ROM Hack Pokemon Brilliant Diamond & Shining Pearl Cheat Database

INSTRUMENTAL

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@SkyQueen Just wondering, are all of the subroutines named in your disassembler, or is there a section of unnamed ones near the beginning?
All of the functions from 01732D38 and below are unnamed, just wondering if it's me being new to this or if it's normal for these BDSP files.
Cryface.png
 

OblivionReign

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@SkyQueen Just wondering, are all of the subroutines named in your disassembler, or is there a section of unnamed ones near the beginning?
All of the functions from 01732D38 and below are unnamed, just wondering if it's me being new to this or if it's normal for these BDSP files.
View attachment 291778
Lemme check

I have a few unnamed ones too exactly same.
 
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INSTRUMENTAL

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Anyone know about the 40 chain code? Can it be converted from the previous build please?
@ChicagoMel You have perfect timing. I've just done a few new radar codes.
I've got a few notes.

1. I've made my own Inf Radar code. It's very simple, you can just use the radar over and over, not a single step needed, it will just always work when using it.
Credit to @FabioCapela for making the original "PokeRadar Always Charged" code , however, mine is not the same and operates entirely differently in how it alters the game. (Just as a PS, I've not used FabioCapela's code before, so I don't know if it does 'exactly' the same functions as mine.)

2. In regard to the "Radar Chain x99", credit @Stoned for the original code, I did not obtain new pointers for his code, I went digging to make my own cheat to set the radar chain count. My code sets the count to 101. Simply turn it on and your chain count will always be 101. There is no freezing/white screen bug with my new code.

3. While there is a code that prevents chains from breaking, credit @FabioCapela (afaik), (other than running and leaving route etc.), I have made a code that instead of stopping breaks, prevents the chain count being reset and the chain encounter from ending. While it may sound similar, it's different in a few ways. With my "Inf Chain" code, you can run from battle and the chain stays (actually increases by 1 :lol:), you can also leave the route, come back and use the radar and it'll still be the same chain.
3a. When using my "Inf Chain" code, when you go to a different route, if you use the radar there, it brings your chain with you, for example;
  • Go to route 201, chain STARLY.
  • Fly to Pastoria, then run to Route 213
  • Use radar again, you will still be encountering STARLY. (FYI, if you catch it at route 213, it is an illegal pokemon, as its encounter is impossible there)
Therefore, if you want to start chaining a different pokemon, use the "[Inf Chain (Off)]", use the pokeradar 1 more time, then run to really break it.

I wish to reiterate so it is crystal clear, I made these codes from my own exploration. I have been and am aware, that others have made cheats with the same effect. These codes are different in their execution and also in some cases, the effect they provide.

All of these codes work for both BD & SP 1.1.3
Code:
[Chain x101 (On)]
04000000 01E4E104 52800CAA
[Chain x101 (Off)]
04000000 01E4E104 1100054A

[Inf Chain (On)]
04000000 01E4884C D503201F
04000000 01E48868 D503201F
04000000 01E48870 D503201F
04000000 01E48878 D503201F
[Inf Chain (Off)]
04000000 01E4884C 3900011F
04000000 01E48868 B900213F
04000000 01E48870 B900253F
04000000 01E48878 B900293F

[Inf Radar (On)]
04000000 01B5AAF8 D503201F
[Inf Radar (Off)]
04000000 01B5AAF8 7100C69F
 
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INSTRUMENTAL

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Last edited by INSTRUMENTAL,
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INSTRUMENTAL

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what do the GBA cheats do?
I mean ... BD and SP don't have pokemon like the original ones.
There is a search bar for a reason, it's been answered a 'couple' times so it's not hard to find.
This is the last time I'm answering this.
https://bulbapedia.bulbagarden.net/wiki/Dual-slot_mode

Also wtf do you mean by "I mean ... BD and SP don't have pokemon like the original ones."?
Diamond and Pearl have had (at the time) all 490 something pokemon in the game.
 

