Hacking Nintendont

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But there is a method to emulate a memory card on Nintendont?Or I should buy one to save games?

If you want to emulate a memory card, you can. Simply boot Nintendont, choose your storage device (SD or USB), and once in the game selection menu, press B to go to the settings menu and turn Memory Card Emulation ON and set the size to 251. You are advised to leave memory card multi OFF, because that way if your virtual memory card gets corrupted, you only lose data for one game. Make regular backups, as I've already have one game's data corrupted in just a few days. When you're done in the settings menu, press B to go back to the game selection menu.
 
If you want to emulate a memory card, you can. Simply boot Nintendont, choose your storage device (SD or USB), and once in the game selection menu, press B to go to the settings menu and turn Memory Card Emulation ON and set the size to 251. You are advised to leave memory card multi OFF, because that way if your virtual memory card gets corrupted, you only lose data for one game. Make regular backups, as I've already have one game's data corrupted in just a few days. When you're done in the settings menu, press B to go back to the game selection menu.
Thank you ;)
 
Do people use the same external drive for playing Wii (normal GX loader) and GC (Nintendont) games?

I am always installing Wii games on my external drive via WBFS manager but it seems like Nintendont works differently.
 
The question then becomes, if I swap discs and then try to save, will it work and then corrupt, or does the save data get corrupted immediately after swapping discs and are we prevented from progressing past a certain point in 2-disc games?
the save file becomes corrupted right after disc swap. but you can freely save a game after that. but you have to save it, or else you'll lose everything
Do people use the same external drive for playing Wii (normal GX loader) and GC (Nintendont) games?
it's totally ok to use one fat32 drive for everything with gcn games placed in games dirrectory and wii games converted and placed in the wbfs dir
 
it's totally ok to use one fat32 drive for everything with gcn games placed in games dirrectory and wii games converted and placed in the wbfs dir
It works a bit differently for me. I have been using 2 partitions for my external drive: One partition is just the backup (the raw files of Wii games) and the other partition contains all the installed Wii games. The latter can only be accessed by WFBS Manager (if I wanted to access it with Windows Explorer, I'd have to delete everything).

So far I've only tried Nintendont via SD card but it didn't work (I think it had to do with file size in FAT32). That's why I was thinking of my eternal drive. Of course I could also get an extra drive just for GC games.
 
So far I've only tried Nintendont via SD card but it didn't work (I think it had to do with file size in FAT32). That's why I was thinking of my eternal drive. Of course I could also get an extra drive just for GC games.
I'm using generic USB flash drives and theu usually work just fine. SD is too slow imo
 
It works a bit differently for me. I have been using 2 partitions for my external drive: One partition is just the backup (the raw files of Wii games) and the other partition contains all the installed Wii games. The latter can only be accessed by WFBS Manager (if I wanted to access it with Windows Explorer, I'd have to delete everything).

So far I've only tried Nintendont via SD card but it didn't work (I think it had to do with file size in FAT32). That's why I was thinking of my eternal drive. Of course I could also get an extra drive just for GC games.

That's a mess of a setup, why not just convert the partition to FAT32? I think someone has a tool for that somewhere.
https://gbatemp.net/threads/how-to-convert-from-wbfs-to-fat32-or-ntfs.292391/
 
Last edited by CheatFreak47,
That's a mess of a setup, why not just convert the partition to FAT32? I think someone has a tool for that somewhere.
https://gbatemp.net/threads/how-to-convert-from-wbfs-to-fat32-or-ntfs.292391/

Ok, seems like WBFS is an ancient relic.
Actually I want to get rid of my 2 partitions entirely and just use the external drive for playing Wii (and GC) games. So once I delete my external drive I just need to put the unzipped game files on the FAT32 drive? No installing needed?
 
Ok, seems like WBFS is an ancient relic.
Actually I want to get rid of my 2 partitions entirely and just use the external drive for playing Wii (and GC) games. So once I delete my external drive I just need to put the unzipped game files on the FAT32 drive? No installing needed?

Actually, there's tool for installing Wii games called Wii Backup Manager that most people recommend for installing Wii games- the WBFS Folder setup (which is what people use on FAT32) is simple enough that you can do it on your own, but WBM just makes it easier.
http://www.wiibackupmanager.co.uk/downloads.html

For GameCube games it's the same setup- games folder on root, subfolders with titles and inside goes "game.iso" and "disc2.iso" where applicable. If you want you can use several formats for ISOs with GC games now as well- here's a good tool for shrinking GC games and such- Nintendont supports Shrinking, DiscEX, and I think Extracted. It also supports packed cISO images- but no USB Loaders read those properly yet.

