playing Doom Unity official add-ons in other source ports?

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leejaclane

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So, this may seem a silly question since in most cases these official add-ons in the Doom Unity ports are available to download on their own, but how would you play them in something like GZDoom?

Another question: what about the Master Levels for Doom II, or other single level wads? I can't seem to get them to be selectable in the menu, nor does dragging them onto the executable work.
 
i'd recommend using wadsmoosh to be able to have every wad selectable within a single wad, wether it's doom 1, 2, sigil, whatever

as for the addon wads, apparently they're saved in the "saved games" folder in the windows user folder, for example, "C:\Users\lmao\Saved Games\id Software\DOOM Classic\wads\" for doom 1
the wad file itself doesn't have an extension though and idk if renaming it to .wad will let it work in gzdoom


edit: renaming the numbered file to have the .wad extension works fine, gzdoom still asks for a wad selection, i clicked "ultimate doom" and it loaded the wad anyway, but it doesn't autoload into the maps, so depending on the wad it might need doom 1 or doom 2
 
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Oh neat, that seems like a really great tool, thanks for the tip!

EDIT: Never mind the previous edits about not getting Sigil to work right! I figured out what I was doing wrong and fixed it. Silly mistake to make, but it's all good now.
 
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