Hacking NTR CFW 3.0!

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I running into an issue when starting a different game that has a NTR cheat plug. When I start to play awakening in Cia format and it works but when I close it and try to play Fire Emblem fates from my Gateway the green screen happens but it freezes. It happens from the opposite end as well. Dunno how to resolve this.
 
this maybe a retarded question, but to make codes using NTR what do you need.

do you make the codes on your computer over your network after enabling the debugger on the 3ds.

ive read that NTR format is compatible with Gateway, but i have a deal with Gateway to provide codes, if the two are compatible i would like to get a head start in remaking all my codes in time for their next update.
http://gbatemp.net/threads/ntr-cfw-3-0.393710/page-36#post-5710772
http://gbatemp.net/threads/release-...time-save-feature.385142/page-26#post-5476380
 
It's an impression of mine or it consume a lot of battery while used upon rxtools/cakesfw?
 
Is there any cheats for Mario&Luigi Paper Jam Bros EUR? (Save editing or cheat.plg) Thanks!
 
3.2 works on o3ds
Holy Hell that was a fast reply. And are you sure? The changelog in the thread says that its exclusively for New 3DS users.

Also, question. Does installing NTR CFW pose the risk of bricking my emunand setup? I've made a backup and stuff, but I'm just a bit precarious since I've never heard of this CFW before.
 
Holy Hell that was a fast reply. And are you sure? The changelog in the thread says that its exclusively for New 3DS users.

Also, question. Does installing NTR CFW pose the risk of bricking my emunand setup? I've made a backup and stuff, but I'm just a bit precarious since I've never heard of this CFW before.
It's safe
 
IDGAF what that says 3.2 works on o3ds
Alright pal, I'll use the 3.2 release. Read through the thread, apparently it /does/ work on O3DS.... I just find it odd how the Op says it doesn't, but I'll just take your word for it since you seem like a pretty helpful/honest guy from what I've seen in this thread. Thanks.
 
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