Tutorial  Updated

PS5 Exploit Guide

PS5 Hack Status:


FW Ranges:
2.XX = HEN+Kstuff+HV = PS4/5 backups, possible keys exploit (WebKit: 2.50 best / 2.7X max)
3.XX = HEN+Kstuff+HV+Linux = PS4/5 backups, possible keys exploit (WK/BDJB/LUA: 3.20 best / 3.21 max)
4.XX = HEN+Kstuff+HV+Linux = PS4/5 backups (WK/Y2JB/BDJB/LUA: 4.50 best / 4.51 max)
5.XX = HEN+Kstuff+HV+Linux = PS4/5 backups (
WK/Y2JB/BDJB/LUA: 5.50 best + max)

6.XX = HEN+Kstuff = PS4/5 backups, HV+Linux for 6.02 max (Y2JB/BDJB/LUA: 6.50 best + max)
7.XX = HEN+Kstuff = PS4/5 backups, no HV (
Y2JB/BDJB/LUA: 7.61 best + max)
8.XX-10.01 = HEN+ Kstuff = PS4/5 backups, no HV (Y2JB/LUA)
10.20-12.00 = KEX + Kstuff = PS4/5 backups, no HV (
LUA)
12.02-12.70 = KEX (
P2JB/SWRR)
13.XX = No KEX/HEN/Kstuff/HV (LUA)

NOTE: Recommended firmware is subjective. Staying low is always suggested first & foremost. It is not recommended to update too many major versions (e.g., 4.xx to 5.xx or 7.xx to 8.xx) because you should remain low unless all you want is backups.

DO NOT UPDATE OVER 12.00!! P2JB can take over 3 hrs to trigger an exploit.


Hypervisor (HV):
Highest known HV exploit: 6.02
Highest theoretical HV exploit: 7.XX
Highest implemented HV exploit: 1.00-4.51 (Cragson PS5Hen) / 3.00-6.02 (TheFlow)
*unreleased/unimplemented

Kernel (KEX):
Highest public Release:
12.70
Highest known: 12.70 (P2JB)
UMTX2: 1.00-7.61
Lapse: 1.00-10.01
Poopsploit: 4.XX-12.00
P2JB: X.XX-12.70

Userland (UL):
LUA: 2.00-LATEST (LUA game exploit, chain Lapse up to 10.01)
Y2JB: 4.03-12.60 (YouTube exploit, + Lapse up to 10.01)
NFNH: 4.03-12.XX (Netflix exploit, + Lapse up to 10.01)
YARPE: 4.03-12.XX (Ren'Py exploit, + Lapse up to 10.01)
BD-JB: 1.00-7.61 (Blu Ray exploit + UMTX2, 8.00-12.40 via UN BD JB + Poopsploit)
Webkit: 1.00-5.50 (PSFREE +UMTX2) (up to 13.20 coming soon)
Mast1C0re: 1.00-7.61 (PS2 backups)
LuaC0re: 10.20-12.02 (Star Wars RR: + Poopsploit up to 12.00)

NOTE: A userland entry exploit (UL) chained to kernel exploit (KEX) is required at a bare minimum to exploit your console.

NOTE 2: Since 12.60/13.00 Sony has removed the YouTube and Netflix apps and has added 30 day expirations to downloaded software used for LuaC0re/Mast1C0re/RenPy etc.

