Homebrew Play retail games on a DEV unit?

no, dev units do not have retail keys. however, if you decrypt a retail cia and reencrypt it on a dev unit, it might work.

retail gamecards cannot be ran on a dev unit.
 
It can be doable. You would need to do some wizardry with a retail type emunand and supply your own decryption keys. Nobody really makes tools for doing this on dev units because they are so uncommon and expensive
 
It can be doable. You would need to do some wizardry with a retail type emunand and supply your own decryption keys. Nobody really makes tools for doing this on dev units because they are so uncommon and expensive

dev units aren't uncommon anymore, you can easily get one by being a Nintendo Dev
 
dev units aren't uncommon anymore, you can easily get one by being a Nintendo Dev
For $2000. That's money no casual homebrew creator has. It's definitely not money you should be willing to spend for a console that won't do you much good than give you a reason to publish things to the eshop. Heck, we have the sdk apps on retail 3ds consoles already, right? Isn't it pointless to get one unless you're a real Nintendo developer?
 
For $2000.
You're wrong by a factor of 10, lol
Snake (Panda N3DS) are less than $40 more than retail!

The Panda line isn't terribly "better" than retail without a $900 card, I'll concede you that :P

Heck, we have the sdk apps on retail 3ds consoles already, right? Isn't it pointless to get one unless you're a real Nintendo developer?
Some of which are only possible due to volunteers owning a Panda or better, doing the opposite conversion than the one mentioned in this topic, so...

You also forgot major bragging rights!

--------------------- MERGED ---------------------------

As the the title asks, is it possible?
If not why?

https://gbatemp.net/threads/convert-retail-cias-to-debug.435037/#post-6562616
 

Site & Scene News

Popular threads in this forum