aww, i was looking forward to seeing a quadrangle...
XD
(If you don't know what a quadrangle is, despite it being an improper name, go into a hole. I'm not telling you to go into a hole and die, but i am suggesting it =P)
Well I had to look up what a quadrangle is but people always shorten it to "quad" when talking about buildings and the geography definition is US specific. So I'll stay out of the hole thanks
Back on topic; looks interesting, gonna come back to comment after giving it a try tonight
It's an old outdated name that no-one uses anymore, I don't see the problem
The game's interesting, it's nice to see a different take on the make-a-row-of-matching-blocks formula. Blocks appear in random places on the flat grid and you move them 1 square at a time in any direction to line them up and make them disappear. Having to draw each move 1 step at a time is a little frustrating but the entire game would break without it. Graphically it looks nice, interesting choice of shading on the blocks, and runs fine although needs to be restarted when you lose (or maybe I just haven't figured out which button to press to get back to the menu
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I don't have a wii u anymore to test it myself, but if homebrews are not visible on the wii u menu I think you can press L + R + minus to open the plugin menu, there should be an option called "homebrews on wii u menu" or something similar
Or when your player dies, you can say in code, if enemy exists, do nothing, but if enemy does not exist, then create enemy at certain spot. (This would be a pain tho for lots of emeies)