ReggieNext with NSMBU support released!

Discussion in 'Wii U - Hacking & Backup Loaders' started by MrRean, Aug 17, 2015.

  1. MrRean
    OP

    MrRean WiiU Helper / Hacker

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    Yes, the time is here! We've finally decided to draft a release just to show you guys how it works. This is a legit release, and from the real devs of Reggie Next. :)

    Current Version -- v0.4

    Download!

    However, when it comes to an alpha build, you have to expect stuff to be buggy.

    What's supported?
    ~Adding/editing entrances.
    ~Adding/editing locations
    ~Adding/editing sprites
    ~Editing tileset name strings (MUST BE CHANGED WITHIN THE ARCHIVE, TOO)
    ~Adding/editing path nodes
    ~Adding/editing zones
    ~Editing area options

    There's a lot more support to come, so keep up with us. :)


    Known Bugs
    ~Background editing does not work.

    How can I help with sprite data?
    Send me a pm. There's a database we work on that generates XMLs that we can use in our editor. :)

    How do I update my sprite data, and categories?
    You simply go to 2 places on my website, and copy-paste the XML into /reggiedata/spritedata.xml and /reggiedata/categories.xml
    Spritedata XML
    Category XML

    How can I help contribute?
    You can view the source code here and you can submit a pull request to whatever changes you like! If you show great progress in helping, please ask to have direct access without having to file a pull request. :)

    How do I run it?
    There's 2 ways to run this program. You can either run from the binary, or run it from source.

    Want to run it from the binary (exe)? You find the current release on the Releases Page and download it for yourself. The binary is made for 32-bit windows applications.

    Want to run it from source? It's pretty easy as well. Here's a few things you need, though:
    You install all of these, and then you're good to go! Just run this:
    Code:
    python reggie.py
    to run it from source.

    Special Thanks
    Ninji -- Original developer
    RoadrunnerWMC -- NSMBU support, spritedata documentation, sprite images
    Grop, Hiccup -- Spritedata documentation
    Kinnay -- Spritedata documentation, testing, sprite images
    MrRean -- Spritedata documentation, testing, sprite images, functionality edits, NSMBU support

    Thank you all, and expect later releases soon! :)
     
    Last edited by MrRean, Oct 28, 2015


  2. WateredFire19

    WateredFire19 Banned

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    Holy shit.
     
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  3. kprovost7314

    kprovost7314 GBAtemp's Official Bara Master

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    In that bara manga ( ͡° ͜ʖ ͡°)
    :blink::blink:It has begun...:gun::gun:
     
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  4. loco365

    loco365 GBAtemp Guru

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    I have to wonder if some of these tools are being released because a Wii U release is imminent. It'd be nice to be able to test out the levels we make.
     
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  5. Marionumber1

    Marionumber1 GBAtemp Maniac

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    After talking it over with MrRean, I'm considering releasing the kernel exploit sooner than initially planned. It'll depend on how much IOSU progress I make over the next few weeks.
     
  6. loco365

    loco365 GBAtemp Guru

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    That's really great to hear, honestly. Might be able to do some game research once a release does occur.

    Also makes me glad I have downloaded copies of NSMBU and MK8 now, all the fun I'll have with that.
     
  7. cornerpath

    cornerpath GBAtemp Fan

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    You better not!! Let these morons wait a few months
     
  8. Marionumber1

    Marionumber1 GBAtemp Maniac

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    "morons" would have a hard time figuring out what to actually do with the exploit. They're not my target audience. ;)
     
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  9. cornerpath

    cornerpath GBAtemp Fan

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    Wait you're not releasing the retail kernel version right?
     
  10. Marionumber1

    Marionumber1 GBAtemp Maniac

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    I don't know what you mean by "retail". There are two kernel exploits in my possession, and I'm considering releasing one.
     
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  11. Tempest228

    Tempest228 GBAtemp Regular

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    It is time. Loved editing Super Mario Bros Wii.
     
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  12. EmceeKerser

    EmceeKerser GBAtemp Maniac

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    The fuckin' Blue Mountains brah
    ITS HAPPENING
     
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  13. VinsCool

    VinsCool Insecure

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    Surprized AboodXD hasn't posted here already lol.
     
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  14. AboodXD

    AboodXD I hack NSMB games, and other shiz.

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    Not under a rock.
    Here I come..... MWAHAHAHAHA... *coughs*, whatever.
    I found an error:
    My editor can load SARC files fine, but your editor doesn't :P, SARCs don't seem to load fine, I know exactly what's the problem.... I'm waiting for you to figure it out.
    Huge screenshot
     
    Last edited by AboodXD, Aug 18, 2015
  15. Marionumber1

    Marionumber1 GBAtemp Maniac

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    :unsure:
     
  16. AboodXD

    AboodXD I hack NSMB games, and other shiz.

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    Not under a rock.
    Yes they made SARC.py but they failed to implement the editor right.
    Error proves it. :P
     
  17. EmceeKerser

    EmceeKerser GBAtemp Maniac

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    The fuckin' Blue Mountains brah
    So they made a mistake, not a big deal. They wrote the code you implemented in their own program. You never wrote anything. You steal people's code and programs, put them together and act as if its yours.
    Its like if I photocopied the Mona Lisa and sold it off as my own work.
     
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  18. Marionumber1

    Marionumber1 GBAtemp Maniac

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    Which still means nothing because: (1) it was a simple regression bug that can be easily fixed and (2) you wouldn't have this working at all without the actual authors, so stop acting so superior.
     
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  19. AboodXD

    AboodXD I hack NSMB games, and other shiz.

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    Not under a rock.
    1.I was reporting that bug.
    2.I know, that's why I said millions of time "thanks to Roadrunner for SARC.py".

    I don't know what's your problem guys, I just found a bug and I'm just reporting.
     
  20. Marionumber1

    Marionumber1 GBAtemp Maniac

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    The problem is not what you say, the problem is how you say it. A simple "I tried X and it resulted in Y, when I expected Z" is much better than:

    Which isn't even really a bug report at all, just you gloating about your editor. And don't think I didn't catch you editing your post in the other thread. You get called out on your behavior, and then try to remove the evidence.
     
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