Playstation classic

notimp

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Thx for the tests! :)

Can you set that config on a per game basis or is it a global setting?
I would urge you not to set it globally, but for every game individually. :)
(Still dont know what the "save as global config" setting does in the ESC menu, since I have NEVER used it - :) )

You remember the part, where BleemSync has you putting a pcsx.cfg file into every game folder? You can set it right there (psx_clock value).

Finished testing psx_clock = 55 value (= cpu clock 85% shown in esc menu) on 26 games - all with double resolution enabled.

For most it was spot on and 55 dindnt uncap the framerate (which would have made the games run too fast).
--

In 2 there was performance loss (dropped frames) - they were:
- Chrono Cross - when entering a battle (swirl)
- MediEvil - which would occasionally drop 2 frames in normal gameplay

In those cases youd have to either turn off double resolution, or reduce psx_clock - I guess.

Crash Team Racing might be another one, although it would drop frames in the overworld, and not in races - its hard to tell, maybe developers intended it that way. Sound doesnt get strange either.
--

For two games 55 triggered the "uncap framerate" issue, where the games would run too fast (identifyable by show fps showing frames in the 40s (first value) when youd either want to see them fixed at 30 (or 25 for a PAL game), or as close to 60 (50 PAL) as possible). They were:

- Final Fantasy 7 (all other numbered Final Fantasys where fine)
- Final Fantasy Tactics

In those two cases you'd have to reduce 55 to a value youd have to find out on your own. :) (optimal value currently unknown)
--

For Pal users: 55 in PAL game makes it break the framecap which you dont want. Unless you change game Region to NTSC - then 55 is fine.

In case you dont want to do that - use 46 for PAL games instead. The most prominet reason for why you wouldnt want a PAL game to run as NTSC is, if you get speed up audio as a result. In most games - you dont. But there are some where you do. Breath of Fire 3 for example, or Legend of the Dragoon (menu music).

Final Fantasy 8, 9 and Parasite Eve 2 for example, you almost want to run as NTSC - even if you are using PAL versions, because you basically only get benefits out of it (game closer to the NTSC speed, sound still sounding great. :) ). Those you'd want to run with 55 as well - as long as you set their region to forced NTSC.
-

There also are games running at native 60 (Tekken 3, as well as almost every beat em up (except for Ehrgeiz.. ;) )) or native 50 (Discworld Noir) - that also benefit from 55 (=85%), but on those you can even experiment with psx_clock = 64 (=100%). As long as you are not droping frames - there should be no detriment.
-

Reason to set psx_clock higher than 39 (=57% default value), is mostly slightly reduced input lag (I swear its there.. ;) - not as "good" as using the Retroarch core), and better perceived performance in some games. In RPGs for example, text might scroll faster. :) In Tekken 3 suddenly the Yoshimitsu (forest) stage doesnt lag. In other games certain scenes, or even FMVs stop stuttering. Although the games themselves will not exceed their intended framecap (ideally).
-

psx_clock = 55 is a good value to start with in every NTSC game or every PAL game you want to force to run at NTSC speeds - with it only causing 2/26 to jump their framecap.

psx_clock = 46 is a good value to start with in every PAL game you want to run at pal speeds.

I suggest you edit the individual games pcsx.cfg directly - as its faster than changing the percent values in the menu. As you have seen all along the last pages - the percent values do not match the numbered values for psx_clock - allthough they are "the same setting". Thats why I've always used the % symbol when refering to esc menu values, and no % symbol when refering to pcsx.cfg values. :)

Have fun. :)
 
Last edited by notimp,

notimp

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Ah - I also found another mention of the "two versions" of PSCXRearmed that matched with what I've seen. They talked about a "libreto optimized version" and a "non libreto otimized version" - which is a good way to differenciate the one coming with the PS classic "default", and the one we are getting with Retroarch.

(They are also talking about more input lag on non libreto optimized - which is what makes you know, they are legit. ;) Because thats actually the case. See: https://old.reddit.com/r/RetroPie/comments/78zi9a/irregular_psx_slowdown_on_retropie/)

All those psx_clock tweaks - are for the non libreto optimized version (the stock version of the emulator).

