ROM Hack Pokemon HG/SS fix discussion

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baldymcbald

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KazoWAR said:
baldymcbald said:
at offset 02260344 the initial value is 4d in game it changes to e5
based on this assumption that this is the direct cause of the overflow by setting an interference code to alternate between the two it may allow a fix to occur

you mean it freezes soon after it changes to E5, or just as soon as you click on continue it changes to E5, because it it was the second, then that mean nothing because alot , and i mean alot of hex data changes when you go ingame.
when you look at the given address on arm9 when its in direct memory it has the value of e5 if you look directly at the rom when its not running it has a different value thereby there must be some reason for this value to change once again this is only if the memory overflow is at this location that is causing the ap glitch
could not the code be
02260344 0000004d
02260344 000000e5
if you set them both at the same time to register as the same amount should it not prevent the freeze some1 try this
 

Anacobra

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jxthemafia said:
actually wht does tthis mean???????
Has anyone really been far even as decided to use even go want to do look more like?

Every single time someone makes a post like that, don't help them. Just put "Has anyone really been far even as decided to use even go want to do look more like?" until they learn how to wait or read.
 

jxthemafia

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i currently formatted my Ez flash two times wth fat32 thn wth sd formatting manager installed again the new version of EZ flash now lets try wht happens
 

mameks

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wow, there's been quite a few developments today hasn't there?! Could I just ask people to read the rest of the thread BEFORE commenting, and giving suggestions that have already been, well, suggested?
Also, good luck with the offsets, they're a mare to do...or at least they were for me...
 

Yellow-SH

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It was something that sticks in my head since yesterday...
Does anybody know if the French and American versions contain the same protections ?
If so, this would avoid having to do 3000 codes or patches.
unsure.gif
 

Delta517

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baldymcbald said:
KazoWAR said:
baldymcbald said:
at offset 02260344 the initial value is 4d in game it changes to e5
based on this assumption that this is the direct cause of the overflow by setting an interference code to alternate between the two it may allow a fix to occur

you mean it freezes soon after it changes to E5, or just as soon as you click on continue it changes to E5, because it it was the second, then that mean nothing because alot , and i mean alot of hex data changes when you go ingame.
when you look at the given address on arm9 when its in direct memory it has the value of e5 if you look directly at the rom when its not running it has a different value thereby there must be some reason for this value to change once again this is only if the memory overflow is at this location that is causing the ap glitch
could not the code be
02260344 0000004d
02260344 000000e5
if you set them both at the same time to register as the same amount should it not prevent the freeze some1 try this

You mean trying it as a AR code?
 

rvd42387

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Well we have found alot of things that dont work so far which believe it or not i feel is good because it gets us that much closer to having something work
 

baldymcbald

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KazoWAR said:
for some reason, in desmume, everything around 02260344 is just plain 00
are you looking at the rom or are you looking at your save in the rom the offset as i said shows 4d
in game it generally registers as e5
possible code
02260344 0000004d
02260344 000000e5
 

anng12

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RED ALERT!

New sypotonym

I'm at the sprout tower and im on the way back to violet city... the left side of the city is all black tiles and i cant move in.. its like theres a invisible wall blocking my way back into the city

is this an AP?

Posts merged

and i just got another black screen..

Posts merged


and i just got another black screen..
 

HBK

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anng12 said:
RED ALERT!

New sypotonym

I'm at the sprout tower and im on the way back to violet city... the left side of the city is all black tiles and i cant move in.. its like theres a invisible wall blocking my way back into the city

is this an AP?

NO, it's the same AP, you just encountered it in an odd place.
ph34r.gif
 

mameks

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HBK said:
anng12 said:
RED ALERT!

New sypotonym

I'm at the sprout tower and im on the way back to violet city... the left side of the city is all black tiles and i cant move in.. its like theres a invisible wall blocking my way back into the city

is this an AP?

NO, it's the same AP, you just encountered it in an odd place.
ph34r.gif
yeah, it's irratating, but should be fixable....just need to find it in the code.
 
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