Hacking "Official" WiiU Loadiine Compatibility list thread

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I tryed to make mk8 and smm work with golden45 but still not work. I think its come from rpl. On mk8 if you remove rpl you got disc error if you put one rpl the game freeze.

Does dimok or eclips version fix this ? Or it just fix yoshi ?
 
about to dump one piece and test it with dimok version, see if it works.
anyone test amiibos yet in any of the games?
 
I tryed to make mk8 and smm work with golden45 but still not work. I think its come from rpl. On mk8 if you remove rpl you got disc error if you put one rpl the game freeze.

Does dimok or eclips version fix this ? Or it just fix yoshi ?
Refer to the compatibility list in the OP, SMM and MK8 don't work with any version. And yes, just YWW is fixed.
 
Refer to the compatibility list in the OP, SMM and MK8 don't work with any version. And yes, just YWW is fixed.

Plz stop answer like a cop robot. I dont ask if they work i just tell that the problem come surely from RPL files. I am french and i have read the compatibility list before it's arrive on gbatemp ... I hate read list and do nothing with game that dont work, i prefer investigate myself and try to do something even if i am not dev.

Anyway thanks for your answer on dimok version
 
Last edited by Pounou,
I wonder if DLC could be dumped with Dumpiine or Cafiine and added to the SD Card. I think some DLC is available probably at some later date. NWPlayer and Crediar have both shown characters that were on the disc but were later added as DLC for Splatoon and Super Smash Brothers.
 
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I wonder if DLC could be dumped with Dumpiine or Cafiine and added to the SD Card. I think some DLC is available probably at some later date. NWPlayer and Crediar have both shown characters that were on the disc but were later added as DLC for Splatoon and Super Smash Brothers.

That's because those characters were included in the update data (so you could play online against Ryu players for example, even if you didn't have the DLC purchased). To access the characters you have to use TCPGecko. There are some cheat codes here to play as DLC characters in Smash Bros.
 
Last edited by Akdul,
For some reason I can't see the page about VC games anymore :(

Well, I have tested a few games and channels/apps

F-Zero (SNES)
Region: PAL, NTCS-U, NTSC-J(?) (serial is: JARE)
Status: Works fine
.rpx size: 7.082.816 Bytes
has .rpl: No
content size: 970.824 Bytes

Balloon Fight (NES)
Region: PAL (serial: FAJP)
Status: Working fine
.rpx size: 2.999.936 Bytes
has rpl: No
content size: 967.352 Bytes

Super Metroid (SNES)
Region: PAL (JAJP)
Status: Working fine
rpx size: 9.467.072 Bytes
has rpl: no
content size: 970.824 Bytes

Yoshi & Mario (NES)
Region: PAL (FAMP)
Status: working fine
rpx size: 3.026.880 Bytes
has rpl: no
content size: 970.824 Bytes

Punch Out!! (NES)
Region: PAL, NTSC-U, NTSC-J(?) (FAKE)
Status: working fine
rpx size: 3.118.336 Bytes
has rpl: no
content size: 970.824 Bytes

Kirby's Adventure (NES)
Region: PAL (FADP)
Status: Working fine
rpx size: 3.475.456 Bytes
has rpl: no
content size: 970.824 Bytes



Channels:
Diary
Region: PAL
Status: Working fine
rpx size: 2.353.536 Bytes
has rpl: no
content size: 17.046.248 Bytes

Parent Control app
Region: PAL
Status: working fine
rpx size: 2.388.608 Bytes
has rpl: no
content size: 20.437.753 Bytes

Safety Manual app
Region: PAL (HAYP)
Status: working fine
rpx size: 879.424 Bytes
has rpl: no
content size: 3.420.907 Bytes


Games:
EDGE
Region: PAL
Status: error message, doesn't boot up
rpx size: 6.375.296 Bytes
has rpl: Yes
rpl size: 82.816 Bytes
content size: 99.455.900 Bytes

Nano Assault NEO DEMO
Region: PAL
Status: working fine
rpx size: 1.129.600 Bytes
has rpl: yes
rpl size: 11.072 Bytes
content size: 41.292.866 Bytes
NOTE: rpl needs to be removed

Little Inferno
Region: PAL
Status: working fine
rpx size: 2.378.624 Bytes
has rpl: no
content size: 86.924.544 Bytes
 
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How long did yall wait? Try waiting longer if not too long. SD cards can vary greatly, and take much longer to load a game for someone else.
Longer than SM3DW. I'm pretty sure it froze, though I honestly don't remember. I'll try it again later today, and if it still doesn't work try to merge the update again in case I screwed that process up.
 
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Longer than SM3DW. I'm pretty sure it froze, though I honestly don't remember. I'll try it again later today, and if it still doesn't work try to merge the update again in case I screwed that process up.
Ok, I was just curious, because I know it can take a while for loadiine when it's loading a directory instead of the individual files. I think the folders in tw101 have some like 2000+ files.
 

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