You can change the part that says 999 times to any number you like.Can we get the Radar chain code for 99 since the 100th encounter is guaranteed 5IV? Or is the 1000th encounter a 6IV guarantee?
You can change the part that says 999 times to any number you like.Can we get the Radar chain code for 99 since the 100th encounter is guaranteed 5IV? Or is the 1000th encounter a 6IV guarantee?
Any way to have this changed to 99 for the 100th encounter 5 IV?I dont understand why the Radar Lost the 999
Can you change the 999 to 995 or something?
if not. Try it whit Button Press
Pearl Version
[Radar Chain 997 1.1.1 Hold L]
58000000 04E2AD38
58001000 000000B8
78000000 00000020
80000040
64000000 00000000 000003E5
20000000
Pretty sure the part that says 999 isn't part of the code and there are no identifiers in the code itself that shows 999You can change the part that says 999 times to any number you like.
Any way to have this changed to 99 for the 100th encounter 5 IV?
this has been mentioned to death many times and that's how the code works.The Exp multiplier is kind of broken in the way it works. It seems to multiply the XP after the level up screen, so if you level up more than once you basically skip any moves gained other than whatever level you end up on e.g. you level from 5 to 15 with chimchar, any moves gained in between, like Ember, get skipped completely.
040A0000 020db088 54000720 // non-shiny value 1
040A0000 020db098 54000820 // non-shiny value 2
80000040 // modifier key to enable the shiny code
040A0000 020db088 14000045 // shiny value 1
040A0000 020db098 14000041 // shiny value 2
20000000 // modifier key released, I guess?
Documentation on the 0x0 code type (and others):I'll sound as a scratched record, but oh well.
Re: shiny code in emulators..
I don't want ALL the pokémon I encounter to be shiny (otherwise it gets boring quickly), and sadly both emulators don't have a way to toggle the cheats on/off without quitting the game entirely (ryujinx doesn't even have a mod toggle menu at all).
That's why the one by holding L is so convenient (but yeah, it doesn't work in emulators for whatever reason)
SO, my idea is to toggle the values externally in Cheat Engine. Aaaand... for that I'll need a little help
The code is this:
Code:040A0000 020db088 54000720 // non-shiny value 1 040A0000 020db098 54000820 // non-shiny value 2 80000040 // modifier key to enable the shiny code 040A0000 020db088 14000045 // shiny value 1 040A0000 020db098 14000041 // shiny value 2 20000000 // modifier key released, I guess?
I'm trying to understand the code structure, so correct me if I'm wrong: The last value in the 3 "chunk" lines is the value in memory and the 2 others are the memory address to point to, right?
My problem is that if I go either to 040A0000 020db088 or just 020db088 I get to memory areas without data. And if I search, for example, for 54000720 I get 922 results x.x
Thanks for the link, I'll give it a look.Documentation on the 0x0 code type (and others):
https://github.com/Atmosphere-NX/At...md#code-type-0x0-store-static-value-to-memory
That first line is writing 54000720 to MAIN+020DB088.
I'm not sure how poking it with cheat engine works but if you're looking at 020DB088 and not MAIN+020DB088 then you're not going to find what you're looking for.
https://projectpokemon.org/home/for...latinum-outfit/?do=findComment&comment=270467Can anyone point me to the hex edit guide to get the platnium outfit?
1000 is as well (5iv) game wont let you get 6iv from radar its brokenCan we get the Radar chain code for 99 since the 100th encounter is guaranteed 5IV? Or is the 1000th encounter a 6IV guarantee?
Holding L worked for me at startup.When I added the content folder to atmosphere everytime I load brillant 1.1.1 it just says the game closed due to a error. When I delete the content folder the game loads no problem again. Any one got any ideas? Thanks