Digital consoles will now need a new webkit userland to hack their consoles as of 19/04/2026)


Useful Applications:
Elf loader: 8.00/7.61 HERE (use with BD-J)
Kstuff: 3.00-10.01 (3.00-12.70 soon)
HERE
Kstuff Lite: 3.00-12.70 HERE
Kstuff Toggle: 3.00-12.00 HERE
Dumping: Up to 8.00/7.61 (ItemzFlow / self decryptor) latest HERE
PS5 App Dumper: 3.00-12.00 HERE
Dump Runner: 3.00-12.00 HERE
Dump Installer: 3.00-11.60 HERE
Backporting: Possible (backpork / Porkfolio)
PS4/PS5 DLC: Work with kstuff (on retail disc games)
Homebrew Enabler: etaHEN (3.00-10.01) latest HERE
PS5 Backup Loading: Itemzflow HERE Compatibility list: HERE
PS4 Backup Loading: FPKG Enabler 3.XX-9.XX (rest mode & backports work, can crash).
PS5 Debug: Works
HERE
PS5 Remote Play: Works HERE & HERE
PS5 Trainers/Cheats: Work (Built into itemzFlow)

UART:
HERE
Linux: (3.00-6.02) HERE
Kldload (wip): 3.00-6.50 HERE
Full chain exploit: 1.00-4.51 (byepervisor) HERE (also built into etaHEN up to 2.7X)
PSN access: NEVER
Latest OFW: 13.40 (04/06/26)
Summarised OFW/Model guide: HERE
1.XX-7.61 compatibility list:
HERE
PS5 SDK Repo: HERE
Legit PKG Updates: HERE or HERE
OFW Updates: HERE (history HERE)

Preparing Your Console:


It is recommended to either self-host offline or block these addresses in your router to avoid accidental updates or getting an update nag. Using the DNS method is no longer failsafe, as these are not guaranteed to be running 24/7.


dau01.ps5.update.playstation.net
dbr01.ps5.update.playstation.net
dcn01.ps5.update.playstation.net
deu01.ps5.update.playstation.net
dhk01.ps5.update.playstation.net
djp01.ps5.update.playstation.net
dkr01.ps5.update.playstation.net
dmx01.ps5.update.playstation.net
dru01.ps5.update.playstation.net
dsa01.ps5.update.playstation.net
dtw01.ps5.update.playstation.net
duk01.ps5.update.playstation.net
dus01.ps5.update.playstation.net
fau01.ps5.update.playstation.net
fbr01.ps5.update.playstation.net
fcn01.ps5.update.playstation.net
feu01.ps5.update.playstation.net
fhk01.ps5.update.playstation.net
fjp01.ps5.update.playstation.net
fkr01.ps5.update.playstation.net
fmx01.ps5.update.playstation.net
fru01.ps5.update.playstation.net
fsa01.ps5.update.playstation.net
ftw01.ps5.update.playstation.net
fuk01.ps5.update.playstation.net
fus01.ps5.update.playstation.net
hau01.ps5.update.playstation.net
hbr01.ps5.update.playstation.net
hcn01.ps5.update.playstation.net
heu01.ps5.update.playstation.net
hhk01.ps5.update.playstation.net
hjp01.ps5.update.playstation.net
hkr01.ps5.update.playstation.net
hmx01.ps5.update.playstation.net
hru01.ps5.update.playstation.net
hsa01.ps5.update.playstation.net
htw01.ps5.update.playstation.net
huk01.ps5.update.playstation.net
hus01.ps5.update.playstation.net
sgst.prod.dl.playstation.net
gs2.ww.prod.dl.playstation.net

Alternative DNS IP:
DNS 1: 172.245.146.114
(Leave DNS 2 blank)

To determine your OFW version:
Go to settings > system > console information.

Version string info:
Year.Half (1st/2nd half of the year)-Major Version No.Minor Version No.Extended info-Further Info.Retail/Debug

21.02-04.03.00.00-00.00.00.0.1

It is recommended to keep your console as low as possible to have access to better jailbreak stability and features. Stay as low as possible within the "Golden" firmware brackets that apply to your current firmware.

