Paper Mario DS (Project)

Discussion in 'NDS - Emulation and Homebrew' started by Shubshub, Aug 26, 2011.

  1. Shubshub
    OP

    Shubshub The Shubinator

    Member
    902
    481
    Oct 16, 2009
    New Zealand
    The dark part of your house
    Over The Years Of Me Looking for a Decent Mario Game for the DS I Have always wanted to Play Paper Mario Portabily I Know Most of you are going to say "Get A 3DS And Wait Till It Comes Out" But Many People Dont want to go Spend $300 On a Brand New Nintendo 3DS Then wait Until 2012 For It to come out so I Decided I Have had enough of People asking for "Paper Mario DS" I Say lets give them what they want By Creating This EPIC Project


    PAPER MARIO DS


    Progress: 0%



    I Would Like this to be a team Project if you wish to help private message me what you can do and I will consider you for the job
    =)


    Positions:
    Coders: Still Needed
    Spriters: Still Needed
    Music Composers: Still Needed


    Team
    Me: Coder


    Screenshots
    None Yet


    Updates:
    I Have Decided To Make This Programmed In C++ Then Compile it using libnds and devkitPro
     
  2. Hyro-Sama

    Hyro-Sama I'm from the fucking future.

    Member
    4,259
    3,015
    Oct 25, 2009
    After Earth
    The 3DS has dropped in price. Where have you been?
     
  3. Shubshub
    OP

    Shubshub The Shubinator

    Member
    902
    481
    Oct 16, 2009
    New Zealand
    The dark part of your house
    well its $300 where i live
     
  4. darkreaperofdrea

    darkreaperofdrea GBAtemp Advanced Fan

    Member
    601
    5
    Jul 27, 2010
    Mexico
    Batcave pl0x
    still...price is offtopic,i'm really looking forward to this,since i'm not planning on buying a 3DS anytime soon!
     
  5. Shubshub
    OP

    Shubshub The Shubinator

    Member
    902
    481
    Oct 16, 2009
    New Zealand
    The dark part of your house
    I also Need a Good Programming tool to Make this Kind Of Game

    The Program Needs to Be able to
    Program Semi 3 Dimensional landscape For DS Games
    Decent Graphics
    Touchscreen Support
     
  6. darkreaperofdrea

    darkreaperofdrea GBAtemp Advanced Fan

    Member
    601
    5
    Jul 27, 2010
    Mexico
    Batcave pl0x
    that would take months,if not years of making! haha
     
  7. Nathan Drake

    Nathan Drake Obligations fulfilled, now I depart.

    Member
    6,192
    2,151
    Jan 2, 2011
    If you need specific tools, honestly, you're probably going to have to code them yourself. I really hope you aren't just another person who walked in with an idea expecting everybody else to hop on top of it and do all of the actual work.
     
  8. junkerde

    junkerde Banned

    Banned
    483
    37
    Jan 3, 2011
    United States
    this project is bound to die quick. i see these kind of "yeah imma make a game, i need people tho" kind of threads, they usually never make it. dont wanna be mean but its kind of true. especially when its at 0% with no progress by the person first. there should be atleast SOMETHING to see first.
     
  9. Nebz

    Nebz The N00b

    Member
    1,220
    30
    Jul 1, 2010
    United States
    Rhode Island
    *sigh*
    A man can only dream....

    I'd love to see this happen but I do agree and have to say the same junkerde posted.
     
  10. Dann Woolf

    Dann Woolf Deadpan Snarker

    Member
    362
    87
    Oct 12, 2010
    Netherlands
    Deventer
    Oh look, another schmuck who thinks he can get people to make a game for him.
     
  11. BlueStar

    BlueStar GBAtemp Psycho!

    Member
    4,094
    427
    Jan 10, 2006
    UK
    What experience do you have of coding games? Have you made anything before embarking on this very ambitous project? I know you don't want to spend money on a 3DS and it's a labour of love, but the amount of work you're going to need to do on this project, if you did as much in a paid job, would earn you enough money to buy a boatload of 3DS systems. Considering the amount of people you need to dedicate so much time and skill to the project, a professional version of which is in the pipeline anyway, I'm afraid you're going to stay at 0%. Unless you go the way of a lot of these projects and resort to making 'banners' and 'concept art' in photoshop, then you might get to 0.1%.

    Also, It's Really Annoying To Read Stuff That's Typed Like This. Your Proposal Reads Like The World's Longest Film Title.

    http://gbatemp.net/index.php?showtopic=186...p;#entry2333651
    How far did you get with that?
     
    hobbledehoy899 likes this.