ROM Hack Pokemon Brilliant Diamond & Shining Pearl Cheat Database

OblivionReign

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Juubix

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You guys think walk through walls will come when the game finally releases officially? Or will i be able to obtain those „event flags“ then?
 

MrNerf

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You guys think walk through walls will come when the game finally releases officially? Or will i be able to obtain those „event flags“ then?
it's like asking if i buy a lottery ticket, will i win the jackpot?
if i don't buy a ticket, for sure i won't win.

there's a chance but a creator with the skillset/time would need to do it :)
 

HK-51

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You guys think walk through walls will come when the game finally releases officially? Or will i be able to obtain those „event flags“ then?

I would say within the next few days since we are still figuring out codes. We don't have a working member's card/oak's letter code. Is there an "always on" input-less version for emulators?
 

HK-51

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So have done my First Pointer for this Game. :)

[Inf Pokeradar Energy 1.1]
58000000 0472AD60
58001000 000000B8
58001000 00000000
78000000 000002AE
62000000 00000000 00000032
I am just wondering Why is there a third column at the bottom for some codes?
 

WonderN6

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Hello @SkyQueen you did an amazing work ^^
But I would like to ask some questions, I read all the guide (first time cheating) and some yuzu videos about using mods.
I'm in 1.0.0 version (used the 1.0.0 cheats) and did everything right (in my opinion xD), I opened yuzu mod folder created a folder with the same name.
The inside that folder, another one called "cheats" and fonally the .txt with the code using this ID -> f87fc6075104ec4d (for everycode used lol)
But somehow it doesn't work :c
Could you help me? Or someone who is using yuzu emulator, thanks ^^
Example:
Max rare candys
1- New folder -> [999x Rare Candies 1.0.0]
2- Inside that folder, another new one called -> cheats
3- Inside the cheats folder, a -txt called -> f87fc6075104ec4d
4- Inside that txt I wrote ->
[999x Rare Candies 1.0.0]
580A0000 04502A80
580A1000 000000B8
580A1000 00000000
580A1000 00000048
780A0000 00000278
680A0000 00000001 000003E7
780A0000 00000008
640A0000 00000000 00010000

Should it work, shouldn't it?

Thanks for your time and help ^^
1636916108046.png
 

DuhNinja

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Dumb question but did you max sure you grabbed the 1.1 new copy ? Another yuzu emu user @DuhNinja had the same issue and with all the item codes only to realize after i told him he had the 1.0 version. all the 1.1 worked fine for him after.
@SkyQueen Yes you did point out it was v1.0 Code and kindly enough you sent the v1.1 Code but I did not say that it worked.

@HK-51 Have a look at these codes that work and don't work.
A huge thanks to the creators of the ffg codes :
  • SkyQueen
  • Genesis Nova
  • Patjenova
  • DeathChaos25
  • Falo

Codes that don't work on yuzu EA2196 for v1.1 (EA058A067CBD6943) :
  • [Max Pokedollars 1.1]
  • [999x Masterballs 1.1]
  • [999x Rare Candy 1.1]
  • [999x All Balls 1.1]
  • [Shiny Pokemon (HOLD L) 1.1]
  • [Members Card 1.1]
  • [Oak's Letter 1.1]
  • [999x Dream Ball]
  • [999x Beast Ball]
  • [999x All Berries 1.1]
  • [x2 Player Speed (HOLD B) 1.1]
  • [x1.5 Player Speed (HOLD B) 1.1]
  • [999x Mysterious Shard S]
  • [999x Mysterious Shard L]
  • [100% Catch Rate (Hold ZL) 1.1]

=====================================================================================

Codes that work:
  • [Encounter On (v1.1.0)]
  • [Encounter #Pokemon]
  • [Movement Speed x2]
    040A0000 021dff1c 1E201000
  • [Encounter Lv 1 (v1.1.0)]
  • [Encounter Lv 50 (v1.1.0)]
  • [Encounter Lv 100 (v1.1.0)]
  • [Item wont decrease (ON) 1.1] ==> When you use an item it actually increases by 1.
  • [60 FPS (Must Overclock)]
  • [100% Catch Rate 1.1]
  • [Always Critical Catch 1.1]
  • [HP wont decrease (On) 1.1]
  • [PP wont decrease 1.1]
  • [Money wont decrease 1.1]
  • [Instant Kill (On) 1.1]
  • [Instant Egg Hatch v2 (v1.1.0) (On)]
  • [Shiny Pokemon (on) 1.1]
  • [Unlimited Digging (v1.1.0) (On)]
  • [Instant 40 Lightstones (v1.1.0) (On)]

