At this point Nonwunners are more annoying than Genwunners. Kanto Pokémon are getting attention. So what? A lot of them have been left in the dust and are really mediocre, especially competitively, compared to the next gens and their power-creeps. Megas and Alolan forms helped and I have nothing against that - if anything, you'd think people sick of these Pokémon would be glad to see them changed and redesigned, right? Nope, people love hating.
Then again, I don't believe we'll see Kanto again, at least not as the first Switch outing. Having completely new Pokémon inhabiting the region could possibly, maybe happen if we're considering the "reboot" thing, but they would not dare give us starters other than the original trio in the Kanto region - and the starters are a huge deal in promotion and merchandise, they're the faces of their generation next to the legendaries.
All this talk about overhauling the battle system leaves out one huge thing though - the competitive. Pokémon has its own World Championships, a tournament, with very dedicated players. If they make any big changes to the system's very basics (which I would welcome, why not), they would have to make sure to keep it about strategy and preparation and calculating risks-vs-rewards more than about button presses or motion controls. This is not Splatoon or ARMS, the skills required should be all in the brains.
Then again, I don't believe we'll see Kanto again, at least not as the first Switch outing. Having completely new Pokémon inhabiting the region could possibly, maybe happen if we're considering the "reboot" thing, but they would not dare give us starters other than the original trio in the Kanto region - and the starters are a huge deal in promotion and merchandise, they're the faces of their generation next to the legendaries.
All this talk about overhauling the battle system leaves out one huge thing though - the competitive. Pokémon has its own World Championships, a tournament, with very dedicated players. If they make any big changes to the system's very basics (which I would welcome, why not), they would have to make sure to keep it about strategy and preparation and calculating risks-vs-rewards more than about button presses or motion controls. This is not Splatoon or ARMS, the skills required should be all in the brains.