Current Examples:

2.00 could be updated to 2.50 maximum to retain Webkit/BD-JB/LUA HV + KEX + HEN.
4.00 could be updated to 4.51 maximum for WebKit/BD-JB/LUA + KEX + HEN + potential HV exploits.
5.00 could be updated to 5.50 maximum for WebKit/BD-JB/LUA + KEX + HEN.
6.XX-7.XX could be updated to 7.61 maximum for HEN using only BD-JB or LUA.
Digital/Pro users on 6.XX-LATEST cannot use BDJB or LUA without an activated console. Wekbit does not go beyond 5.50 for now.
Digital/Pro users or Disc console users on 8.XX-LATEST should consider waiting or selling/swapping consoles to get a lower firmware.
(No jailbreak is ever guaranteed. No developer is obliged to release anything publicly)

WARNING:

Only update OFW manually via USB by getting the firmware file from HERE and installing from <USB>:/PS5/UPDATE/PS5UPDATE.PUP

SYSTEM UPDATES:

12.00 SYS MD5: 79d3171ec4ef38ca27f8ff36a9940847 (Exploited - No HEN yet)

10.01 SYS MD5: 68a31944c1867bf9643798fd1c14998e (Exploited + HEN)
9.00 SYS MD5: e74ddccd3360941ca24475c13195e031 (Exploited + HEN)
8.00 SYS MD5: 7616128c57581d5e49b42d1b3f308232 (Exploited + HEN)
7.61 SYS MD5: d5eca8b171a8d7df7ba225167f77e645 (Exploited + HEN)

6.50 SYS MD5: 98db854ba47a75dff0cb09355bca9025 (Exploited + HEN)
5.50 SYS MD5: edb3513ec531b2bd28f3a0b52a82a54f Exploited + HEN)
4.51 SYS MD5: 1330b7bf63bf5c93d809b1eb1f4e1f01 (Exploited + HEN)
4.03 SYS MD5: 3716e4e6e0d223cd94cd4a8e5bd4fb94 (Exploited + HEN)

RECOVERY UPDATES (wipes HDD):
12.00 REC MD5: f993e4c35ed6659b516346941980de4b (Exploited - no HEN yet)

10.01 REC MD5: 5202be086fc726d881f722d46e4486c6 (Exploited + HEN)
9.00 REC MD5: 6fbbda82c325bb5d6ec0717c2223b5c0 (Exploited + HEN)
8.00 REC MD5: 6cbb7a2fa2ace926202bd6e71304fb06 (Exploited + HEN)
7.61 REC MD5: 932f24e934723050fe49561b67e95226 (Exploited + HEN)
6.50 REC MD5: 4305223c12bd6dda9b944c0ee49c94c0 (Exploited + HEN)
5.50 REC MD5: c939ac8b37e07bbc129816a61002d30a (Exploited + HEN)
4.51 REC MD5: da78ca268da90a963d89b0f45db0f061 (Exploited + HEN)
4.03 REC MD5: e6dcc800d8d1dcada4f2bcd6e7ff162c (Exploited + HEN)

PS5 factory mode PUP installation path:

/usb/PROSPERO/UPDATE/PROSPEROUPDATE.PUP

Select Your Jailbreak:


WEBKIT (1.00-5.50):BD-JB 1.00-7.61:LUA (2.00-LATEST):Mast1c0re (2.00-7.61):Y2JB (4.03-10.01):NFNH (4.03-10.01):YARPE (4.03-10.01):LuaC0re (12.00 REQUIRES SWRR):BD UN JB (REQUIRES JB'D CONSOLE):


  1. PSFREE 1.XX-5.XX: https://github.com/kmeps4/PSFree
    Recommended host: https://zecoxao.github.io/luasauce/ (UMTX2 + Webkit for 1.XX-5.XX)

    Recommended WebKit hosts:
    https://zecoxao.github.io/luasauce/
    (UTMX2 with Lua and WebKit for 1.xx-5.xx)
    https://zecoxao.github.io/umtx/ or https://es7in1.site/
    (UMTX 2 exploit works on 3.00-5.50 with PSFREE WebKit)

    Alternative hosts:
    https://zecoxao.github.io/ps5jb/

    https://ps5jb.pages.dev/
    https://sleirsgoevy.github.io/ps4jb2/ps5-403/index.html

