Problems regarding PS2

Windows_10_User

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My PS2 is making a lot of noise and if I insert the MCs the farthest possible, they aren't recognized (if I loose them a bit, they are). I have these problems for years and recently my DualShock 2 has had left analog stick drift after it dropped.
 
Last edited by Windows_10_User,
That popstation compatible list has nothing to do with PlayStation classic.

Anyway the classic has a compatiable list also

I know but where did you get that compatibility list? I was thinking on getting PAL games but only a few appear in that list, so I might download NTSC-U's. Anyway, is XStation more compatible than the PSC?
 
Last edited by Windows_10_User,
I know but where did you get that compatibility list? I was thinking on getting PAL games but only a few show up in that list so I might as well download NTSC-U ones. Anyway, is XStation more compatible than PSC?

Look up Playstation classic compatiability list, as for Xstation, it is actual hardware so all games should work.
 
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Look up Playstation classic compatiability list, as for Xstation, it is actual hardware so all games should work.

But a lot of PAL games don't even appear and even including NTSC-U's, I guess there are some which still don't appear or don't work. What about multiple disc games? Where did you get that list?
 
Last edited by Windows_10_User,
Why there is no PSP core on PS2's, PS3's and PS Vita's RetroArch?

Also, why does PSC's RetroArch play PS1 games when there's already the stock Project Iris which already plays them and how can the latter be updated?

Can't help you on the first question I don't have a ps2/ps3 anymore. In the vita case, there is emulation for psp.

As RetroArch, it is using duckstation for the ps1 emulation. That is the emulator.
 
Can't help you on the first question I don't have a ps2/ps3 anymore. In the vita case, there is emulation for psp.

As RetroArch, it is using duckstation for the ps1 emulation. That is the emulator.

OK, but why do Project Eris and AutoBleem come with Retroboot when they already run PS1 games without the latter? What if some users don't want Retroboot to begin with? How can PSC's Retroboot be updated?

It seems AutoBleem's Retroboot has 4 PS1 cores.

Does AutoBleem's/Project Eris' Retroboot have higher PS1 game compatibility than the stock PS1 emulation and do PSC's PS1 game compatibility lists found on the internet regard the stock emulation or Retroboot?

It seems FMCB is compatible with all PS2s but it only works on the last PS2 Slims if using a modchip with a program called HWC's OSDSYS Launcher and FDVDB is compatible with all PS2 Slims but not with all PS2 Fats. Fortuna could be used in all PS2s (including in PS2 Fats incompatible with FDVDB) but only after finding a way to transfer uLE/wLE to a MC.

I got IGR working but in a different game. It seems it's not compatible with all the PS2 games. I set IGR to run OPL since it runs wLE by default.

EDIT: Now, PS2-Home is redirecting to the official OPL GitHub repository when downloading the latest OPL Beta version instead of downloading its former Daily Build and ifcaro forks and it stopped releasing the latter two. Apparently, I had bad luck to access PS2-Home at the time. Also, the official OPL's GitHub repository says anyone can contribute improvements to OPL due to its open-source nature so how did PS2-Home steal the project like I was told in PSX-Place?

EDIT 2: A GitHub user (grimdoomer) released OPL forks which support + 2 TB exFAT/FAT32 internal HDDs/SSDs/SSHDs and multi-BDM devices. Didn't he steal the project like PS2-Home, then? The internal HDDs/SSDs/SSHDs can be formatted on the PC with the GPT or MBR partition styles. The official OPL versions only support the APA partition table and wLE can format the internal HDD/SSD/SSHD to it (the partitions it creates are in the PFS file system, which is a proprietary file system used by Sony).

EDIT 3: I updated AutoBleem and noticed Retroboot now has a new UI and has more than 4 PS1 cores.

EDIT 4: All the PBP games I tried on the PSC had a black screen or froze on the logo and all the Retroboot cores I tried couldn't run them as well.

EDIT 5: I downloaded PBP games converted by PSX2PSP from BIN/CUE, tried them and they didn't have problems. I was told it's normal for PSN PBP games to not work on the PSC since they're encrypted and some have audio in Sony's ATRAC3 format and AutoBleem doesn't support encrypted PBP files or ATRAC3, as well as all the Retroboot PS1 cores I tried.
 
Last edited by Windows_10_User,
The latest official OPL Beta versions now support + 2 TB exFAT (or FAT32) internal HDDs/SSDs/SSHDs formatted with the GPT (or MBR) partition style and they appear as a BD called "HDD (GPT/MBR)".

EDIT: Now, APA-Jail supports the latest official OPL Beta versions. APA-Jail allows internal HDDs/SSDs/SSHDs to have both the APA and the MBR/GPT partition schemes with a FAT32/exFAT partition meant for PS2 games.

EDIT 2: It seems PS2's, PSP's and PS Vita's RetroArch are unauthorized ports according to the official RetroArch website (which says RetroArch is "Coming soon" in the PS3 section [it does it for years] and that in the meantime unofficial versions of it are available elsewhere).

EDIT 3: It seems an exploit called YADE is compatible with some PS2 Fat models with which FDVDB is incompatible and it can be used to install FMCB on a MC.

EDIT 4: Now, my PS2 sometimes doesn't read PS2 discs. It seems the ribbon cable of all PS2 Slim models except the SCPH-790XX ones scratches discs. Like I said, I have a SCPH-75004. Sometimes, when my PS2 isn't reading discs, it makes a scratch-like noise and it's as if they weren't spinning stably. Also, if touching the PS2 lid when discs are spinning, it also makes a noise as if they stop spinning and restart to spin. As if it wasn't enough, apparently, the SCPH-750XX has the worst PS1 game compatibility and one of the worst PS2 game compatibilities. I have many scratched PS2 discs but I don't know if it was caused by the consoles' ribbon cables (I've had 2 PS2 Slims).

EDIT 5: Now, after the PS2 is turned on for a while, it makes a second noise that occurs simultaneously with the first.
 
Last edited by Windows_10_User,

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