Bear in mind that you have to check if the shrunken ISO works- many games outright won't work when shrunk- ran with discex, or in extracted formats. Because it's so time consuming to check each games compatibility while shrunk- I don't recommend shrinking personally but there's the option if you want it.
http://www.wiibackupmanager.co.uk/gcit.html
 
A Huge thank you for that, switched to another thumb drive and everything worked. But still, why does save files keep getting corrupted on disc change?
The question then becomes, if I swap discs and then try to save, will it work and then corrupt, or does the save data get corrupted immediately after swapping discs and are we prevented from progressing past a certain point in 2-disc games?
this worked fine last time i tryed i played all re games and never had a corrupt save altough i rmenber gerbilsoft did break some disc changing stuff and then fixed it but maybe it wasnt all fixed up.
 
Actually, there's tool for installing Wii games called Wii Backup Manager that most people recommend for installing Wii games- the WBFS Folder setup (which is what people use on FAT32) is simple enough that you can do it on your own, but WBM just makes it easier.
http://www.wiibackupmanager.co.uk/downloads.html

For GameCube games it's the same setup- games folder on root, subfolders with titles and inside goes "game.iso" and "disc2.iso" where applicable.

So for Wii games (my backups are in the ISO format): Using the WBM (I already watched a tutorial) to put them in the FAT32 drive.
For GC games: I just place the ISO files as you said and rename the files?
 
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So for Wii games (my backups are in the ISO format): Using the WBM (I already watched a tutorial) to put them in the FAT32 drive.
For GC games: I just place the ISO files as you said and rename the files?
i just turn wii isos into single wbfs files and make a wbfs folder on my fat32 hdd wich works with anything.
 
i just turn wii isos into single wbfs files and make a wbfs folder on my fat32 hdd wich works with anything.
That won't work for games over 4GB, because of the FAT32 file size limit.
WBM transfers ISO into WBFS, and handles making the subfolders for you.

As I said, it's easy to manually do it yourself, but why would you unless it's actually the best available way? WBM handles conversion, copying, folder creation and naming, etc- and if you actually store it on the same device- it can even handle downloading of covers for you if you use USB Loader GX.
 
Last edited by CheatFreak47,
Ok now I know how to handle Wii games (I will check out WBM). But the GC games just need to be properly placed and named? They work as ISO?
Yes. Example
(note that you don't actually have to put the gameIDs in the [] for the foldername, I just do that for personal use)
 
Last edited by CheatFreak47,
That won't work for games over 4GB, because of the FAT32 file size limit.
WBM transfers ISO into WBFS, and handles making the subfolders for you.

As I said, it's easy to manually do it yourself, but why would you unless it's actually the best available way? WBM handles conversion, copying, folder creation and naming, etc- and if you actually store it on the same device- it can even handle downloading of covers for you if you use USB Loader GX.
it works too... you can use iso to wbfs wich will split bigger than 4gb isos into 2 files and both usbloader and wiiflow support splitted isos...
 
Last edited by pedro702,
I'm using Gamecube ISO Tool to convert DiscEx games to full ISO.
But are full ISOs really needed? OP says "clean ISO" but the ISO tool gives me at least the option to save as trimmed ISOs.
Do trimmed ISOs have less compatibility?
 
I'm using Gamecube ISO Tool to convert DiscEx games to full ISO.
But are full ISOs really needed? OP says "clean ISO" but the ISO tool gives me at least the option to save as trimmed ISOs.
Do trimmed ISOs have less compatibility?
what your doing doesnt exist lol, even if somehow your tool convert the shrunken iso back to 1.35gb it will never be the same iso since all that data was lost and you will never have a matching md5 with redump after shrinking a game.

trimed isos have lower compat depening on the tool, gciso tool is awnful tool, if you must shrink uses dmtoolbox.

dmtoolbox only has issues in like 4-5 games: kirby air ride and the tales off games and so more i forgot.

a clean 1.35 gb with md5 matching redump is always the prefered choice since that excludes any issue regarding a bad iso some tools break some games and other tools break so other games , no tool has 100% perfect compat on the shrunking thing, and i cant count how manny people had game issues reported due to bad isos.
 
Last edited by pedro702,
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what your doing doesnt exist lol, even if somehow your tool convert the shrunken iso back to 1.35gb it will never be the same iso since all that data was lost and you will never have a matching md5 with redump after shrinking a game.

trimed isos have lower compat depening on the tool, gciso tool is awnful tool, if you must shrink uses dmtoolbox.

dmtoolbox only has issues in like 4-5 games: kirby air ride and the tales off games and so more i forgot.

a clean 1.35 gb with md5 matching redump is always the prefered choice since that excludes any issue regarding a bad iso some tools break some games and other tools break so other games , no tool has 100% perfect compat on the shrunking thing, and i cant count how manny people had game issues reported due to bad isos.
Hmm okay thanks man.
 

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