  2. You will need a BD dive paired to your Slim/Pro console, or an OG Phat model on 1.00-7.61 to run this exploit.

    Viktorious AIO Auto BD-JB ISO for 4.XX-7.61: https://github.com/Viktorious-x/ps5-bdjb-modified-ISOs/releases
    (Alternative: UMTX Kernel exploit 7.61 JAR loader by Hammer83: https://github.com/hammer-83/ps5-jar-loader/releases)

    Burn ISO to a blank BD-R or BD-RE, put it into your console, and click on the [DISC PLAYER] icon.
    Highlight [PIPELINE RUNNER] then click option 2 [Normaljailbreak-etaHEN-UMTX1.pipe] to auto load etaHEN ready for ItemzFlow.
    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].
    ELF Loader will be running on your PS5 IP: port 9021


  3. Important:
    Up to 10.01 has a kernel exploit + HEN
    11.XX-12.70 has a kernel exploit but no HEN yet.
    LUA entry point works on the latest OFW, but there is no kernel or HEN yet.
    (A compatible PS4 game is required to launch the exploit on PS5. See below)

    Your PS5 console must be activated to use save copying for PS4 games.

    1. Insert your game disc and, as soon as possible, make a save file within it.
    2. Copy the save files to USB, go to [SETTINGS] > [STORAGE] > [CONSOLE STORAGE] > [SAVE DATA] > [PS4 GAMES] > select the game save and copy to a USB drive.
    3. On PC, using a Google Drive account, make a new folder with the GAME ID of your game, and upload the savedata & savedata.bin files to that folder.
    4. Share the folder, set it to editor mode, share with anyone, and click "copy the link".
    5. Join the HTOS Discord group: HERE type "/decrypt", select "FALSE" for including SCE_SYS, paste or type in the Google Drive link, and press enter. The bot should begin mounting your save. (If it doesn't, paste in the link again.)
    6. Click "ENCRYPTED" to remove the Sony PFS layer. Download the generated files and extract the folder to your desktop (you should have 4 files in there and be named dec_savedata_CUSA[GAME ID]).
    7. Using REMOTE LUA LOADER, open the savedata folder, copy the 20 files within into your encrypted save folder on your desktop.
    8. Upload the encrypted save folder (now with 24 files in) to your Google Drive. It should be named "dec_savedata_CUSA[GAME ID]" where GAME ID is your games 5 digit number, and set it to editor mode, share with anyone, and then click "copy the link".
    9. Go back to the HTOS discord server, and type "/encrypt", hit "FALSE" for uploading individually, and "FALSE" to include SCE_SYS. Finally, hit shared_gd_link and paste in your link to the original save (4 files) folder. (If it doesn't, paste in the link again.)
    10. When this is done, paste the link to the decrypted save (24 files) folder, and the bot will encrypt the files.
    11. Resign the files by typing "/resign" followed by your account name on the console, or PSN ID associated with that account if using the latest OFW.
    12. Download the resigned files, extract the files to your USB drive and overwrite them into the savedata folder on your USB or external drive.
    13. Copy the saves back to your console [SETTINGS] > [SAVE DATA AND GAME/APP SETTINGS] > [SAVE DATA PS4] > [COPY OR DELETE FROM USB] > [COPY TO CONSOLE STORAGE] > select your game save folder from the USB drive and copy/overwrite old save data.
    14. Load LUA game again, and you should see the LUA LOADER screen.
    15. You can use "SEND_LUA.PY" to send the UMTX files to the loader.
    (NOTE: Some games require manual loading of save game)

    On firmware up to 7.61, you can now load UMTX/2 followed by etaHEN by sending the files to your console IP on PORT 9026.
    On firmware 8.00-LATEST, you can connect with the REMOTE LUA LOADER APP to send debug notifications or FTP on port 1337.

