Piracy is too mainstream

  • Thread starter Thread starter Sinkhead
  • Start date Start date
  • Views Views 14,672
  • Replies Replies 103
I cannot affort games either but if I had lot of money and maybe own room in the house
smile.gif
I'd rather would buy x box 360 and original games for it . Portable console is for me a way to play on only place that I have in my room (my sofa
smile.gif
).
 
Nice article.

Official homebrew: I was sorting of hoping that with DSVision that Nintendo WOULD officially support homebrew development, and possibly go so far as to have competitions much like the various unofficial ones held by various sites. It'd also be nice if they offered to SELL some of the better homebrew and/or supported a shareware type of thing. We'd likely see ALOT more games. And alot of good games, but probably also more shovelware as the barrier to official entry was further lowered, and more puzzle/casual games for the same reason.

Hopefully they might still do this for the DS and DSVision, along with releasing a new handheld some years from now hopefuly with MUCH more CPU power and such support from the start.
 
so true. here in aus, DSL's go on sale for 200, usually they are 220. PSP is 280. Games for PSP are usually around 60-80. games for nds are usually 40-80. apparently Australia has one of the largest Pirating scenes in the world, they should look at how pricey everything else is first. The only way most people in aus can game and live their own lives is through piracy.

proof of this is GTA4 coming out in Aus, its 120, the collectors edition is 150. =="
 
Why do some people always act like piracy should be to an "exclusive" group of people. (always including theirself in that group)
 
Cheaper anything ... DVDs, CDs, games, whatever ... equals less piracy.

Also, piracy is not a rampants as some people might lead you to believe.

An independent study showed that only 21% of gamers play pirate games, and only a tiny fraction of that 21% didn't buy some originals ... most pirates own some originals ... it really is the minority that give nothing back to the creators, in some way.

So, whilst it is easier and more commerical now, than it has ever been, it is still a minority that pirate.
 
thebobevil said:
Cheaper anything ... DVDs, CDs, games, whatever ... equals less piracy.

Also, piracy is not a rampants as some people might lead you to believe.

An independent study showed that only 21% of gamers play pirate games, and only a tiny fraction of that 21% didn't buy some originals ... most pirates own some originals ... it really is the minority that give nothing back to the creators, in some way.

So, whilst it is easier and more commerical now, than it has ever been, it is still a minority that pirate.

21% is alot of money that could have been made(I thought it was much lower)
 
Hello There....

I'm 33 and i get my first PC as i was ten or twelve.....if i look back in time...i hadn't have any Originals at this time....my father brought me a copy of Doom(First Game),Wolfenstein 3D and other Games(like all the SIERRA Stuff and Lucasfilm Games)....all my Friends had Copies of there Amiga 500 games.....ATARI ST's,Schneider CPC'sand earlier in Time i get my first Music Tapes from Radio Broadcasting Stations(Copying the Braodcasting to my Music Cassette by hitting the REC-Tab on my Cassette player....Easy? Wasn't it?)

As i think and say, Piracy made the Scene(Videogame and Pc Games) gone and grown bigger....in the end of the 80's there were not really much Locations were you could have bought some Original games for your Hardware...so the Community takes copies of Games to have fun....

So in these Years(Times)...many more people are playing Games than in the earlier 80's...so the piracy is grown with it's Community....and many of the people who came in the Community in the last two or four years(i only mean the Console-Community) don't have the knowledge and intensity in this Game Stuff and Quality of Games,they look at the Front Cover,they look at the Back-Cover and then by the Game,they didn't have read the Test in a Videogame Magazine,they didn't know about the Publisher,they didn't know about the Artists behind the scenes,they know (most) nothing especially the Cover and the Text on it......

So these People give the money to Nintendo,Sony and Microsoft....and these are the People the industry would like to have not the Cracks and the Pirates,because they buy a game and have bought S*** and they like it because they didn't know how Good a Game can be...

Piracy was and is a content of the Scene.....think about the Brains behind the big Game Development Industry....They released there first Games on Copies and spread it out in the world....as i wrote before: In the 80's my whole Games were Copies!

