Hacking PSP hacking/modding F.A.Q.

AncientBoi

THEE GAY WARLORD™ - Defender of GAY Rights
Member
Joined
Jan 25, 2021
Messages
3,973
Trophies
2
Age
66
Location
On the Patio NaKeD w/COFFEE
XP
13,358
Country
United States
Alright, so I connected the USB cable to my PSP and it sits on please wait forever. I tried taking the battery out and wait for about 15 minutes and turn it back on, still the same. So then I was like, let's do the Memory Stick in the card reader, but no. Nothing happens on both my PC and the laptop. It's a Sandisk M2 4GB that sits in a Sony M2 Duo Adapter. It works fine with the PSP itself. I deleted some save data that was still on there. And for whatever reason there was some homebrew on there that didn't even work, because it isn't even hacked lol. Got the PSP from someone a year ago and finally decided to take a look at it.
The PSP is a 2000 with firmware 6.00 and Date Code 7D.

So the question is: Why is the Memory Stick isn't even recognized by PCs?
Thanks in advance.

I'd say reformat the mem stick. And for good measure the psp itself. But do try the mem stick first.
 

Morricorne

Well-Known Member
Member
Joined
Jun 14, 2019
Messages
295
Trophies
0
Age
32
Location
Łódź
XP
846
Country
Poland
Is there pernament CFW for e1004 model? I buyed used PSP E1004 with some not pernament CFW. I want remove everything. Update to newest fw and do a pernament CFW.
 

zfreeman

Well-Known Member
Member
Joined
Mar 9, 2013
Messages
1,557
Trophies
2
Location
USA
XP
3,995
Country
United States
Last edited by zfreeman,

flo

Well-Known Member
Member
Joined
Nov 2, 2006
Messages
317
Trophies
1
Website
Visit site
XP
703
Country
Hungary
I noticed the SM64 homebrew comes in a normal variant and in a bilinear filtering variant. I thought it would be nice to add this filter to retail games on PSP ( because on Vita they already look better due to improved screen ) . But i guess PSP does not have the power to handle this, especially for large games .
 

Metoroid0

Samus Aran
Member
Joined
Nov 2, 2012
Messages
2,260
Trophies
1
Location
Unknown region of space
Website
www.metroidwiki.org
XP
2,214
Country
Japan
I noticed the SM64 homebrew comes in a normal variant and in a bilinear filtering variant. I thought it would be nice to add this filter to retail games on PSP ( because on Vita they already look better due to improved screen ) . But i guess PSP does not have the power to handle this, especially for large games .
PSP games actually look better on PSP 3000. It uses native resolution and looks sharper and cleaner. Vita 1000 only has OLED and colors are good, although very saturated and you cant change black level on vita, so some games look really dark without ability to really controll black level, and brightness doesnt help.

PSP 3000 is imo best for PSP and PSX games. I played on vita, but i always find PSP looking better, although smaller screen.

As for filter, you mean like scanlines? I guess there is some, ill try to find something idk.
 

MahoganyRaichu

Active Member
Newcomer
Joined
May 1, 2018
Messages
42
Trophies
0
XP
355
Country
United Kingdom
Got my hands on a PSP FAT. I Checked system settings and found this: 6.60 Pro B10
What are my following actions? Update? I never had any experience with Sony consoles. What this little thing is capable of? Thank you for all the help=)
 

Alacres

Well-Known Member
Member
Joined
Dec 11, 2009
Messages
140
Trophies
1
XP
537
Country
United States
Not sure I'll get a response here but I just got a new/unused PSP (2009 era, kingdom hearts edition from Japan) and it's on the 6.10 OFW. I'm notice different CFWs being mentioned around here and I was wondering what the best option is for mine? I'd like to have the permanent one where once I install it, it's done (without needing to re-run it after every reboot).

Any suggestions on which guide to use for that would be greatly appreciated!
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
  • Xdqwerty @ Xdqwerty:
    good night
  • BakerMan @ BakerMan:
    as to you
  • K3Nv2 @ K3Nv2:
    How do you know if the night will be good when you're asleep
  • BakerMan @ BakerMan:
    because i didn't say i was asleep
  • BakerMan @ BakerMan:
    i said i was sleeping...
  • BakerMan @ BakerMan:
    sleeping with uremum
  • K3Nv2 @ K3Nv2:
    Even my mum slept on that uremum
  • TwoSpikedHands @ TwoSpikedHands:
    yall im torn... ive been hacking away at tales of phantasia GBA (the USA version) and have so many documents of reverse engineering i've done
  • TwoSpikedHands @ TwoSpikedHands:
    I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
  • TwoSpikedHands @ TwoSpikedHands:
    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
  • Sicklyboy @ Sicklyboy:
    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
  • Sicklyboy @ Sicklyboy:
    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
  • TwoSpikedHands @ TwoSpikedHands:
    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
  • TwoSpikedHands @ TwoSpikedHands:
    I appreciate the insight!
  • The Real Jdbye @ The Real Jdbye:
    @TwoSpikedHands just switch, all the knowledge you learned still applies and most of the code and assets should be the same anyway
  • The Real Jdbye @ The Real Jdbye:
    and realistically they wouldn't

    be able to play it legally anyway since they need a ROM and they probably don't have the means to dump it themselves
  • The Real Jdbye @ The Real Jdbye:
    why the shit does the shitbox randomly insert newlines in my messages
  • Veho @ Veho:
    It does that when I edit a post.
  • Veho @ Veho:
    It inserts a newline in a random spot.
  • The Real Jdbye @ The Real Jdbye:
    never had that i don't think
    The Real Jdbye @ The Real Jdbye: never had that i don't think