    LUA Loader: HERE or HERE

    Auto LUA Loader Fork: HERE

    Compatible LUA games:
    Aerial Life (CUSA17122)
    Aibeya (CUSA17068)
    Aikagi 2 (CUSA19556)
    Aikagi Kimi to Issho ni Pack (CUSA16229)
    Aikano Yukizora no Triangle (CUSA19370)
    Boku to Nurse no Kenshuu Nisshi (CUSA12049)
    Boku to Joi no Shinsatsu Nisshi (CUSA18107)
    Fuyu Kiss (CUSA29745)
    Hamidashi Creative (CUSA27389)
    Hamidashi Creative Demo (CUSA27390 requires the latest OFW to download from PSN)
    Haruoto Alice (CUSA14324)
    IxSHE Tell (CUSA17112)
    IxSHE Tell Demo (CUSA17126)
    Jinki Resurrection (CUSA25179)
    Jinki Resurrection Demo (CUSA25180 requires the latest OFW to download from PSN)
    Maid-san no Iru Kurashi (CUSA18106)
    Nora Princess and Stray Cat Heart HD (CUSA13303: Rename save9999.dat into nora_01.dat)
    Nora Princess and Strat Cat Heart 2 (CUSA13586)
    Raspberry Cube (CUSA16074)
    Winter Guest (CUSA11977)

    WARNING: using demos is free but can become corrupt, and you cannot upgrade your internal HDD either. If you lose the demo you can no longer use the exploit.Disc recommended.

    Incompatible LUA games:

    Dokyusei Remake Csver (CUSA47117)
    Dōkyūsei: Bangin' Summer - Home Edition Demo (CUSA47132)
    Kiss Trilogy (CUSA19341)
    Love Clear Demo (CUSA18109)
    Mikagami Sumika no Seifuku Katsudou (CUSA11481)
    Sen no Hatou, Arazone no Hime (CUSA09647)
    Tonari ni Kanojo no Iru Shiawase: Two Farce (CUSA09825)
    Tonari ni Kanojo no Iru Shiawase Summer Surprise (CUSA18998)

  4. PS2 Classics > Userland via CTurt:
    (Implementation by McCaulay)
    Note: this is currently limited to swapping the loaded PS2 iso, or loading PS2 elf homebrew on PS5 (or PS4) for emulators or basic PS2 brew.

    Mast1c0re PS2 exploit for PS2 homebrew:
    https://cturt.github.io/mast1c0re.html

    Mast1c0re part 2:
    https://cturt.github.io/mast1c0re-2.html

    Mast1c0re payload framework:
    https://github.com/McCaulay/mast1c0re

    Okrager save game exploit generator for Okage:
    https://github.com/McCaulay/okrager

    Mast1c0re payloader TCP Client GUI for PS5 6.50:
    https://github.com/Master-s/PS4-PS5-Mast1c0re-Payloader/releases

    TCP network ISO loader:
    https://github.com/McCaulay/mast1c0re-ps2-network-elf-loader/releases

    ExFat USB ISO loader:
    https://github.com/McCaulay/mast1c0re-ps2-usb-game-loader/releases

  5. coming soon

  6. coming soon

  7. coming soon

  8. coming soon

  9. This method modifies the BD-J stack to allows BDJB to be re-enabled on your higher firmware console up to 12.40.

    This requires your console to be hacked via another method first to gain access to alter the files.
    (For example 12.00 needs SWRR disc to hack it first)

    https://github.com/Gezine/BD-UN-JB

    DO NOT REINSTALL FW, IT WILL WIPE THE PATCH AND LOSE BD-JB


Additional Information:


PS4 GAME INFORMATION:
OFW 1.xx cannot run PS4 games.
OFW 2.xx runs PS4 games up to 8.03

OFW 3.xx runs PS4 games up to 8.52
OFW 4.xx runs PS4 games up to 9.04
OFW 5.xx runs PS4 games up to 9.60
OFW 6.xx runs PS4 games up to 10.50

