Jaejae said:
I get pissed off when people take the moral highground on piracy, just because there is a new cheap cart coming out, piracy isn't some exclusive club, you have no more right to pirate than anyone else, if piracy becomes more mainstream, so be it.
If you are one of the people complaining, why don't you go and buy all your games? 99% of us don't, leaving us with no reason to complain.
The thing is, piracy in the past took investment, effort and understanding (often quite significant amounts) to be able to achieve the ability to play games for free. Nowadays anyone with any semblance of a brain has instant access to it for a cheap price.
However, this in itself is the natural progression, which I accept as being inevitable (if only not to be hypocritical) - the unfortunate side-effect (more likely the problem) being the fact that it tends to attract a generation of clueless people that do not realize that having the ability to pirate is a privilege, that nothing is deserved, that it doesn't matter if the game is crappy, and that circumstances do not give you any more right than anyone else (ie. none). Technical discussion has also gradually declined unless you happen to be looking in the right places.
From Nintendo's standpoint: the exact same thing happened when mp3s became freely and easily available (Napster was the turning point then, just as the R4 is here). The record companies failed to capitalize on new technologies and adopt new pricing/distribution methods, having the effect of increasing the amount of mp3 piracy - the one thing they were trying to stop. Read more about it
here (excellent article).
Nintendo needs to recognize that the same pattern is occurring here, and jump in as soon as possible by going with the flow, not against it.