No.are you running the multi cheat plugin for Pokemon? I noticed that NTR will cut off all network access including it's own debugger (and the streaming) soon after the plugin is loaded.
any cheat plugin should cause this to happen.
No.are you running the multi cheat plugin for Pokemon? I noticed that NTR will cut off all network access including it's own debugger (and the streaming) soon after the plugin is loaded.
any cheat plugin should cause this to happen.
The bottom screen lag might be due to a bug rather than a CPU performance issue.Seems to be working alright for me, even with my crap internet. However, every time I load a pokemon Game the screen just stays on the NDS screen and never boots. If I run the debugger after I boot the game it works fine. (Not that it matters but Pokemon will only let you use Local Trades while streaming on Wi-Fi)
EDIT: That and the bottom screen seems to lag WAY more than the top. Seems awkward since the bottom screen uses less animations.
I assumed as much as it's a preview release. Still pretty cool. Also, after checking a few other games, they ALL hang on the 3DS screen. Only apps and VC games seem to get past it. If I run the debugger, then the stream, then load the game it hangs..... If I run the debugger, load the game, THEN load the stream it doesn't.The bottom screen lag might be due to a bug rather than a CPU performance issue.
Uninstall NTR CIA regardless of version, install 3.4 CIA, make sure you're using the correct .bin?Anyone knows why NTR CFW (the new 3.4) freezes on 'kernel done?'
It also says 2.4 for whatever reason when I launch it.
Uninstall NTR CIA regardless of version, install 3.4 CIA, make sure you're using the correct .bin?
What CFW are you using? Version?
First off, what is the title ID to uninstall it in FBI? I only overwrote it, but I'll try uninstalling if that helps.
I'm using the ntr.bin from NTR_3.4PREVIEW1_STARTER_KIT.zip and put it on the root of the SD card. ntr.bin is 135 kb, is that correct?
I'm using rxTools emuNAND 10.7.
sysNAND is 4.5.
Thanks.
https://drive.google.com/file/d/0B1ipRfO0hi6RRVJXRkdINE9peW8/view?pref=2&pli=1on jp pdf :
In the official version will be released later in addition to video transmission function, other features will support the old 3ds
Meaning the build works on the O3DS but the video transmission function doesn't. As well as the other features like the CPU clockhttps://drive.google.com/file/d/0B1ipRfO0hi6RRVJXRkdINE9peW8/view?pref=2&pli=1
I read:
This version is an early stage of development preview version, only the new 3ds is supported for now, O3ds support may be added later.
In addition to the video transmission function, other features will not support the old 3ds.
I know, it's just for mister abdellbobo3dsMeaning the build works on the O3DS but the video transmission function doesn't. As well as the other features like the CPU clock
how do I start the viewer with those commands? :sstart the viewer with these commands
-t 2.0 -b 0
this will make the top screen 2x zoomed and bottom screen disabled
Create a shortcut to it, and edit the target like so:how do I start the viewer with those commands? :s
The document is already translated at https://github.com/44670/BootNTR/wiki/Video-Streaming or at least, the important parts of it.https://drive.google.com/open?id=0B1ipRfO0hi6RRVJXRkdINE9peW8
I already translated the document for those who are interested.
You can only run one game when using NTRViewer without a hard reboot, the next game will hang on the Nintendo 3DS screen. It's a bug in this version of NTR and is mentioned in the pdf/on the wiki.I assumed as much as it's a preview release. Still pretty cool. Also, after checking a few other games, they ALL hang on the 3DS screen. Only apps and VC games seem to get past it. If I run the debugger, then the stream, then load the game it hangs..... If I run the debugger, load the game, THEN load the stream it doesn't.
I'm wondering if this is because I never replaced the firmware.bin in my rei folder. I'm still using the one that came with the newest rei update (3.2 maybe?). I guess I'll switch the firm.bins out and see if it works properly.
EDIT: I haven't switched the firmware yet but using
write(0x0105AE4,(0x70,0x47), pid=0x1a) before launching fixed the problem.
Load the game first, then enable debugger and connect. Those were the instructions in the wiki/pdf anyway.I found one big problem this streaming feature has: It does not work with any games that invoke a cheat plugin. soon after it loads, the stream cuts out as NTR chops all network connections including the debugger.
https://drive.google.com/open?id=0B1ipRfO0hi6RRVJXRkdINE9peW8
I already translated the document for those who are interested.
So I created the shortcut and when editing the Target, it just gives me the prompt saying that the name specified in the Target box is not valid. :SCreate a shortcut to it, and edit the target like so:
You have to add a space after the path, before the parameters.So I created the shortcut and when editing the Target, it just gives me the prompt saying that the name specified in the Target box is not valid. :S
unless I have to do something else too and im just dumb
You have to add a space after the path, before the parameters.