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As mentioned earlier this week, Nebuleon, along with pcercuei and JohnnyonFlame, have been working on a Gameboy Advance emulator for the GCW Zero. Well now the first alpha of reGBA is available to try out, but please remember that it is still in the early stages of development. This release is focused on the Zero, but newer builds may include a Dingoo, and (if we're lucky) perhaps even a DStwo version. See below for the list of current features.
Current Features (09/08/13) said:Features present in this build:
- Loading ROMs, both uncompressed and compressed in zip format.
- Synchronised video. Scaled to full screen by one of pcercuei's scalers.
- Almost synchronised audio.
- In-game saving (but no saved states).
- Input from GCW Zero buttons (but not the analog nub). Exit to the menu with X+Y. Press Y on its own for rapid-fire A; X on its own for rapid-fire B.
- Bundled game_config.txt for greater compatibility, as well as overrides in /boot/local/home/.gpsp/game_config.txt.
- Bundled open-source GBA BIOS replacement by Normmatt, as well as the ability to drop the Nintendo GBA BIOS in /boot/local/home/.gpsp/gba_bios.bin.
Features not present in this build:
- There is no menu. Consequently, there are no cheats, no saved states, and no way to stop the screen scaling if you don't want it.
- This build never skips a frame, which is only a problem in maybe 1 or 2 games.
- There is no fast-forwarding and rewinding.
- There are no hotkeys to quickly launch the 3 previous features.
- There is no button remapping