hi would it be possible to ask what mods you use? and what settings do you use to receive such constant fpsDefine "big issue"
hi would it be possible to ask what mods you use? and what settings do you use to receive such constant fpsDefine "big issue"

hi would it be possible to ask what mods you use? and what settings do you use to receive such constant fps
interesting, I got a better gpu so maybe it's my cpu or ram i guessThat doesn't matter. What truly care here's your CPU, GPU and RAM.
well like they said on the issue on git, like with some pokemon attack like Rollout, pokemon barely movesDefine "big issue"
What graphical settings are you using to get constant 60 fps? I have a 3050 & i5 12th gen my fps constantly juggles from 36-50 outside & 60 above indoors.Define "big issue"

interesting, I got a better gpu so maybe it's my cpu or ram i guess
what's your specs?That doesn't matter. What truly care here's your CPU, GPU and RAM.

what's your specs?
They're on the overlay ...
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Here's a stream that I made where you can see that I not always get constant 60FPS.
just spam A to skip cutscene.The mod works great, but... is there any way for Ryujinx/Bing to skip the cutscene with the fletching right at the start, or do I have to advance in another emulator and then load the save?
I asked because in Ryujinx/Bing the image freezes and crashes.just spam A to skip cutscene.
With the 8GB ram option it shouldn't crash anymore.I asked because in Ryujinx/Bing the image freezes and crashes.

With the 8GB ram option it shouldn't crash anymore.
Try changing Ryujinx from docked to handheld mode before the cutscene, that worked for me. You can switch it back to docked once you’re past the cutscene.The mod works great, but... is there any way for Ryujinx/Bing to skip the cutscene with the fletching right at the start, or do I have to advance in another emulator and then load the save?
thank you <3Try changing Ryujinx from docked to handheld mode before the cutscene, that worked for me. You can switch it back to docked once you’re past the cutscene.
the spam A button didn't work on me. what worked is when I updated my ryujinx prod keys to 20.3.0 and then turned off the vsync at the bottom left of the emulator.The mod works great, but... is there any way for Ryujinx/Bing to skip the cutscene with the fletching right at the start, or do I have to advance in another emulator and then load the save?
At first it didn't work on me either. You just need to find the main ryujinx file that has your pokemon games in it. Don't just search for it on the options that is given by ReShade. Right click your Ryujinx and then open file location. Then, copy the file path, go to your ReShade again and then click browse files and then paste that location to find the main exe file of ryujinx. That's the one worked for me.Just tried OpenGL as well, it also crashed like the Vulkan option. I also tried using that ReShade on another emulator (Eden 0.0.3) and OpenGL and Vulkan both had issues as well/didn't work.
ReShade was working prior to all this using "ReShade_Setup_5.8.0.exe" but it didn't have the experimental add-on option. And I can't get that one to work anymore either (it was working on a whole separate emulator and I just transferred all the files over and it just worked for anything i used emulator-wise)
For what it's worth, I'm testing these using Vulkan option in the emulator settings, and I'm using an RTX 3070, AMD Ryzen 7 3700X 8 core processor
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After some more testing, I reinstalled "ReShade_Setup_5.8.0.exe", used my original preset option that I used for Legends Arceus, clicked Vulkan for Ryujinx Canary, and THAT worked ?????????
(note: I tried the same method for the newest reshade version with and without the addon download via reshade website, and neither worked)
trade is working on latest ryubing canary with RyuLDN and link trade via code.Did you figure it out? Game crashes on the Link trade screen after inputting the number for Ryubing and the game freezes on Eden after inputing the Link code.
Oh, i didn't know that thanks for the info.trade is working on latest ryubing canary with RyuLDN and link trade via code.
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