If we run this from USB, is FAT32 going to be ok like Configurable USB loader uses? Or will it need to be wbfs? Thanks. Absolutely stunning work guys.You put your RawkSD and DLC on a FAT SD card, why wouldn't you use FAT USB?
quepaso said:
Also, has the issues with the vocals (talkies) been fixed?UPDATE: AerialX states that this remains to be addressed. He is looking into it, but didn't say anything about whether it would be fixed in this release.
broksonic said:
Is it possible to add a song from an mp3 file ?Yep! Make a MIDI chart like you would for Frets on Fire (or grab one off of FoF/ScoreHero) and chart any song you want. MP3 and OGG work, although OGG multi-tracks give the most authentic experience.
QUOTE(fubka @ Nov 12 2009, 03:59 PM) holly crap you guys are awesome, those load times, now you can put even crappy songs in your DLC library and not have to worry about the space.
Keep in mind he fast-forwarded the pre-song load time in the video, but it should be about the same as usual anyway. From what I hear the DLC load is still pretty fast.
QUOTE(jhoff80 @ Nov 12 2009, 10:41 PM)
Robotic Earthling: PS: Since it looks like we're going to be booting RB2 through RawkSD, it would be really nice if you included a forwarder channel with the next release.
Don't know why, but I was just thinking about this. What would be really nice for it would be one of those ISO forwarders instead, with the same disc ID as actual RB2. That way, people could load it into a USB loader, which at least some of us use for bought games only anyway, and leave the actual RB2 disc in the drive, yet still have it load from the same interface. I know I've seen something similar that points to Softchip to auto-load the legit disc in the drive so that you don't have to switch to the disc channel, it might be nice for this hack whenever it comes out too.