Hacking Post your WiiU cheat codes here!

  • Thread starter Thread starter LawnMeower
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How do you search for stuff like health. It has 5 hearts. Like a meter. Get hit lose a heart, get special item gain a heart.
 
Breakpoint execute added!
Well, kinda.
Do a right-click on the address, choose "Add Dump Registers Hook" and you can view the registers at the time the instruction executed using the "View Dumped Registers" button. The game does not pause. The registers can auto update, too :D

How does it work?
It just hooks assembly which writes out all registers, plain and simple but useful if you're about to track something down :P
 
Last edited by BullyWiiPlaza,
Breakpoint execute added!
Well, kinda.
Do a right-click on the address, choose "Add Dump Registers Hook" and you can view the registers at the time the instruction executed using the "View Dumped Registers" button. It can auto update, too:D
Cool, does it show all the disassembly as well or should we just look at the disassembler to find the lwz instruction to make the code freeze the value?
 
Cool, does it show all the disassembly as well or should we just look at the disassembler to find the lwz instruction to make the code freeze the value?
You find the assembly first and you can get the registers at the time the instruction executes. Also it will tell you if the instruction executes at all. The downside is that it doesn't help you find the assembly to begin with.
 
Breakpoint execute added!
Was any changes made to the TCPgecko with this last update?
I normally just grab the TCPgecko every time a new update of JGecko U, but atm my SD reader on my pc is not working.
Thanks for the very useful update, JGecko U just keeps getting better:grog:
 
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Breakpoint execute added!
Well, kinda.
Do a right-click on the address, choose "Add Dump Registers Hook" and you can view the registers at the time the instruction executed using the "View Dumped Registers" button. The game does not pause. The registers can auto update, too :D

How does it work?
It just hooks assembly which writes out all registers, plain and simple but useful if you're about to track something down :P
simply awesome!
hopefully you or someone else will figure out how to make it possible to break on read and write
 
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For the life of me. I can't find the health codes for pacman and the ghostly adventures. I've searched unknown greater than less than all of the memory bounds. And I've searched for any number I can think it might be. Still nothing.
Anyone give me help on what to do
 
For the life of me. I can't find the health codes for pacman and the ghostly adventures. I've searched unknown greater than less than all of the memory bounds. And I've searched for any number I can think it might be. Still nothing.
Anyone give me help on what to do
Maybe it's a floating point value.
 
For the life of me. I can't find the health codes for pacman and the ghostly adventures. I've searched unknown greater than less than all of the memory bounds. And I've searched for any number I can think it might be. Still nothing.
Anyone give me help on what to do
try harder ?
 
For the life of me. I can't find the health codes for pacman and the ghostly adventures. I've searched unknown greater than less than all of the memory bounds. And I've searched for any number I can think it might be. Still nothing.
Anyone give me help on what to do
Maybe it was stored as a double? It would be a possibility, it's one of the primitive value types in most programming languages that they would be likely to use to make the game including C++, C# and Java. Unity has an API for Wii U games, and I think developers are supposed to use unity to make Wii U games, in which case C# would, most, likely, be used, meaning that the double value type could have been used.
 
Maybe it was stored as a double? It would be a possibility, it's one of the primitive value types in most programming languages that they would be likely to use to make the game including C++, C# and Java. Unity has an API for Wii U games, and I think developers are supposed to use unity to make Wii U games, in which case C# would, most, likely, be used, meaning that the double value type could have been used.
So what should I search for?

--------------------- MERGED ---------------------------

Maybe it's a floating point value.
Ive searched for the floating point

--------------------- MERGED ---------------------------

try harder ?
Your right
 
So what should I search for?

--------------------- MERGED ---------------------------


Ive searched for the floating point

--------------------- MERGED ---------------------------


Your right
I have written a documentary about IEEE Floating Point Standard which could be useful.
But I highly doubt the health is handled by a float, unless it's a health bar.
http://cosmocortney.ddns.net/enzy/IEEE_754_en.php (warning, bad grammar there)
 
Last edited by LawnMeower,
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I have written a documentary about IEEE Floating Point Standard which could be useful.
But I highly doubt the health is handled by a float, unless it's a health bar.
http://cosmocortney.ddns.net/enzy/IEEE_754_en.php (warning, bad grammar there)
As bad as I hate to. I'm giving up on this search. I can't find NOTHING. And I have spent way to much time on this. I just don't know what to search for.
 

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