OFW 7.xx runs PS4 games up to 11.00
OFW 8.xx/9.xx runs PS4 games up to 11.50
OFW 10.xx runs PS4 games up to 12.00

OFW 11.xx runs PS4 games up to 12.50
OFW 12.xx runs PS4 games up to 13.00


(Note: PS4 backported FPKGs also work perfectly on an exploited PS5 with Kstuff)


You can install free/demo PKGS (legit pkgs) via the debug pkg installer, provided you have all the files/json/licences required.
(Astro’s Playroom has no licences and can be installed and played from official pkgs and updated inline with your firmware)

Warnings:


1: Never enable IDU mode.
If you do, you will need to enter staff mode by holding L1 + L2 and tapping this combo: circle, cross, square, triangle, right D-Pad. Release L1 + L2, and you can access settings to exit IDU.

2: Try to stay on the lowest FW possible and wait for hacks on that firmware.

3: PS5 FPKGs do not work. A hack for the A53 processor does not publicly exist to enable installing PS5 content as FPKG/PKG.

4: Installing legit game PKGs you do not own will never work, even if spoofed.

5: If you get stuck in a boot loop at the PS logo, the SNVS is corrupted (if the hash check fails on boot, this causes a “soft brick”). It’s not “bricked”. Simply reinstall your current firmware RECOVERY PUP in safe mode from USB: PS5 > UPDATE > PS5UPDATE.PUP.

Archived Information


 
Last edited by KiiWii,
After the elf spawner is loaded send ftpsrv-ps5.elf from https://github.com/ps5-payload-dev/ftpsrv/releases/tag/v0.20 via Netcat and use a proper FTP client like https://filezilla-project.org/ or FlashFXP. I use a special scene edition of FlashFXP.
Post automatically merged:


Told you it was timings.
Limit the amount of payloads and like you said: https://github.com/itsPLK/ps5-payload-manager/releases/tag/v0.3.0 can also be used as a backup. I had no issues running payloads directly from the autoloader folder on 10.01 but above 10.01 things got a bit tricky in regards to KP's so I resorted the the payload manager.
Before that I deleted youtube and reinstalled it via pkg thinking it might erase 1.5 but it made the youtube app into regular youtube app haha

I am having heart attack right now lol 😂 what is this garbage
Post automatically merged:

But still have this didn’t restart the system yet
 

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It is too late now lol I used plain y2jb without autoloader …. The question is what should 10.01 user do now? Lol
Post automatically merged:

Lapes.js loaded and then what? Lol
Post automatically merged:

What should I send next?
It is too late now lol I used plain y2jb without autoloader …. The question is what should 10.01 user do now? Lol
Post automatically merged:

Lapes.js loaded and then what? Lol
Post automatically merged:

What should I send next?
You’re over complicating

This is why I made these you only need an auto loader and elf arsenal

https://github.com/StonedModder/Y2JB-Cyberpunk/releases
 


I almost throw the ps5 out of the window haha
Post automatically merged:

After the elf spawner is loaded send ftpsrv-ps5.elf from https://github.com/ps5-payload-dev/ftpsrv/releases/tag/v0.20 via Netcat and use a proper FTP client like https://filezilla-project.org/ or FlashFXP. I use a special scene edition of FlashFXP.
Post automatically merged:


Told you it was timings.
Limit the amount of payloads and like you said: https://github.com/itsPLK/ps5-payload-manager/releases/tag/v0.3.0 can also be used as a backup. I had no issues running payloads directly from the autoloader folder on 10.01 but above 10.01 things got a bit tricky in regards to KP's so I resorted the the payload manager.
Thanks I changed port 50000 to 9021 and I was able to send payload 👍
Post automatically merged:

I am back 😭
Post automatically merged:

https://github.com/ps5-payload-dev/ftpsrv/releases/download/v0.20/ftpsrv-ps5.elf

Thanks to this one 👍
 

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Last edited by MohammedQ8,
You’re over complicating
He is.. You gonna update your autoloader for 13.20 as well. Just 4 the fun of it.

