Homebrew PCHex - Homebrew PKHex

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What if their combined there projects!
I don't think they would. That would be giving the hacking feature to PHBank, which @Gocario doesn't want. He was asked to implement that.

Edit: Obviously someone could take the PHBank and look ad PKHex and PCHex to add it. And then throw it up as PHHex
 
Last edited by Zan',
I don't think they would. That would be giving the hacking feature to PHBank, which @Gocario doesn't want. He was asked to implement that.
Oh i didn't know he didn't what that. Maybe a fan will do it :)

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@Zan' Please ignore my spelling errors i fixed them :P
 
Oh i didn't know he didn't what that. Maybe a fan will do it :)

--------------------- MERGED ---------------------------

@Zan' Please ignore my spelling errors i fixed them :P
PHHex confirmed? :D
I mean taking existing source and throwing it together should not be to hard.
 
I say keep both apps separate from each other.
Although, the idea to ask help to the PHBank creator for the UI will surely be a great addition to PCHex, can't wait to see it happen. :)

Having PCHex in my N3DS will make up for the fact that I can't catch all of the 792 Pokemon in one game. :D
 
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I say keep both apps separate from each other.
Although, the idea to ask help to the PHBank creator for the UI will surely be a great addition to PCHex, can't wait to see it happen. :)

Having PCHex in my N3DS will make up for the fact that I can't catch all of the 792 Pokemon in one game. :D
Did he ever fix it so the OT doesn't say PKHEX and you can change it to your OT. Then I will use this more then i already do.
 
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PCHex.
Apparently the OT is changed to PCHex, I didn't know that at all.
I am fully sure we can change it (just made some pokemon using my OT a while ago)
maybe you're using an older version

The OT is always PKHEX which is a little suspicious, no?
we edit an already existing pokemon in pkhex so OT remains same and doesn't change to pkhex
 
I am fully sure we can change it (just made some pokemon using my OT a while ago)
maybe you're using an older version


we edit an already existing pokemon in pkhex so OT remains same and doesn't change to pkhex
Okay, I will try with the newest version.
 
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Yeah, it should just be a simple merge.
It's far from being that simple unfortunately, even discarding the fact that his project is in C++ and mine is in C (Graphical version will be in C++ though).

I'm not planning on merging or doing anything with PHBank for now. He doesn't even want to allow cloning, he's never gonna allow full on pokemon modding.
 
It's far from being that simple unfortunately, even discarding the fact that his project is in C++ and mine is in C (Graphical version will be in C++ though).

I'm not planning on merging or doing anything with PHBank for now. He doesn't even want to allow cloning, he's never gonna allow full on pokemon modding.
oh okay :( (in my defense i did not know they where different languages....)
 
A PCHex support for PHBank would be pretty useless since both read savedata.
If you want to modify a Pokémon, do it when he is on the save!
I just want the PHBank to be free-cheat. I don't care about storing hacked Pokémon.
There is filters in PHBank, but they are just make to avoid the unknown IDs.

It's far from being that simple unfortunately, even discarding the fact that his project is in C++ and mine is in C (Graphical version will be in C++ though).
It mays interest you if you have planned to use sf2d: I made a blank version (very simple) of the template I am using in PHBank (github). It allows overlay (even if I don't use them that much).
Also don't forget that PHBank is opensource. (You can even find some of your functions! B-))

oh okay :( (in my defense i did not know they where different languages....)
For your knowledge, to simplify, C++ can read C but C can't read C++.
 
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A PCHex support for PHBank would be pretty useless since both read savedata.
If you want to modify a Pokémon, do it when he is on the save!
I just want the PHBank to be free-cheat. I don't care about storing hacked Pokémon.
There is filters in PHBank, but they are just make to avoid the unknown IDs.


It mays interest you if you have planned to use sf2d: I made a blank version (very simple) of the template I am using in PHBank (github). It allows overlay (even if I don't use them that much).
Also don't forget that PHBank is opensource. (You can even find some of your functions! B-))


For your knowledge, to simplify, C++ can read C but C can't read C++.
Well that would be because C++ is newer right? That is why it can read C.
 

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