Since you mentioned PS VR the assumption was that you already have the console, but even if you don't, €400 is way overboard unless you want a 1TB Slim in a big bundle or a Pro. Bog-standard Slims sell for €250, cheaper if you're okay with a pre-owned system, cheaper again if you pick the old chassis instead of the Slim. I'd be surprised if you paid more than €750-€800 for a fully decked out set, console included.
Well, we won't argue 'bout this too long.
The point was, although the experiment was funny, the set is still way too expensive.
Plus, people in here (including myself as i showed a Vectrex 3D Imager) seem to mix VR and "Virtual 3D".
Actually, Virtual Reality and Virtual 3D should be described a bit more precisely.
Any tech specialist would be welcome, but for myself :
- the point of Virtual Reality is to bring you "inside" the scene. When you turn your head, or move your hand, the whole scene moves with you.
- Virtual 3D is way more simple. It's rather a matter of rendering. The scene seems to get out the screen. but that's all. I own a few of the existing Virtual 3D accessories : that Vectrex 3D Imager, the SEGA Master System 3D-Glasses, the Virtual Boy (wicksand420
, and the 3DS. All of them are more or less efficient in 3D rendering, and more or less easy to use
Even the jaguar VR Headset was actually an Virtual 3D accessory, something like a portable VirtualBoy.
I do like the immersive feeling in VR. I think it's a new step in virtual images. Maybe a bit too earlier.
Just like the Virtual Boy. Virtual 3D in 1995... too earlier...