The libreto optimized version, doesnt allow you access to the psx_clock value - at all which is - funny...
.. if you also know, that one of their changelogs literally states, that they have set the default of psx_clock to 100% - because "all modern pcs now support it". ;)

And if you try that on the non libreto version - you suddenly get games jumping their frame limits.. ;)
--

AAAND - I've had the Parasite Eve 2 crash on the Switch Version of Retrorch before (which should be libreto optimized) - but that crash only triggeres, if psx_clock is "set too low".
--

Someone intelligent that worked on the libreto port, please comment. ;)

edit: Did the actual test with Parasite Eve 2 on the Retroarch version of PCSXRearmed (libretro optimized) on the PS Classic. And it crashes. :) So they are using a psx_clock value that is set too low as well.. ;)
 
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notimp

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Optimal max clock value for Final Fantasy VII (NTSC or PAL forced to run as NTSC) is just one below at 54. :)

Also - if you want to force a game to be run in NTSC, just set region = 1 in the pcsx.cfg for that game. default is 0 (auto).
 
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the_randomizer

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Optimal max clock value for Final Fantasy VII (NTSC or PAL forced to run as NTSC) is just one below at 54. :)

Also - if you want to force a game to be run in NTSC, just set region =1 in the pcsx.cfg for that game. default is 0 (=auto).

All this hassle just to get games to run properly, this is just hilariously sad :D
 

notimp

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More than that actually. :) This is the first time I'm playing a PAL Final Fantasy at 30fps in double resolution for example. :) So all is good. ;)

Just think of the hassle the actual emulator developers went through. :)
 
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notimp

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For those of you who might have missed it - it is possible to run LibCrypt protected games on the stock PS Classic emulator, without patching them using patches that sometimes have their own intro screens which might ruin the feeling of owning a PS Classic, just a little...

You can do so by using the .sbi files linked in here:
http://psxdatacenter.com/sbifiles.html

The have to be named the same as your bin or cue files, but with the extension .sbi instead.

Tested and working on FF8, FF9, Parasite Eve 2, ...

NTSC Gamers are less affected, but PAL users, will need this eventually. :)
 
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notimp

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Is there any reason not to use 54 globally, or is it better to leave default at 39 and change each game's cfg?
For starters, I dont know what "change global config" does. :) Could change the config for one game (depending on how the emulator interprets global, thats actually possible), could change them for all games. Could change it in the data directory (where configs are symlinked on the system, but copied into on the usb stick), could change it in the game directory. I'd rather know - where I've changed stuff.

Does anything speak against changing psx_clock to 54 (or even 55, there are only a few games that cant handle that) globally? Not particularly, but then - this is all based on the notion, that doing so would actually be an improvement for most games. I dont know for sure. ;) I didnt do long term testing. I didnt test all 1200 games. Thats where hearing a PCSXRearmed developers thoughts on this would actually be nice.

When it comes to automating this stuff, here is where a basic knowlede of command line stuff really comes in handy. For example I wrote up this in about two minutes:
Code:
cd /Volumes/SONY/Games/1/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/2/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/3/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/4/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/5/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/6/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/7/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/8/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/9/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/10/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/11/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/12/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/13/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/14/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/15/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/16/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/17/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/18/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/19/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/20/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/21/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/22/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/23/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/24/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/25/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/26/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/27/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/28/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/29/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/30/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/31/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/32/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/33/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/34/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/35/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/36/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/37/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/38/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/39/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/40/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/41/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/42/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/43/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/44/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/45/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/46/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/47/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/48/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/49/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/50/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/51/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/52/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/53/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/54/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/55/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/56/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/57/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/58/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/59/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/60/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/61/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/62/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/63/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/64/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/65/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/66/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/67/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/68/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/69/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/70/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/71/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/72/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/73/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/74/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/75/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/76/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/77/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/78/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/79/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/80/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/81/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/82/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/83/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/84/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/85/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/86/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/87/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/88/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/89/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/90/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/91/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/92/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/93/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/94/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/95/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/96/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/97/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/98/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/99/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg
cd /Volumes/SONY/Games/100/GameData/
sed -i .bak 's/psx_clock = 39/psx_clock = 55/g' pcsx.cfg

Run this code in terminal on MacOS (or linux), or make a shell script out of it and run that, and it does everything you want in one go (replaces psx_clock = 39 with psx_clock = 55 in files named psx.cfg in the folders you cd into previously.

