Hacking Pokemon Platinum sav issue

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Pikachunk

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I looked everywhere and tried every solution but Pokemon Platinum will not load ANY saves. Regardless of size. I've changed the size and name several times and started with a fresh file every time in case of corruption but I'm still having problems...

File is named as follows:

pokemonplatinum.nds

Sav file is:

pokemonplatinum.nds.sav

I've tried the Sav at 512kb and at 1mb but no luck. Can anyone help me? By the way I'm using Acekard 21 with newest Akaio
 
Are you sure your system uses .nds.sav and not .sav? Since 1.4.1 or 1.5 they changed the default from .nds.sav to .sav.
 
yup. you don't need the *.nds

just *.sav

that should work, but keep the size big too so it doesn't blow out on you.
 
There are a lot of people who say that it only needs a 4Mb (512kB) save, but others say it needs an 8Mb (1MB) save file. I've used the 512kB save and never had an issue.
 
XFelixX said:
wait...why is 4Mb only 512kb? i'm confused...

A byte is 8 bits

Mb = megabits (1024 x 1024 bits)

MB = Megabytes (1024 x 1024 bytes) or 8Mb (megabits)

4Mb (megabits) / 8 (bytes) = 1/2 MB (megabytes) = 512 KB (kilobytes)

Clear as mud? lol
 
raptir said:
There are a lot of people who say that it only needs a 4Mb (512kB) save, but others say it needs an 8Mb (1MB) save file. I've used the 512kB save and never had an issue.

However, I've used 512kB and have gotten my game corrupted. So I'd use a 1MB file to be safe o-o.
 
Mages4ever said:
raptir said:
There are a lot of people who say that it only needs a 4Mb (512kB) save, but others say it needs an 8Mb (1MB) save file. I've used the 512kB save and never had an issue.

However, I've used 512kB and have gotten my game corrupted. So I'd use a 1MB file to be safe o-o.

But then you're screwed if you try to use Pokesav since it'll make it a 512kB file anyway.
 
raptir said:
Maybe it's just the version that runs on the DS itself, not the PC version.

Nah. I only use my PC for Pokesav, and my Sav file is still 1 MB so..
Try it before we argue some more x)

(Unless you mean that when you use Pokesav on your DS, it converts it back to 512MB, then I get it. But the PC one doesn't convert it.)
 
synergy_solid said:
XFelixX said:
wait...why is 4Mb only 512kb? i'm confused...

A byte is 8 bits

Mb = megabits (1024 x 1024 bits)

MB = Megabytes (1024 x 1024 bytes) or 8Mb (megabits)

4Mb (megabits) / 8 (bytes) = 1/2 MB (megabytes) = 512 KB (kilobytes)

Clear as mud? lol


Ah, I see. Sorry i'm just used to everything using bytes. I didn't know AK used bits. thats good to know
 
Yeah, I mean that the one that runs on your DS auto-converts it to 512kB. All I use it for is changing natures and stuff, so I don't tend to transfer the file off.

Also, Platinum defaults to 512kB on the Acekard even with an up-to-date savelist...
 
It's not just the AK that uses bits, it's pretty much the whole video game community that uses megabits (Nintendo's N64 didn't mean 64 byte).
 

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