Homebrew No$GBA 2.4 Released

  • Thread starter Thread starter Seyiji
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where do i click if i wanna save ?


Keep playing until your game ask if you want to save.
smile.gif
 
hey has anyone been able to save Phoenix Wright Ace Attorney - Justice for All with the ingame save ?
I kept playing around and when save time came and later loaded it just froze... i assume i need to change sumting in the NDS cartridge media options but dunno what to choose, its set at Flash512kb right now.

p.s. i have the european version release#909

thanks
 
hey has anyone been able to save Phoenix Wright Ace Attorney - Justice for All with the ingame save ?
I kept playing around and when save time came and later loaded it just froze... i assume i need to change sumting in the NDS cartridge media options but dunno what to choose, its set at Flash512kb right now.

p.s. i have the european version release#909

thanks

I know you said it but make sure it is EEPROM (512Kbit) and is not corrupt or your rom might be bad.
I am using USA version.

It work fine and someone I know finished it perfectly on no$gba.
wink.gif


Oh yeah, you need microphone because this game required it. Yes, mic works perfectly as I was told!
 
hey has anyone been able to save Phoenix Wright Ace Attorney - Justice for All with the ingame save ?
I kept playing around and when save time came and later loaded it just froze... i assume i need to change sumting in the NDS cartridge media options but dunno what to choose, its set at Flash512kb right now.

p.s. i have the european version release#909

thanks


I know you said it but make sure it is EEPROM (512Kbit) and is not corrupt or your rom might be bad.
I am using USA version.

It work fine and someone I know finished it perfectly on no$gba.
wink.gif


Oh yeah, you need microphone because this game required it. Yes, mic works perfectly as I was told!


what is EEPROM (512Kbit) in no$gba? it only goes from 0.5 to 64kb and then "flash" has 256 and 512
unsure.gif
 
Forgive me. I am very sorry, man. Set it to FLASH 512kybtes as you already did. Make sure your rom is not bad dump or something.
 
Really ? It saved just fine ? I know that 64 is for Phoenix Wright and Phoenix Justice for All is 512 accord the the size carts
 
every time i start to play pokemon pearl it works find at the intro then when i get out of the house i can walk good a little bit and then thats when i get an error report window.
dry.gif
it never gave me time to see my first pokemon.
cry.gif
how should i fixed this problem so it won't happen again.
 
This emu looks like the best one at the moment. One problem though, every time I open a game it says the data could not be read please turn of DS and reinsert the cartridge...

How do I fix this =/
 
Someone posted:

QUOTE said:
Resident Evil DS actually falls with a Undefined Opcode, however the unknown instruction simply by “mov a r10, r10”, thus practically a NOP, replaced, and it goes, anyhow up to the point on the screens, I did not continue to test. Even with acoustic output.
Who has interest, here a Patch for it: http://sor-gts.de/files/resident_evil_ds.ips

I decide to go ahead and try it and yes, it works! FMV is fast and good speed! The ingame is: 3-D missing sprites and the subtitle text is messing up. AWESOME!

I wonder if someone can find what's wrong with Megaman ZX's crash after the codec logo and can fix ? Who knows.
smile.gif


Sorry about my english.

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