Make sure the path (the thing after cd) is correct for your instance. In MacOS all USB drives get mounted under /Volumes/ in Linux they might not.

In Windows you could use the same code, by installing Windows Subsystem for Linux. Which should include sed.

Or google how to do the same with Windows powershell code. :)

If you need a generator to generate 100 or more lines with an incrementing number in it, use something like this:
http://www.mynikko.com/tools/tool_incrementstr.html

If you then need to create a line after every line that has a number in it, use a text editor with search/replace that has regex support. and replace f.e. (GameData/) with \1\nfiller (\1 fills in the content from the first set of brackets in the search line, \n creates a newline (like you pressing enter in the texteditor), filler just writes the word filler into the new line. You can replace that later :) )
 
Last edited by notimp,

VirgileVILE

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For those of you who might have missed it - it is possible to run LibCrypt protected games on the stock PS Classic emulator, without patching them using patches that sometimes have their own intro screens which might ruin the feeling of owning a PS Classic, just a little...

You can do so by using the .sbi files linked in here:
http://psxdatacenter.com/sbifiles.html

The have to be named the same as your bin or cue files, but with the extension .sbi instead.

Tested and working on FF8, FF9, Parasite Eve 2, ...

NTSC Gamers are less affected, but PAL users, will need this eventually. :)
How?
That's not working for me... :/
 

notimp

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SLES-02965.cue
SLES-02965.bin
SLES-02965.sbi

In the same folder. Repeat for other discs. Thats all. Use the correct files for the version of the game you want to work.

edit: Oh, and I'm not using the bootmenu version of the build in emulator (they replaced it with a version that creates savestates on exit), maybe thats important as well, although I doubt it.
 
Last edited by notimp,

VirgileVILE

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SLES-02965.cue
SLES-02965.bin
SLES-02965.sbi

In the same folder. Repeat for other discs. Thats all. Use the correct files for the version of the game you want to work.

edit: Oh, and I'm not using the bootmenu version of the build in emulator (they replaced it with a version that creates savestates on exit), maybe thats important as well, although I doubt it.
How can I change that boot menu please?
I'm sure my files are the right ones, and in the right place but it doesn't work.
 

notimp

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By not using the bootmenu version of BleemSync - which was released a few days ago, so people would have a way to play games in Retroarch emulation over the holidays. It was announced as a beta anyhow.

Also, maybe you can use it - I don't know - its just that I am not using it, and its working for me on the three aformentioned games.

(I use the retroarch part occasionally, but I dont use BleemSync, I use another implementation, but to use both I have to switch them before boot with a script - which Is too "custom" to release - so for the purpose of this argument - I dont use the bootmenu version of BleemSync, which comes with its own version of the Sony emulator.)
 
Last edited by notimp,

Futurdreamz

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Not to be impatient but right now what's the best solution for a vanilla psc? I just got mine and will look at fixing it in the new year. How well does the beta bootrom work? Does it let us play without a USB stick in it?
 
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Anyone else having problems with the controller not working with the games? I can select them and click on them but I can’t press start when the game is booted to start the game. For
E.G. Die Hard Trilogy will boot, I can scroll left or right, but can’t click on the game to start it. I’m guessing the .cfg file is probably messed up? Happening with all the games on my USB


I was able to fix this issue by deleting bleemsync and retroarch folders from SD - Kept games folder just added bleem and retro again.
 
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vanditr

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having a little problem here, i was able to load 50 games on my flash drive and played last night for about 3 hours, today i woke up and try to play but i only get black screen right after the sony logo, i reformat the flash drive and everything was working fine and now again the same problem, what can it be? thanks
 

the_randomizer

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having a little problem here, i was able to load 50 games on my flash drive and played last night for about 3 hours, today i woke up and try to play but i only get black screen right after the sony logo, i reformat the flash drive and everything was working fine and now again the same problem, what can it be? thanks

Corrupted NAND maybe...? That sucks >.>
 

yadspi

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having a little problem here, i was able to load 50 games on my flash drive and played last night for about 3 hours, today i woke up and try to play but i only get black screen right after the sony logo, i reformat the flash drive and everything was working fine and now again the same problem, what can it be? thanks
That and the controller not working problems happen from time to time, don't reformat or change anything, just cut the power from the PSX and try again.
 

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