=====================================================================================
Still did not test majority of the cheats like Nature/Gender/Fossils/Evolution Conditions/IV/
=====================================================================================

Tutorial on how to get cheats to work on Yuzu:
  • Goto to your Mod folder for the game
  • Add a new folder and Rename it to the desired cheat Example "[Encounter On (v1.1.0)]"
  • Goto into that folder and create another new folder called "cheats"
  • Inside the cheats folder create a new text file and name it "EA058A067CBD6943"
  • Open the "EA058A067CBD6943.txt" text file and add the cheat code.
  • Save it and test it out on yuzu.

Take note that you should add only the desired cheat , in this example you would just add the code for "[Encounter On (v1.1.0)]". Don't add more that one cheat codes in those files.
 

OblivionReign

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I am just wondering Why is there a third column at the bottom for some codes?
I can't explain it to a science but i just know the one with the third row is one that allows a maximum of 8 bytes so the full 00000000 00000000
The formatting in atmospheres cheatVM just makes us use that. just where we place the value for pointers
 
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DuhNinja

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which codes, works on yuzu?
And If i would like to update my current 1.0.0 game to 1.1.0
Will I lose my save? And start everything again?
Have a look at these
A huge thanks to the creators of the ffg codes :
  • SkyQueen
  • Genesis Nova
  • Patjenova
  • DeathChaos25
  • Falo

Codes that don't work on yuzu EA2196 for v1.1 (EA058A067CBD6943) :
  • [Max Pokedollars 1.1]
  • [999x Masterballs 1.1]
  • [999x Rare Candy 1.1]
  • [999x All Balls 1.1]
  • [Shiny Pokemon (HOLD L) 1.1]
  • [Members Card 1.1]
  • [Oak's Letter 1.1]
  • [999x Dream Ball]
  • [999x Beast Ball]
  • [999x All Berries 1.1]
  • [x2 Player Speed (HOLD B) 1.1]
  • [x1.5 Player Speed (HOLD B) 1.1]
  • [999x Mysterious Shard S]
  • [999x Mysterious Shard L]
  • [100% Catch Rate (Hold ZL) 1.1]

=====================================================================================

Codes that work:
  • [Encounter On (v1.1.0)]
  • [Encounter #Pokemon]
  • [Movement Speed x2]
    040A0000 021dff1c 1E201000
  • [Encounter Lv 1 (v1.1.0)]
  • [Encounter Lv 50 (v1.1.0)]
  • [Encounter Lv 100 (v1.1.0)]
  • [Item wont decrease (ON) 1.1] ==> When you use an item it actually increases by 1.
  • [60 FPS (Must Overclock)]
  • [100% Catch Rate 1.1]
  • [Always Critical Catch 1.1]
  • [HP wont decrease (On) 1.1]
  • [PP wont decrease 1.1]
  • [Money wont decrease 1.1]
  • [Instant Kill (On) 1.1]
  • [Instant Egg Hatch v2 (v1.1.0) (On)]
  • [Shiny Pokemon (on) 1.1]
  • [Unlimited Digging (v1.1.0) (On)]
  • [Instant 40 Lightstones (v1.1.0) (On)]

=====================================================================================
Still did not test majority of the cheats like Nature/Gender/Fossils/Evolution Conditions/IV/
=====================================================================================

Tutorial on how to get cheats to work on Yuzu:
  • Goto to your Mod folder for the game
  • Add a new folder and Rename it to the desired cheat Example "[Encounter On (v1.1.0)]"
  • Goto into that folder and create another new folder called "cheats"
  • Inside the cheats folder create a new text file and name it "EA058A067CBD6943"
  • Open the "EA058A067CBD6943.txt" text file and add the cheat code.
  • Save it and test it out on yuzu.

Take note that you should add only the desired cheat , in this example you would just add the code for "[Encounter On (v1.1.0)]". Don't add more that one cheat codes in those files.
 

MrNerf

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I am just wondering Why is there a third column at the bottom for some codes?
do you mean, a third block/octet on the last line? it's the format for pointer/dynamic addresses... lines that start with 5 are pointers, 6 is the offset and 7 sets the value. or something like that.
been watching the youtubes that @SkyQueen linked yesterday. 10.5 hours long, ouch

you can download the powerpoint but there's value watching the videos (4 parts)
 

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