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Discussion in 'NDS - ROM Hacking and Translations' started by Ben_j, May 18, 2011.
the L=A option was great ! Why did they remove it ? Is there a hack to have it back ?
I suppose it should be quite an easy code to make, although you should post your question in the Cheat forums.
I just had a genius idea.
Try this. L=A
If my theory is correct, this should work for any game.
There's three problems with your code. 1, 04000130 is a read-only address; you can't write to it. 2, you're modifying it as a value, but 04000130 is a bitfield. 3, 04000130 is 16-bit so you shouldn't write to it using code type 0. Did you even test this before posting it?
TC: try this (only works on the overworld):
I didn't have my DS at the time. Or access to a computer that can run an emulator.
But yeah, It was only a theory.
Not to mention the last line should have been D2000000 00000000
L=A? what's that code? L button replaces A?
No, D0 works.
D0000000 00000000 Loads the previous execution status. If none exists, the execution status stays at 'execute codes'.
Loop Execute Variant/ Full Terminator
D2000000 00000000 Executes the next block of codes 'n' times (specified by the 0x0C codetype), and clears all temporary data. (i.e. execution status, offsets, code C settings, etc.)
This code can also be used as a full terminator, giving the same effects to any block of code.