Post automatically merged:

Thanks I changed port 50000 to 9021 and I was able to send payload 👍
Yes that is what you obviously need to do after the elf loader has spawned.
Nobody sends .elf files via port 50000. Only 9020, 9021, 9025 and 9026.

Glad it worked out and now stop updating blindly....
Post automatically merged:

🚀 exFAT Image Builder v3.6.0​

A major workflow and UI release focused on simplifying image management, improving navigation, and modernizing the overall experience.



✨ New Workflow Layout​

The application has been reorganized around how people actually use it.

New primary workflow tabs​

  • Build
  • Extract
  • Edit
  • Library
  • PS5
  • Backports
  • Convert
  • Dump Rename
  • Advanced
  • History
  • Settings
  • Credits
The old format-specific workflow has been retired in favor of task-based workflows.

Removed top-level format tabs​

  • exFAT
  • ffpkg
  • PFS
Formats are now handled automatically inside the relevant workflow.

Link: https://github.com/kerrdec97/ps5-exfat-builder/releases/tag/v3.6.0
Post automatically merged:

🎉 MkPFS 0.0.6 is released!​

MkPFS is a command-line tool and Python library for building, verifying, inspecting, browsing, and extracting
PlayStation FileSystem (PFS) disk images. It works with common image naming conventions such as .ffpfs, .ffpfsc,
.pfs, .dat, and .bin, and fits both direct image workflows and PKG or FPKG inner-PFS generation.

🤖 What's Changed​

  • Several performance improvements
  • Better windows compatibility
  • Reduce memory usage
  • Made the default flags and parameters compatible with ShadowMountPlus
  • Fixed issues related to temporary directories
  • And other minor fixes

Link: https://github.com/PSBrew/MkPFS/releases/tag/0.0.6
 
Last edited by HS2005,
Im on 7.01... for love nor money i cant get any exfat, ffpfs to work used each and every variation of exfat builder inc latest, tried mkpfs, ffpfs cli, on a variation of games like crimson desert...
as soon as i convert them back to folders they work, using latest smp, kstuff
I dont get it... is it 7.x related
Ive edited config.ini for smp at 2 scan depth, they install but dont run/play
what am i missing?
 
Im on 7.01... for love nor money i cant get any exfat, ffpfs to work used each and every variation of exfat builder inc latest, tried mkpfs, ffpfs cli, on a variation of games like crimson desert...
as soon as i convert them back to folders they work, using latest smp, kstuff
I dont get it... is it 7.x related
Ive edited config.ini for smp at 2 scan depth, they install but dont run/play
what am i missing?
You might considered updating to 7.61. That way compatibility should be better and you will still have option to use bd-jb with lapse. Im on 6.50 and my friend is on 7.61. We dont have any problems. All games are working fine.
 
  • Like
Reactions: bn2soldier
Im on 7.01... for love nor money i cant get any exfat, ffpfs to work used each and every variation of exfat builder inc latest, tried mkpfs, ffpfs cli, on a variation of games like crimson desert...
as soon as i convert them back to folders they work, using latest smp, kstuff
I dont get it... is it 7.x related
Ive edited config.ini for smp at 2 scan depth, they install but dont run/play
what am i missing?

What happens when you try to play them?

And have you tried getting an exfat image from the web instead of making your own?

Also, from where are you running the exfat files? Internal, external?
 
