I've been curious for some time now. Why is it that the GX series of emulators only offer a fixed frame skip rate, and no options to adjust it? Is the Wii not capable of handling GBA, SNES, or NES games at full speed? (Don't really know if NES has these issues as I don't use it a lot, but the other two definately do.) (Seems silly considering Virtual Console, and that those are just like playing the original completely.) It's just always been a question that makes me wonder why. Why is it that we don't have the option to adjust frame skip rates like the PC counterparts? What could possibly be the cause and is this something that can be remedied in the future?
And on a side note, why can VBAGX have USB mouse (and keyboard) support, but it has yet to appear in SNES9xGX? Wouldn't that feature make all the SNES Mouse games work just fine?
I just wanted to start a discussion on the matter. If you have frame skip rate options, would you use them? Would you find them useful? Or would you rather the emulators just make the rate 0 and be done? And what are your thoughts on peripheral compatibility (or lack there of)?
And on a side note, why can VBAGX have USB mouse (and keyboard) support, but it has yet to appear in SNES9xGX? Wouldn't that feature make all the SNES Mouse games work just fine?
I just wanted to start a discussion on the matter. If you have frame skip rate options, would you use them? Would you find them useful? Or would you rather the emulators just make the rate 0 and be done? And what are your thoughts on peripheral compatibility (or lack there of)?