Before my questions I'll try to summarize hours of frustration due of my "noobness" trying to achieve Gamepad emulation on Wii and Gamecube games:
- Used TeconMoon's tool and succesfully created a Gamepad compatible Mario Kart Wii. Ended up frustrated because I couldn't add more players (Wiimotes) and Wimmfii doesn't work in WiiVC.
- I wondered if I could inject Gamepad emulation on USB Loader GX and that would "force" games to be compatible, but only movement through the app worked and all the rest was broken due to no USB access.
- Jumped to Gamecube. I successfully injected Gamepad emulation to the latest Nintendont .dol, thing that brought me some joy, but I wonder if I can inject the vWii forwarder instead (this because I believe I wouldn't need to inject the dol again after an update) using "vWii NAND Title Launcher" with Nintendont 4 digit id "WWND", so I tried but I was greeted by a black screen which forced me to unplug the Wii U to turn off. So... I'm sticking with Nintendont's dol inject.
Based on my experiments I'm having some confusions which I hope you guys can help me resolve:
1) Will Gamepad emulation ever be fully compatible (as a Classic Controller replacement) with Wii games via USB Loader GX? If the answer is no, It'll be possible in a future version/fix to add more players using the WiiVC script? AFAIK TeconMoon dropped development of the tool.
2) Can I inject Gamepad emulation to Nintendont's forwarder instead of the app itself? If so, how?
Thanks in advance.
- Used TeconMoon's tool and succesfully created a Gamepad compatible Mario Kart Wii. Ended up frustrated because I couldn't add more players (Wiimotes) and Wimmfii doesn't work in WiiVC.
- I wondered if I could inject Gamepad emulation on USB Loader GX and that would "force" games to be compatible, but only movement through the app worked and all the rest was broken due to no USB access.
- Jumped to Gamecube. I successfully injected Gamepad emulation to the latest Nintendont .dol, thing that brought me some joy, but I wonder if I can inject the vWii forwarder instead (this because I believe I wouldn't need to inject the dol again after an update) using "vWii NAND Title Launcher" with Nintendont 4 digit id "WWND", so I tried but I was greeted by a black screen which forced me to unplug the Wii U to turn off. So... I'm sticking with Nintendont's dol inject.
Based on my experiments I'm having some confusions which I hope you guys can help me resolve:
1) Will Gamepad emulation ever be fully compatible (as a Classic Controller replacement) with Wii games via USB Loader GX? If the answer is no, It'll be possible in a future version/fix to add more players using the WiiVC script? AFAIK TeconMoon dropped development of the tool.
2) Can I inject Gamepad emulation to Nintendont's forwarder instead of the app itself? If so, how?
Thanks in advance.