I lost the fun in games at 14 or 15(girls and drinking!) until the XBOX came out...(until this Time there were no Originals in my Home),now I own over 100 Original Games for the XBOX,over 30 for PS2,over 10 for Gamecube,over 10 for DS and at last 5 for Gameboy Micro(GBA-Games) and i own a lot of Rom*....and i have hacked my XBOX and my Gameboy Micro and my DS....i take a look at the Games and i buy the best of them as an Original.....and as i think the most people at this site do it like me....

When i bought my XBOX i ordered two Videogame-Magazines and read them monthly,because i wantedto know what i bought and what i buy in the future...this is how i act.


Sure,it's no legal what we're doing,but we are the people who have made the Microsoft's and Sony's and Nintendo's!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


DER STEN
 
Dirtie said:
From Nintendo's standpoint: the exact same thing happened when mp3s became freely and easily available (Napster was the turning point then, just as the R4 is here). The record companies failed to capitalize on new technologies and adopt new pricing/distribution methods, having the effect of increasing the amount of mp3 piracy - the one thing they were trying to stop. Read more about it here (excellent article).
Nintendo needs to recognize that the same pattern is occurring here, and jump in as soon as possible by going with the flow, not against it.
Where's that applause emoticon when you need it?
smile.gif
I think you've hit it right on the head there. By switching to online distribution the price of singles dropped drastically in the UK (£3.99 down to 70p), which was more than enough to tempt the user base back into paying for content despite the fact they can still obtain it for free. And everyone loves instant access from your own home
 
Hello, I also agree that too many people know how to pirate games.
I have been pirating games since I was 10. (almost 15 now so thats about 5 years)
Back then I was just getting GBA/SNES games and playing them on emulators and downloading PS1 games and burning them.
Then I found a thing on eBay called a "Flash Advance Linker" that would let me play these games on my real GBA, I didn't know much about flashcarts then, so I bought it.
It never came so I had to get my money back.

Then when I was about 12 and a half, I found out about a flashcart called "SuperCard". I bought one of these off bamboogaming.com for about $90 including the SuperKey.

That was when it was hard to find flashcarts, Now I can go to my local market on Sundays to pick up a nice $30 R4.

I still pirate games, I didn't get my Wii until a modchip was out for it, because the games are too expensive.
 
Whole reason I first bought a flash cart at first was just to demo out games, that was probably what a lot of people thought of at first, but end up not following through. I didn't follow through on that much. If there's a game I really want, I'll try it first, then buy it. Before I had a cart, it was a pain in the ass buying a game you heard good things about then finding out that you yourself hated that game and how it played even if others praised it. Right now I'm planning on Sega Superstars Tennis (I like the game and nostalgia from it). Right now with all the roms I have dled, I would have only kept a handful, and that handful I actually went out and bought it.
Yeah I think since the R4 came out piracy is a huge thing now. I know a buncha people who went out and bought R4s, a lot of people that don't even know how to use the internet enough to figure out how to use the thing, they just bought it because they saw someone else with it. I think the problem with piracy being so big is its in the media light now. I think I've seen a couple blog's mentioning the R4 then a buncha R4 fanboys commenting on that same blog, and the number of comments would exceed many other articles on the blogs. Heck I've even seen it advertised on ign.com. If this gets any bigger in the media, companies might actually start listening more towards piracy and start making it harder to pirate.
Right now it's so easy, but Nintendo might actually do something with their next generation, maybe even going as far as doing what Microsoft does, activation. Imagine having to activate every game you buy. Lots of little game companies do these now don't they? I'm sure someone could circumvent future security measures, but it'll just get tougher and tougher, and companies who lose too much would just go out of business, then there would be nothing to really pirate anymore, thus everyone in the end would lose.
Back to my first statement, where a lot of people (before probably) bought a cart to demo a game and see how it plays to go out and buy it. Maybe if Nintendo offered a damn demo for every game, then maybe that would help. I know if I were able to demo games for free before hand, I probably would have never have bought this flash cart, because I would never had really thought about it. Also maybe since it looks like a lot of games will just be downloaded in the future, instead of a fee per user, just make the game able to be installed like 4 times per game, like when you buy Office you can install it on 3 computers in your house.
Just my opinion on the topic.
smile.gif
 

Site & Scene News

Popular threads in this forum