Hacking Post your WiiU cheat codes here!

  • Thread starter Thread starter LawnMeower
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For some reason, the last codehandler is not working for sending codes in JGecko. I downloaded it from here.
Obviously I used all the steps from the video of BullyWiiPlaza. Link
Im using the old one (Released on 05/August/16 23:45)
You need to port the codes. The address for me was +2000, and you need to adapt it to the new pointer format.
Make a code to write 0000FFFF to 10000000 and see if it shows up in memory viewer.
 
Anybody got the Loadiine Version of Paper Mario Color Splash US (EUR Fix) ?
Did somebody already found some cheats for it?
 
Anybody got the Loadiine Version of Paper Mario Color Splash US (EUR Fix) ?
Did somebody already found some cheats for it?

I already have found where the codes are located but the game dont let changing them. For example, I have 500 coins and If you want 9999, then the game doesnt let change that value.

EDIT: Found it: 0x4E2A2E6C

--------------------- MERGED ---------------------------

I just downloaded the latest version of the codehandler and I have no problems. I also re-downloaded JGecko U just to be sure, maybe could try that.
It depends on the game, too, doesn't it? For the Zelda games, only PyGecko worked for me.

You need to port the codes. The address for me was +2000, and you need to adapt it to the new pointer format.
Make a code to write 0000FFFF to 10000000 and see if it shows up in memory viewer.

Thanks! I will check later. For what I remember, I have everything updated but now is not working. Im trying again MK8, in "Always 10 Coins". But with the new codehandler, the addresses are the same, its strange. Im testing anyway.

EDIT: I have tested with the last JGecko and it didnt work. Im using right now the first codehandler (I guess is the first, it has 7/7/16) and the last JGecko and its working the "Send Codes" Button.
 
Last edited by BeRnYGP,
It would be better if you also put it on the front page also. It allows for people who don't browse this thread often to see what changes you have made.
The link will always stay the same. But I could add a sort of changelog to the thread
 
What is the best memory range for gold in SSBU PAL/Disk 1.1.6

--OR--

Does anybody have a code for Infinite gold in SSBU PAL/Disk 1.1.6
 
Last edited by Anoymous_001,
The codehandler that Mrs. Schmidt so carefully made can be used with almost every game, so PM:CS can also likely be used with it. As far as I know, no codes have been made yet, given that it's just been released.
 
The codehandler that Mrs. Schmidt so carefully made can be used with almost every game, so PM:CS can also likely be used with it. As far as I know, no codes have been made yet, given that it's just been released.

What is this codehandler you are talking about? I mainly have been using TCP Gecko... is this codehandler a better solution?


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I've been wondering if its possible to cheat in games you have legally purchased or can it only be done with game backups? I pretty much already own all the Wii U Games I want so not interested in playing backups. I just want to cheat in a few of my games I legally own.
 
I've been wondering if its possible to cheat in games you have legally purchased or can it only be done with game backups? I pretty much already own all the Wii U Games I want so not interested in playing backups. I just want to cheat in a few of my games I legally own.
At this point, it's only possible with legally purchased games (Disc or downloaded). Loadiine isn't supported
 
Code updates (coins, challenge hammers, etc...)

Smash 4 | v1.1.6 | PAL
Coins Modifer [Macopride64 -PAL]
30000000 107FA0C4
12800000 13000000
31000000 000010A4
00120000 00XXXXXX
D0000000 DEADCAFE
*I've set the first two Xs to 0s as a value to large can cause freezing

Unlock All Characters [Macopride64 -PAL]
30000000 107FA0C4
12800000 13000000
31000000 00000060
00120000 FFFFFFFF
D0000000 DEADCAFE

Unlock All Stages [Macopride64 -PAL]
30000000 107FA0C4
12800000 13000000
31000000 00000098
00120000 FFFFFFFF
D0000000 DEADCAFE

Unlock Random Stage Switch [Macopride64 -PAL]
30000000 107FA0C4
12800000 13000000
31000000 00000066
00110000 0000FFFF
D0000000 DEADCAFE

Unlock All Challenges [Macopride64 -PAL]
30000000 107FA0C4
12800000 13000000
31000000 00001238
0210008C 00000001
00000001 00000001
00000000 00000000
D0000000 DEADCAFE

Infinite Challenge Hammers [Macopride64 -PAL]
30000000 107FA0C4
12800000 13000000
31000000 00001238
00100000 00000005
D0000000 DEADCAFE
30000000 10078390
13000000 13800000
31000000 000000FC
00100003 00000006
D0000000 DEADCAFE
 
Last edited by Macopride64,
Code updates (coins, challenge hammers, etc...)

Smash 4 | v1.1.6 | PAL
Coins Modifer [Macopride64 -PAL]
30000000 107FA0C4
12800000 13000000
31000000 000010A4
00120000 00XXXXXX
D0000000 DEADCAFE
*I've set the first two Xs to 0s as a value to large can cause freezing

Unlock All Characters [Macopride64 -PAL]
30000000 107FA0C4
12800000 13000000
31000000 00000060
00120000 FFFFFFFF
D0000000 DEADCAFE

Unlock All Stages [Macopride64 -PAL]
30000000 107FA0C4
12800000 13000000
31000000 00000098
00120000 FFFFFFFF
D0000000 DEADCAFE

Unlock Random Stage Switch [Macopride64 -PAL]
30000000 107FA0C4
12800000 13000000
31000000 00000066
00110000 0000FFFF
D0000000 DEADCAFE

Unlock All Challenges [Macopride64 -PAL]
30000000 107FA0C4
12800000 13000000
31000000 00001238
0210008C 00000001
00000001 00000001
00000000 00000000
D0000000 DEADCAFE

Infinite Challenge Hammers [Macopride64 -PAL]
30000000 107FA0C4
12800000 13000000
31000000 00001238
00100000 00000005
D0000000 DEADCAFE
30000000 10078390
13000000 13800000
31000000 000000FC
00100003 00000006
D0000000 DEADCAFE
Why do u use 31000000 line when ur pointer offsets are less than 0xFFFF?

For example your first code can be shortened to
Coins Modifer [Macopride64 -PAL]
30000000 107FA0C4
12800000 13000000
001210A4 00XXXXXX
D0000000 DEADCAFE
 
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