Homebrew No$GBA 2.4 Released

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Need for Speed: Carbon
Unplayable. Black top screen during gameplay.
nfsc1.png

Sound is actually kind of good. Some songs have an echo-y stutter, though.
 
Golden Eye: Rouge Agent
goldeneye.png

Plays a bit slow... the high notes of the sound are a bit harsh, but it plays nice with 10% MHZ Disaster.

Sonic Rush
Plays at 6% (true speed) while the emulator says 300%.
sonic.png


I know I made notes on this in a previous post, but I have screenies now.
 
EBA still too slow. meh. I just want to rip some stuff to make skins
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Vampire Hunter D, according to the author, the version which costs $ is meant for devs. Not for gaming. What we get is how it plays.
 
Mario Kart DS
It still boots.
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But now it has lighting problems like Super Mario 64 DS. (It didn't have these back in 2.3x) Someone needs to inform Martin Korth he broke lighting. >.>

Lighting is broken when the numbers disappear:
mkds1.png


But not when they are on-screen.
mkds2.png


mkds3.png

The bug also persists during gameplay.

Star Wars: Lethal Alliance
This game used to be playable. Now it isn't
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swla.png


Lighting appears to be broken here too... you can *sometimes* see the character models...

Oh well, props for Korth anyway.
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Final Fantasy III
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The texture bugs are gone... only to be replaced with lighting woes.

Asphalt Urban GT
FINALLY A GAME THAT IS PLAYABLE!
asurbgt.jpg

It looks very nice and runs at 75% speed.
 
i've gotten to the song select screen. but hard to manuever since i can't see the buildings. this was in 2.3 btw. not sure if they're viewable in 2.4
 
what games really changed from v2.3d?.. and what's new?
except that you don't need to encrypt i donno, seems that some games are worse like in game bleach ds 2.
 
what games really changed from v2.3d?.. and what's new?
except that you don't need to encrypt i donno, seems that some games are worse like in game bleach ds 2.


read the changelong for 2.4 again.
smile.gif


I got a message from the author:

QUOTE said:
Just checked (the mario kart download demo version). Mmmmh, when the
game starts, during the 3-2-1 countdown, the screen gets blue... ah, got
it, opengl seems to be clever enough to ignore "cleardepth" while
"depthmask" is enabled, so no further can be displayed in following frames
(unless they have smaller depth). Will be working again in next version.
Thanks!

now, let me know so I can send your message to him and his quote again asked for you to do this:

QUOTE
And, there seems to be something VERY wrong with timing, no$gba is
telling me that it runs at 75% speed, so the 3-2-1 countdown should take
maybe 5 seconds - but for some reason it looks more like 5 minutes. Guess
that appears for you, too?

Btw. how's the emulation speed doing (v2.4 compared with older
versions)? The new skinning support (eg. player polygons in eragon demo, and
probably many other games) might cause some slowdowns since it's doing
more 3D maths by software. From my own testings, there wasn't much
difference... but my computer doesn't have 3D hardware, so the graphics are
always SLOW here, no matter what I do :-)

Oh, and another bugfix that will be in next version: It seems that the
touchscreen worked only with firmware.bin - that only for some
commercial games, which have been apparently reading the calibration data
directly from firmware flash memory (rather than from RAM as they should
usually do).

Oh, oh, and one question that's been bugging me for a couple of
years... that long ago, somebody told me that "snes classic" gba-carts
wouldn't work with no$gba. Do you know if that is (still) true? And just for
curiosity, I got also told the carts are somewhat smaller than normal
gba games, so-and-so-many kilothings (either kilobits or kilobytes, that
wasn't clear) -- do you happen to know the exact size (in BYTES if
possible)?

Cu, Martin

Yay, now we are email each others regularly! Let me know and I will be happy to send your messages with your names to him but only follow what he wants to know from you, ok ? CHEERS
 
EBA still too slow. meh. I just want to rip some stuff to make skins
frown.gif


Vampire Hunter D, according to the author, the version which costs $ is meant for devs. Not for gaming. What we get is how it plays.

What are you talking about?

If you're meaning my $20-35 comment I meant on commercial games. You can't trust IGNorant.com, the lifelong fairly nintendohating EGM/1up crew for honesty, and Gamespot loves to undercut mostly anything sometimes with fantasy whining.

I find if I want the truth I need to try before I buy anymore, that's where my comment came from.
 
chessca1.jpg


Schach

Graphics looking fine, runs at 30% according to title, what seems about right. So looks like the speed isn't wrong for all titles
Emulator crashes to windows when "chess quiz" or "historic matches" is selected on the title screen. Doesn't crash for normal play
 
I was playing a favorite homebrew of mine, Suomitet risin No$gba.
This is a very stable game on real hardware.
But sometimes when it goes to clear a line the game locks up inexplicably.

tet1.png


It also crashed when I tried to rotate this piece.
tet2.png


It also just crashed when I tried to move this piece.
tet3.png


Hmm.... there's a similarity between crashes there. A light-blue piece is always being dropped or is in-queue.
tet4.png


Oh, another crash while clearing lines.
tet5.png


Hope this helps.
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This is a great emulator. (This game runs at full speed and is also very much playable, aside from this crash bug)
 
I just found out:

You don't have to have it encrypted anymore, just set no$gba to Start Cartridge Directly and you will have decrypted roms no problem.
 

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