Hacking ROM Hack Pokemon Scarlet & Violet Cheat Database

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Does anybody know if there's a working foreign catch Pokemon code? The current one just gives the name but not the actual region.
 
{Turn Game into Scarlet (1.0.1)}
04000000 0136E4B0 2A1F03E1
04000000 0136E4BC 52800640
{Turn Game into Violett (1.0.1)}
04000000 0136E4B0 52800021
04000000 0136E4BC 52800660

WARNING: do not add both codes to your cheat file, ONLY ONE, they are market with {} instead of [] to auto-load them at game start this is needed to make them work, you cannot swap versions while the game is running.

the first line is the Version check, 0 = Scarlet, 1 = Violett, the second line is the CassetteVersion 0x32 = Scarlet, 0x33 Violett used for generating encounters and other stuff.

Credits go to Rei:
 
{Turn Game into Scarlet (1.0.1)}
04000000 0136E4B0 2A1F03E1
04000000 0136E4BC 52800640
{Turn Game into Violett (1.0.1)}
04000000 0136E4B0 52800021
04000000 0136E4BC 52800660

WARNING: do not add both codes to your cheat file, ONLY ONE, they are market with {} instead of [] to auto-load them at game start this is needed to make them work, you cannot swap versions while the game is running.
I friggin called it!!!!!
Post automatically merged:

{Turn Game into Scarlet (1.0.1)}
04000000 0136E4B0 2A1F03E1
04000000 0136E4BC 52800640
{Turn Game into Violett (1.0.1)}
04000000 0136E4B0 52800021
04000000 0136E4BC 52800660

WARNING: do not add both codes to your cheat file, ONLY ONE, they are market with {} instead of [] to auto-load them at game start this is needed to make them work, you cannot swap versions while the game is running.

the first line is the Version check, 0 = Scarlet, 1 = Violett, the second line is the CassetteVersion 0x32 = Scarlet, 0x33 Violett used for generating encounters and other stuff.

Credits go to Rei:

Do you think since this changes Mirai/Koraidon and activating the Encounter mod also changes (the image) in the menu, will there be some way to smash a different pokemon there? Even if it breaks everything?
Just some day dreaming
More importantly, did you ever see this?

https://gbatemp.net/threads/pokemon-scarlet-violet-cheat-database.621563/post-10002569

*detective pikachu cap ON*
 
One more thing I'm curious about is if there's a way to catch the different forms of Revavroom that Team Star uses with their special moves and such. If anybody knows lemme know thanks!
 
untested:

//CMP W24, #1
Code:
[Ignore Evolve Condition Slot 2 (on) (v1.0.1)]
04000000 00F0034C 52800000
04000000 00F00350 7100071F
04000000 00F00354 54000041
04000000 00F00358 52800020

//CMP W24, #2
Code:
[Ignore Evolve Condition Slot 3 (on) (v1.0.1)]
04000000 00F0034C 52800000
04000000 00F00350 71000B1F
04000000 00F00354 54000041
04000000 00F00358 52800020

//CMP W24, #3
Code:
[Ignore Evolve Condition Slot 4 (on) (v1.0.1)]
04000000 00F0034C 52800000
04000000 00F00350 71000F1F
04000000 00F00354 54000041
04000000 00F00358 52800020

//off code
Code:
[Ignore Evolve Condition Slot n (off) (v1.0.1)]
04000000 00F0034C AA1703E0
04000000 00F00350 AA1503E1
04000000 00F00354 AA1403E2
04000000 00F00358 9400039B

it only patches the levelup evo check function, but should work...

//edit: cleanup a bit
Has anyone been able to get this working on Ryujinx for Pokemon Violet? Trying to evolve Dunsparce into Dudunsparce (three-segment), and no matter what I do it evolves into the two-segment version.

Just casual testing of the normal cheat on another mon seems to indicate that the code isn't working in general, as when I level up a mon that should theoretically evolve it does nothing. Is there something I'm missing here? Do I just need to turn the "on" script on? Or does it just work only on the switch?
 
Anyone can tell me how raid shiny code works? everytime i tried never shiny spawned inside.

thx
fly near the spawn. hold ZR until you reach the spawn/den, to make sure, check the surrounding pkmn if they are shiny, if they are just battle the den. let go of ZR then start the battle :)
 
Been trying to find a Pokemon Size cheat to get the jumbo mark.
Apparently the default size is 128 and can be anywhere between 0-255.
Though I dunno anything about edizon so I'm hoping someone might be able to figure out how to set an encounter's size.
 
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Does anyone know the Ditto code for v1.0.0 for Violet
like for example, Eevee's code was

[Encounter #133 Evoli (v1.0.0)]
04000000 00CD2554 528010A1
04000000 00CD2560 52800001

Please and thank you!
 
Does anyone know the Ditto code for v1.0.0 for Violet?
like for example, Eevee's code was

[Encounter #133 Evoli (v1.0.0)]
04000000 00CD2554 528010A1
04000000 00CD2560 52800001

Please and thank you!
[Encounter Pokemon 132# Ditto]
08000000 03075530 00000000 00000084
 
[Encounter Pokemon 132# Ditto]
08000000 03075530 00000000 00000084
Sorry, but this is the code for v1.0.1. I'm looking for the code for v1.0.0.
For some reason with using both the text codes in Edizon when spawning Ditto, I need the original code from v1.0.0.
Without the original code, nothing spawns for me.
 
Last edited by loserboy_5,

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