Homebrew oot3dhax_installer2: Second-degree *hax for OoT3D

phase

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It still get stuck at debug screen on N3DS 9.2E Digital Copy (eShop) :D
It should work with 10.0E, but not 9.2.

Meaning we need to have a WiFi connection set up beforehand?

If so, that explains why it didn't work for me last time :lol:
You need WiFi to download the payloads, but once I get SD Card loading done, you won't!
 

misterdarvus

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I would like to know whether this works on firmware 10.1 I just ordered a cheap copy of OoT just to resell it with this exploit :(
 

BPSpike

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The size of the payload isn't as much of an issue as the save hax corrupting the stack as soon as the save menu is brought up, which makes gameplay impossible at that point. This means having extra uncorrupted save slot files is meaningless.

Eh, dunno what you on, I've been playing without issues with the hax installed in the other save slot. (I have a playthru save, an empty slot and then the haxsave in the third slot). No corruption, missing items, sequence breaks nor anything else, really.
 

the assaf

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Why you can select firmware version up to 10.9.0 if those firmware not available? It acting normally (which make it weird)
Does it work on 10.1?
 

The Minish LAN

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I have of the problems.

I do everything I'm meant to do (OLD 10.0.0 EUR) but then this happens.

Fun fact: Despite the fact that I have 10.0.0 instaled, when I select the 9.9.0 option, it installs perfectly. However, I'm going to move up to 10.1.0, so I need to make sure nothing's wrong.

Please, please, please reply.
 

suloku

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Did you put boot.3dsx at the root of the sd card?

Also, right now this won't work with 10.1, but ironhax installer is already updated, so it can be updated for 10.1 any time.
 
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fmkid

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suloku

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Great, by the way I asked at the irc channel and OOT doesn't have SD access, so sd loading won't happen. Let's see if smea opens ironhax save source so compresion can be used and we get a couple more save slots.
 

phase

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Great, by the way I asked at the irc channel and OOT doesn't have SD access, so sd loading won't happen. Let's see if smea opens ironhax save source so compresion can be used and we get a couple more save slots.
That explains a lot..........
Totally didn't waist hours of time trying to get that to work....
And that was probably on 3DBrew too...
Darn...
:wtf:
 

ACDCGAMER

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Confirmed working on my 10.0.0-27U Old 3DS using the 9.9.0 payload! Thanks a lot guys!

Tempted to try this on 10.1 if there aren't that many difference which break OOThax on the old 3DS but I probably won't yet.
 
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suloku

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I tested yestwrday on o3ds 10.1 and works fines, but I manually put the new payload trough svdt because the installer wasn' yet updated. It is esentially the same
That explains a lot..........
Totally didn't waist hours of time trying to get that to work....
And that was probably on 3DBrew too...
Darn...
:wtf:
Happened to me to, I even went and made a 3ds dev environment on a linux virtual machine just to compile oothax. At leas I know it was not my fault, and maybe I really modified the assembly code correctly.
 

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