XiNaru

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There is a search bar for a reason, it's been answered a 'couple' times so it's not hard to find.
This is the last time I'm answering this.
https://bulbapedia.bulbagarden.net/wiki/Dual-slot_mode

Also wtf do you mean by "I mean ... BD and SP don't have pokemon like the original ones."?
Diamond and Pearl have had (at the time) all 490 something pokemon in the game.
I know what the dual slot mode is., .....
I just ask why there are codes for BD and SP. On the side there is no more dual slot mode.
 

neohyuga

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Pearl 1.1.3 (TID: 010018E011D92000, BID: 046D130F0873314A)

The 5x Exp (on) code crashes the game.

[5x Exp (on) - 1.1.3]
04000000 02CE0840 528000A2
04000000 02CE0844 1B027F7B
04000000 02CE0848 2A1B03E2
04000000 02CE084C B90012E2
04000000 02CE0850 D65F03C0
04000000 02CE0860 528000A2
04000000 02CE0864 1B027F5A
04000000 02CE0868 2A1A03E2
04000000 02CE086C B9001302
04000000 02CE0870 D65F03C0
04000000 02409564 94235CB7
04000000 0240974C 94235C45

Could someone please fix it?
 

ThePerplexedOne

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Pearl 1.1.3 (TID: 010018E011D92000, BID: 046D130F0873314A)

The 5x Exp (on) code crashes the game.

[5x Exp (on) - 1.1.3]
04000000 02CE0840 528000A2
04000000 02CE0844 1B027F7B
04000000 02CE0848 2A1B03E2
04000000 02CE084C B90012E2
04000000 02CE0850 D65F03C0
04000000 02CE0860 528000A2
04000000 02CE0864 1B027F5A
04000000 02CE0868 2A1A03E2
04000000 02CE086C B9001302
04000000 02CE0870 D65F03C0
04000000 02409564 94235CB7
04000000 0240974C 94235C45

Could someone please fix it?

This is my code, I believe. It was written for Diamond, not Pearl.
 

INSTRUMENTAL

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Thanks for letting me know. I found the code in this file atmosphere\contents\010018E011D92000\cheats\046D130F0873314A.txt within the ZIP file on the first post. Must have been added by mistake then.
I have converted @ThePerplexedOne Exp Multiplier code for SP 1.1.13

Code:
[Exp Multiplier (Off)]
04000000 02409584 2A1B03E2
04000000 0240976C 2A1A03E2

[5x Exp (On)]
04000000 02CE0860 528000A2
04000000 02CE0864 1B027F7B
04000000 02CE0868 2A1B03E2
04000000 02CE086C B90012E2
04000000 02CE0870 D65F03C0
04000000 02CE0880 528000A2
04000000 02CE0884 1B027F5A
04000000 02CE0888 2A1A03E2
04000000 02CE088C B9001302
04000000 02CE0890 D65F03C0
04000000 02409584 94235CB7
04000000 0240976C 94235C45

[10x Exp (on)]
04000000 02CE0860 52800142
04000000 02CE0864 1B027F7B
04000000 02CE0868 2A1B03E2
04000000 02CE086C B90012E2
04000000 02CE0870 D65F03C0
04000000 02CE0880 52800142
04000000 02CE0884 1B027F5A
04000000 02CE0888 2A1A03E2
04000000 02CE088C B9001302
04000000 02CE0890 D65F03C0
04000000 02409584 942393DB
04000000 0240976C 94239366

Edit: Updated 10x as well
 
Last edited by INSTRUMENTAL,

neohyuga

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I have converted @ThePerplexedOne Exp Multiplier code for SP 1.1.13

Code:
[Exp Multiplier (Off)]
04000000 02409584 2A1B03E2
04000000 0240976C 2A1A03E2

[5x Exp (On)]
04000000 02CE0860 528000A2
04000000 02CE0864 1B027F7B
04000000 02CE0868 2A1B03E2
04000000 02CE086C B90012E2
04000000 02CE0870 D65F03C0
04000000 02CE0880 528000A2
04000000 02CE0884 1B027F5A
04000000 02CE0888 2A1A03E2
04000000 02CE088C B9001302
04000000 02CE0890 D65F03C0
04000000 02409584 94235CB7
04000000 0240976C 94235C45

Thank YOU INSTRUMENTAL!!

The new code you created works on SP 1.1.3! :yay:
 
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