In reply to YayMii's questions...
1. Does it create Ocarina codes or some files for TranslatIOS? I don't use USB, and I want some way to make levels without burning a new disc.
Right now it creates modified .arc files which can be inserted into the ISO using WiiScrubber. I'm unsure about how to make Ocarina codes, and the people I'm talking to say it's not doable - I'm looking into it but don't be sure about it.
2. If it doesn't, can you make it able to use TranslatIOS?
Should be possible.
3. Can you edit the hint videos?
Not yet. I know where the data for them is, but I don't know how the format works.
4. Can you add an overworld (map) editor?
This will be a pretty complicated task - it's not impossible but it's not easy either. Editing the map involves modifying some CSV files (easy enough once the meaning of each value is figured out) which is the easier part, and modifying the models.
And for a progress update:
- Entrances/exits (this includes the start point, doors, pipes, etc) are now viewable! I haven't implemented editing for them yet - but I have all the data I need for it.
- Views are also viewable! I still haven't figured out all the data for these.
- Sprite identifying is coming along great!
- More features are being added!