Hacking Nintendont

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I’m just curious, but is development on this still on-going? The latest build, 5.483 was released back in March, and it looks to me that the Github hasn’t had any new commits since that very same month either. Are things just slowin’ down or did Nintendont get forked elsewhere?

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Oh yeah, and another thing; Is there a way to get rumble support to work on DualShock 3 controllers? Mine’s a legit one, works fine as a controller but it doesn’t vibrate when prompted to while playing games through Nintendont, could it be fixed through editing one of the configs in controllers.zip or is it just not possible?
 
I’m just curious, but is development on this still on-going? The latest build, 5.483 was released back in March, and it looks to me that the Github hasn’t had any new commits since that very same month either. Are things just slowin’ down or did Nintendont get forked elsewhere?

--------------------- MERGED ---------------------------

Oh yeah, and another thing; Is there a way to get rumble support to work on DualShock 3 controllers? Mine’s a legit one, works fine as a controller but it doesn’t vibrate when prompted to while playing games through Nintendont, could it be fixed through editing one of the configs in controllers.zip or is it just not possible?
well all games work so nintendont is basically finished unless some bugs are found there isnt much to develop, since fix94 gave up on bba.

if you have a siaxis ps3 controller it doesnt rumble, the dualshock 3 should rumble if you have the correct ini or something.
 
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So I have home brew channel installed on my Wii and nintendont installed and I can get it to play Mario Baseball from SD but when I burn the iso and try to load from disc it doesn't recognize it.... do I need anything else installed? Any help would be appreciated... I used a memorex dvd-r and imgburn at 4x speed
 
So I have home brew channel installed on my Wii and nintendont installed and I can get it to play Mario Baseball from SD but when I burn the iso and try to load from disc it doesn't recognize it.... do I need anything else installed? Any help would be appreciated... I used a memorex dvd-r and imgburn at 4x speed
is your wii the old wiis with gc compatibility ports and memory cards?
 
Do I need some kind of backup launcher installed as well or would it make a difference? I just have a lot of blank DVDs and when I burn games I like to put them in custom cases like I do with my Dreamcast burns... if I can't get this to work I guess I will just stick to loading from an SD card
 
Yep. I think only the first 2-3 shipments of consoles worked with burned discs. The rest have drive chips that block them.

Ok thanks :) I was just trying to hack a wii a friend gave me but I have a day 1 console in my storage unit that should work then
 
I encountered an error message that didn't show up in the search engines and thought I'd post my solution here.

SETUP:
Nintendont v5.483
32GB/32KB cluster MicroSD card in SD adapter. Tested good with h2testw.

ERROR MESSAGE:
CheckForMultiGameAndRegion() failed: 1
Unable to open the disc image file.

Updates were also failing.

Turns out my MicroSD-to-SD adapter just got switched to the "lock" position, making the drive non-writable. I didn't notice this at first because my SD-to-USB adapter doesn't check the lock tab (I think most don't these days), so it was still writable on PC. Easy mistake, easy fix. :)
 
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Ok I know it is an old thread but I really need help on this one

I have nintendont that don’t boot up

I checked everywhere and didn’t found a solution.

I recorded the problem in slow motion to see where it was failing and it seems to be when it checks the storage devices but I’m not sure

Here is the video :

Thank you in advance for help
 
I have an HDD currently formatted as FAT32, which I use for all my Gamecube and Wii games.
Since FAT32 has the 4GB limit for files, I've been thinking about formatting the drive to NTFS, so I was wondering if Nintendont (and also Wiiflow) are compatible with an NTFS formatted drive?
 
Last edited by ShadowOne333,
I have an HDD currently formatted as FAT32, which I use for all my Gamecube and Wii games.
Since FAT32 has the 4GB limit for files, I was wondering if Nintendont (and also Wiiflow) are compatible with an NTFS formatted drive?
Before the crash I have I was able to launch games in nintendont from my 100 gb HD With fat 32 so I think it should work
 
I have an HDD currently formatted as FAT32, which I use for all my Gamecube and Wii games.
Since FAT32 has the 4GB limit for files, I've been thinking about formatting the drive to NTFS, so I was wondering if Nintendont (and also Wiiflow) are compatible with an NTFS formatted drive?
no nintendont is fat32 only and never will be ntfs becuase of memory limitations, no gc iso is bigger than 1.35gb

Ok I know it is an old thread but I really need help on this one

I have nintendont that don’t boot up

I checked everywhere and didn’t found a solution.

I recorded the problem in slow motion to see where it was failing and it seems to be when it checks the storage devices but I’m not sure

Here is the video :

Thank you in advance for help

your nintendont is very outdated redownload the latest version.
 
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no nintendont is fat32 only and never will be ntfs becuase of memory limitations, no gc iso is bigger than 1.35gb
That's a shame :/
Could there be a workaround for this?
Like, let's say I partition my drive into 50GB FAT32 for all Nintendont isos, and then the rest NTFS for everything else, like Wii isos?
Would that work? I think Wiiflow does support NTFS, it's only Nintendont atm that I'm thinking what to do.
 
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That's a shame :/
Could there be a workaround for this?
Like, let's say I partition my drive into 50GB FAT32 for all Nintendont isos, and then the rest NTFS for everything else, like Wii isos?
Would that work? I think Wiiflow does support NTFS, it's only Nintendont atm that I'm thinking what to do.
partitions are somewhat supported altough they sometimes give issues its a matter of trying remenber fat32 partition needs to be mbr partition table, set to primary.
 
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