I did wonder whether updating to 7.61(major version) would help but obvs I try to stick with staying as low as poss especially considering Linux could be possible for me soon, thats my only concern really - not a huge step up but if you guys think its best i go 7.61 let me know :D

So when i try to play them it says cant play file or game - or something along those lines
tried multiple exfats direct and converting myself with 1core (safest) then auto on the newer updates of exfat builder etc
External ssd

Im pretty sure 7.61 is the way forward... i hope
 
If you are stuck in plain y2jb 1.5 without autoloader on firmware 10.01 do this:

  1. Send lapse.js from y2jb source code to ps5 via port 5000
  2. Send ftpsrv-ps5.elf to ps5 via port 9021 to access ps5 from regular ftp apps
  3. Download everything from y2jb autoloader github and overwrite everything
 
If you are stuck in plain y2jb 1.5 without autoloader on firmware 10.01 do this:

  1. Send lapse.js from y2jb source code to ps5 via port 5000
  2. Send ftpsrv-ps5.elf to ps5 via port 9021 to access ps5 from regular ftp apps
  3. Download everything from y2jb autoloader github and overwrite everything
You don’t need to do all that

Just use the update feature and be done with it
 
I did wonder whether updating to 7.61(major version) would help but obvs I try to stick with staying as low as poss especially considering Linux could be possible for me soon, thats my only concern really - not a huge step up but if you guys think its best i go 7.61 let me know :D

So when i try to play them it says cant play file or game - or something along those lines
tried multiple exfats direct and converting myself with 1core (safest) then auto on the newer updates of exfat builder etc
External ssd

Im pretty sure 7.61 is the way forward... i hope

That's odd indeed. Similar setup to mine and it works okay here on 4.50, 8.40. 10.40, 11.40 and 12.00. Looks to be firmware related indeed then?
 
A bit late to the party with this one but I just thought i try shadowmount plus... Bloomin heck only kstuff and shadowmount needed in the autoload and it runs even the backports.... Question is what about the cheats and trainers. I previouly used etaHEn and the MC4 cheats which could be added easily...
 
ampr_emu_0.2b

The APR emulator is still in testing and definitely contains bugs Do NOT run games from the internal drive, as this may cause the console to freeze and enter recovery modeYou can support further emulator development.


Current website with information about tested games:https://apr-tracker.netlify.app/Huge thanks to 𝔎𝔦𝔯𝔞 ira for the website!
You can add information about your tested games here: https://apr-tracker.netlify.app/submit
If you have issues with a game, it is recommended to collect:
To use the APR emulator, you need a game without any patches.In most cases, in addition to the APR emulator, the game also requires:
All of these emulators are installed into the fakelib folder.backpork.elf or ShadowMountPlus is required:https://github.com/drakmor/ShadowMountPlus

The games themselves also require a backport for your firmware.Huge thanks for helping with development and testing:

zombieking99, bestpig, 𝔎𝔦𝔯𝔞 ,VoidWhisper ,soniciso, sistro , EchoStretch

Link: https://cdn.discordapp.com/attachme...42c643887dc82f977ca9245536460ccc82aa880dfae1&
Gofile link: https://gofile.io/d/EV5C0s
 
ampr_emu_0.2b

The APR emulator is still in testing and definitely contains bugs Do NOT run games from the internal drive, as this may cause the console to freeze and enter recovery modeYou can support further emulator development.


Current website with information about tested games:https://apr-tracker.netlify.app/Huge thanks to 𝔎𝔦𝔯𝔞 ira for the website!
You can add information about your tested games here: https://apr-tracker.netlify.app/submit
If you have issues with a game, it is recommended to collect:
To use the APR emulator, you need a game without any patches.In most cases, in addition to the APR emulator, the game also requires:
All of these emulators are installed into the fakelib folder.backpork.elf or ShadowMountPlus is required:https://github.com/drakmor/ShadowMountPlus

The games themselves also require a backport for your firmware.Huge thanks for helping with development and testing:

zombieking99, bestpig, 𝔎𝔦𝔯𝔞 ,VoidWhisper ,soniciso, sistro , EchoStretch

Link: https://cdn.discordapp.com/attachme...42c643887dc82f977ca9245536460ccc82aa880dfae1&
Gofile link: https://gofile.io/d/EV5C0s
So if I’m reading this right, I don’t need DLC Emu or Play Go Emulator if I’m already using ShadowMountPlus?
 

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