PPSSPP Switch Beta Release

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PPSSPP/Libretro Switch Public Beta by m4xw
==========================================

After a lot of work, I am very happy to share this with all of you.
Audio & Video support works, many core options cause Issues tho.

It is mandatory to "Close Content" after changing any Core option and restarting RetroArch, else it will potentially crash, don't close the RetroArch menu!

Special thanks to hrydgard for everything he has done for the PPSSPP Project.
If you want to support his work, consider buying PPSSPP Gold https://central.ppsspp.org/buygold even if you don't use it!

I will PR it once the libretro port is finished, also implemented half of what's needed for a Standalone port ;)
Source is on my Github, but it's highly WIP and needs a custom RA and a custom ffmpeg, so you should just wait if you want to build it yourself ;)

Libretro Docs (important informations for this core):
https://docs.libretro.com/library/ppsspp/
Official Game Compatibility Tracker (your mileage might vary): https://report.ppsspp.org/games

GitHub (WIP Switch): https://github.com/m4xw/ppsspp/
GitHub (Official): https://github.com/hrydgard/ppsspp

Installation Instructions
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Drag & Drop the "retroarch" folder to the root of your SD, overwriting any file (it will not touch any options).
Assets are bundled, so you don't have to bother with that.

Notes
==========================================

If you are using ANY method of loading RetroArch OTHER than Atmosphere's title redirection feature, DO NOT report issues that you encounter.
These issues can skew testing and could very well be caused by loading through an unsupported method.

Video slowdowns are related to missing hardware accelerated decoding (nvdec), it's not a libretro/PPSSPP Issue.
FMV cut-scenes will be fine.

Updates
==========================================

Added JIT and JIT Vertex Decoder Support
- When loading Savestates with JIT, make sure to instantly open the RetroArch Menu again and wait for it to complete loading
- This is a libretro specific bug (not switch port related) and will be fixed later on


==========================================

-Added Vertex JIT Core option (turning it off fixes some games currently)
-Added Disable slow Framebuffer effects Core option (Speedhack)
-Increased Savestate Chunk size to 4MB (speeds up savestate load, ~2sec)
-Band-Aid for Savestate load + Save (no more opening menu for them to work)
-Renamed "IR JIT" to "IR Interpreter"
-Removed Threaded IO Core option (non-functional)
-Removed Non-Buffered Rendering Core option (non-functional)
-General system stability improvements to enhance the user's experience.

Download Link: <Please use the RetroArch Core updater>
 
Last edited by m4xw,
I got that latest version but it crashes playing Fate/Extra CCC on the same point, wether I load a Save State or a savefile through the game.
Is there any update to the last package? Last PC version, 1.16.6 works on that same point.

Here is the savestate just in case.
https://www.mediafire.com/file/3j5sm4hx8hv71gb/NPJH50505_1.01_1.zip/file

EDIT: If I try to load a savestate from then next part that loads after this, I get a Failure at MetaFileSystem.
 
Last edited by kbm,
I got that latest version but it crashes playing Fate/Extra CCC on the same point, wether I load a Save State or a savefile through the game.

Do you use any textures pack for CCC?
I downloaded the texture pack and after that game not opened. Opening screen had frozen only if I tried the open with texture pack. Don't use any texture pack for CCC.

I playing CCC with 3 hours now and happened minimum issues. Kiara's SG screen slow and that's it. I recommend change some settings to faster options(if there are). I have a vita/psp but I prefer to play nintendo because switch has bigger screen, TV option and almost HD graphics.
 
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kbm, also you can put to psp game folder fate ccc's japanese version too. Both are works with the same same file. If english version crashed in the specific scene, you can load japanese version and after the passed the scene just save it and turn the english version.
It's a problem about modded scene issue in this game. I passed with that way. Also you have to use normal save, you can use quick save on emulator because it doesn't working correctly to switch.
 
Ciao, scusate il mio inglese, sono nuovo in questo forum, volevo chiedervi se per caso esiste una versione di PPSSPP per Switch che permette di giocare online con server come "Socom.cc" con i miei amici di altri piattaforme come: PC o Android, attualmente sto utilizzando la versione "1.15.4-249-gb5a94388d" per caso puoi aiutarmi?
 
Ciao, scusate il mio inglese, sono nuovo in questo forum, volevo chiedervi se per caso esiste una versione di PPSSPP per Switch che permette di giocare online con server come "Socom.cc" con i miei amici di altri piattaforme come: PC o Android, attualmente sto utilizzando la versione "1.15.4-249-gb5a94388d" per caso puoi aiutarmi?
Rules state this is English-only forum. Use English.
Post automatically merged:

scusate il mio inglese
Well, someone forgot to use Google translate. :lol:
 
Sorry for the error but Google translator didn't copy the translated text for me, I'm new to this forum, I wanted to ask you if by any chance there is a version of PPSSPP for Switch that allows you to play online with servers like "Socom.cc" with my friends from other platforms like: PC or Android, I am currently using version "1.15.4-249-gb5a94388d" can you help me?
 
Cant get the latest version thats posted here to work, its always stuck on a black screen. The older version thats up on app homebrew app store works fine though
Ive just came across this, I fixed this version by running the the nro from "switch/PPSSPP_GL/" (Holding R), then exit out, FTP in and move all the files from the "PPSSPP_GL" folder the the new "ppsspp" folder.
 
Fresh rebase from today https://m4xw.net/nextcloud/index.php/s/nPGgziiQmB6YH4L
Also implemented keyboard (ingame & text fields) and resolved a bunch of other issues.
If things go well i make a proper release bundle tomorrow & throw it on the ppsspp website
Hey which is the latest build. Is it the one you linked in this post or the one on the website?

Yours looks to be build 1.14-69, while the website lists it as 1.9 & 1.9.3+:

Website link - https://www.ppsspp.org/legacybuilds/
 
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I would kill/donate for an updated version with RetroAchievements support! I feel trapped on RetroArch for the cheevos, but the ppsspp core is way less reliable than the standalone.
 
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Dissdia 012 runs fine in combat, but the emulator will crash itself whenever im trying to fight in the gateways
Third Birthday plays great in the hub area until you start a mission, where you could run for a bit before the emulator crashes itself
Phantasy Star 2 Infinity lags alot, cant talk to npcs without waiting forever to quit having a dialogue with them
Wipeout stutters a lot
Outrun 2006 has minor stutters here and there
So far only 2d games runs fine SRW alpha and Ikkitousen
 
Fate CCC works but if only play without extra textures. Fate extra CCC frozen to press load option with HD textures.
I guess, HD textures packs still early for switch.
 

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