there should be 3 floats of the same or similar value next to each other. browse the memory viewerHow do I find what values could correspond to the size using the co-ordinates?
Cool, does it show all the disassembly as well or should we just look at the disassembler to find the lwz instruction to make the code freeze the value?Breakpoint execute added!
Well, kinda.
Do a right-click on the address, choose "Add Dump Registers Hook" and you can view the registers at the time the instruction executed using the "View Dumped Registers" button. It can auto update, too
You find the assembly first and you can get the registers at the time the instruction executes. Also it will tell you if the instruction executes at all. The downside is that it doesn't help you find the assembly to begin with.Cool, does it show all the disassembly as well or should we just look at the disassembler to find the lwz instruction to make the code freeze the value?
Well, at least breakpoints are working!You find the assembly first and you can get the registers at the time the instruction executes. Also it will tell you if the instruction executes at all. The downside is that it doesn't help you find the assembly to begin with.
Attack Damage Ratio x3 P1 (Press Select on Gamepad) V 1.1.6Can u guys Share Super Smash bros Codes Thanks in advance.
Was any changes made to the TCPgecko with this last update?Breakpoint execute added!
simply awesome!Breakpoint execute added!
Well, kinda.
Do a right-click on the address, choose "Add Dump Registers Hook" and you can view the registers at the time the instruction executed using the "View Dumped Registers" button. The game does not pause. The registers can auto update, too
How does it work?
It just hooks assembly which writes out all registers, plain and simple but useful if you're about to track something down
This time notWas any changes made to the TCPgecko with this last update?
Maybe it's a floating point value.For the life of me. I can't find the health codes for pacman and the ghostly adventures. I've searched unknown greater than less than all of the memory bounds. And I've searched for any number I can think it might be. Still nothing.
Anyone give me help on what to do
try harder ?For the life of me. I can't find the health codes for pacman and the ghostly adventures. I've searched unknown greater than less than all of the memory bounds. And I've searched for any number I can think it might be. Still nothing.
Anyone give me help on what to do
Maybe it was stored as a double? It would be a possibility, it's one of the primitive value types in most programming languages that they would be likely to use to make the game including C++, C# and Java. Unity has an API for Wii U games, and I think developers are supposed to use unity to make Wii U games, in which case C# would, most, likely, be used, meaning that the double value type could have been used.For the life of me. I can't find the health codes for pacman and the ghostly adventures. I've searched unknown greater than less than all of the memory bounds. And I've searched for any number I can think it might be. Still nothing.
Anyone give me help on what to do
So what should I search for?Maybe it was stored as a double? It would be a possibility, it's one of the primitive value types in most programming languages that they would be likely to use to make the game including C++, C# and Java. Unity has an API for Wii U games, and I think developers are supposed to use unity to make Wii U games, in which case C# would, most, likely, be used, meaning that the double value type could have been used.
Ive searched for the floating pointMaybe it's a floating point value.
Your righttry harder ?
I have written a documentary about IEEE Floating Point Standard which could be useful.So what should I search for?
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Ive searched for the floating point
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Your right
www.google.com@CosmoCortney where did you learn x64 assembly?
As bad as I hate to. I'm giving up on this search. I can't find NOTHING. And I have spent way to much time on this. I just don't know what to search for.I have written a documentary about IEEE Floating Point Standard which could be useful.
But I highly doubt the health is handled by a float, unless it's a health bar.
http://cosmocortney.ddns.net/enzy/IEEE_754_en.php (warning, bad grammar there)