Hacking [RCM] hekate-ipl for 5.0.x + working hb menu

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Imancol

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It is amazing what this Payload does. They could replace the file of "hbmenu.nro" for any .nro they want to try and execute it from the Photo Channel. There they will say if it is more compatible than launching it directly from the Homebrew.
 

Haztel

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It is amazing what this Payload does. They could replace the file of "hbmenu.nro" for any .nro they want to try and execute it from the Photo Channel. There they will say if it is more compatible than launching it directly from the Homebrew.
I know this won't work but for the sake of science why the hell not. I'll report back in five minutes.
edit: no it didn't work didn't think it would. It's the source code itself for the homebrew apps.
 
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CTCaer

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@Jan4V
Upstream hekate already supports launching 5.x, along with the 1-4.x.
https://github.com/nwert/hekate/commit/8b9e65e76fc46ad1e56f01f1a8bda1dacd4de133

Can you rebase your repo to latest hekate and also upstream your extra differences/changes (e.g. patchset6)?

Please consider this, because having countless unlinked forks is not the best.
For example rajkosto, I and others upstream our fixes. And that means that everyone can enjoy and build on the version that has better sd card, partial dumping, raw dumpin, etc support.

By the way, upstream hekate included clearing of boot reason.
This is important to have, otherwise, Switch OS will know that you booted from RCM.
And because I believe most users here will use it on their online console, it may create problems/blacklisting from nintendo in the future.

Anyway, thanks for the release.
 

MHDestination

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Thanks for the release.

But i'll wait for emunand support.

I'm quite sure that running HBL will leave some (detectable) traces in nand.
Therefore i prefer using (offline)emunand and leave sysnand untouched/stock.
 

subcon959

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By the way, upstream hekate included clearing of boot reason.
This is important to have, otherwise, Switch OS will know that you booted from RCM.
And because I believe most users here will use it on their online console, it may create problems/blacklisting from nintendo in the future.
This seems kinda important. Is there a log kept of multiple boot reasons or is it just a single value?
 
D

Deleted User

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Incredible work. I am tempted to do this with my 4.1 but i will choose to wait patiently. I really like this as opposed to what i do on 3.0. A glimpse into the future of switch hacks def.
 
D

Deleted User

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@Jan4V
Upstream hekate already supports launching 5.x, along with the 1-4.x.
https://github.com/nwert/hekate/commit/8b9e65e76fc46ad1e56f01f1a8bda1dacd4de133

Can you rebase your repo to latest hekate and also upstream your extra differences/changes (e.g. patchset6)?

Please consider this, because having countless unlinked forks is not the best.
For example rajkosto, I and others upstream our fixes. And that means that everyone can enjoy and build on the version that has better sd card, partial dumping, raw dumpin, etc support.

By the way, upstream hekate included clearing of boot reason.
This is important to have, otherwise, Switch OS will know that you booted from RCM.
And because I believe most users here will use it on their online console, it may create problems/blacklisting from nintendo in the future.

Anyway, thanks for the release.

There is no secmon patches for stuff other than 1.0/2.x in there + the keygen is wrong, atleast for 5.0.x.
But yes, I will definitely consider upstreaming these changes, especially after I make it work on 4.x.
 

Justin20020

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I have a question about the rawnand dump. I'm using a 120 gb sd card but why stopped the dump at 89% with a text with "Done"? I have enough space and I got 12 parts (part 12 has 0 bytes) and together I got around 24 gb. Something went wrong I think. What can I do now?
 

Leonidas87

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I got this on 4.1.0

--------------------- MERGED ---------------------------

is not yet updated, when modified I will tutorial again
Sounds great. Is that something you are working on at the moment?
 

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alkar

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I wonder what happens if we modify SciresM loader to relink rom:/ to sdmc:/ too and not only code:/ (which boots HBC main exe instead of Photo album main exe). Could we boot legit games that way ? (after extracting romfs and exefs obviously)
 

zizoux

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I wonder what happens if we modify SciresM loader to relink rom:/ to sdmc:/ too and not only code:/ (which boots HBC main exe instead of Photo album main exe). Could we boot legit games that way ? (after extracting romfs and exefs obviously)
Close but no cigar. Someone I know already does this but don't ask me who and how.
 

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  • TwoSpikedHands @ TwoSpikedHands:
    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
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    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
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    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
  • TwoSpikedHands @ TwoSpikedHands:
    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
  • TwoSpikedHands @ TwoSpikedHands:
    I appreciate the insight!
  • The Real Jdbye @ The Real Jdbye:
    @TwoSpikedHands just switch, all the knowledge you learned still applies and most of the code and assets should be the same anyway
  • The Real Jdbye @ The Real Jdbye:
    and realistically they wouldn't

    be able to play it legally anyway since they need a ROM and they probably don't have the means to dump it themselves
  • The Real Jdbye @ The Real Jdbye:
    why the shit does the shitbox randomly insert newlines in my messages
  • Veho @ Veho:
    It does that when I edit a post.
  • Veho @ Veho:
    It inserts a newline in a random spot.
  • The Real Jdbye @ The Real Jdbye:
    never had that i don't think
  • Karma177 @ Karma177:
    do y'all think having an sd card that has a write speed of 700kb/s is a bad idea?
    trying to restore emunand rn but it's taking ages... (also when I finished the first time hekate decided to delete all my fucking files :wacko:)
  • The Real Jdbye @ The Real Jdbye:
    @Karma177 that sd card is 100% faulty so yes, its a bad idea
  • The Real Jdbye @ The Real Jdbye:
    even the slowest non-sdhc sd cards are a few MB/s
  • Karma177 @ Karma177:
    @The Real Jdbye it hasn't given me any error trying to write things on it so I don't really think it's faulty (pasted 40/50gb+ folders and no write errors)
  • DinohScene @ DinohScene:
    run h2testw on it
    +1
  • DinohScene @ DinohScene:
    when SD cards/microSD write speeds drop below a meg a sec, they're usually on the verge of dying
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Samsung SD format can sometimes fix them too
  • Purple_Heart @ Purple_Heart:
    yes looks like an faulty sd
  • Purple_Heart @ Purple_Heart:
    @Psionic Roshambo i may try that with my dead sd cards
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    It's always worth a shot
    Psionic Roshambo @ Psionic Roshambo: It's always worth a shot