I too would like to see this. (Source if needed https://github.com/xboxdrv/xboxdrv/)Will xinput controller support ever be added...? Someone mentioned this a while back: http://pingus.seul.org/~grumbel/xboxdrv/
but then discussion stopped
I too would like to see this. (Source if needed https://github.com/xboxdrv/xboxdrv/)Will xinput controller support ever be added...? Someone mentioned this a while back: http://pingus.seul.org/~grumbel/xboxdrv/
but then discussion stopped
Isn't there an adapter that converts XInput into HID so you can use the 360 controller on other consoles?Part of what's preventing Xbox 360 controller support from being added is the fact that Nintendont currently uses IOS's HID code to handle USB controllers instead of implementing its own HID stack. Someone would basically need to write a completely new USB stack to add support for Xbox 360 controllers.
what can I do about that? I successfully created a controller.ini file yet Nintendont is still crashing when I try to use the controller.probably crashes becuase nintendont tries to acess it as an hdd or flashdrive due to not recognizing it and it isnt so it crashes.
I too would like to see this. (Source if needed https://github.com/xboxdrv/xboxdrv/)
Part of what's preventing Xbox 360 controller support from being added is the fact that Nintendont currently uses IOS's HID code to handle USB controllers instead of implementing its own HID stack. Someone would basically need to write a completely new USB stack to add support for Xbox 360 controllers.
maybe the controller just isnt compatible with nintendont, if it still crashes with a custom controller.ini on the root of sd/usb, there isnt much we can do.what can I do about that? I successfully created a controller.ini file yet Nintendont is still crashing when I try to use the controller.
Hi,
Nintendont is really really great !
Do you have any info of a wiiwheel mode in Nintendont?
Thanks.
Sorry to bug you about this, but did you have a chance to test that out? I completely forgot about it lol.I'll try that out when I get a chance this week. If it works, I'll add that code in to the static widescreen patches.
Not really a virtual machine; more like KernelEx, which dynamically patches the Windows 98 kernel to provide functionality added in newer versions of Windows.
Just because it plays perfectly in Dolphin doesn't mean it will play perfectly in Nintendont. What is the ISO stored on? USB/SD Card, SD Card in SD Slot, HDD? It goes without saying but I'll say it again have you MD5 checked the ISO to make sure it was ripped perfectly? Unfortunately some games have this like Smash Bros. Melee as there isn't much that can done about it. Some games try to load data from the ISO and save the game at the same time which can cause this minor audio buzz.There's a small audio bug when playing Tales of Symphonia. Whenever I enter a Z skit or battle a very brief but but loud buzz occurs.
Using the newest build of Nintendont (October 14 build), USA ISO (The game is definitely fine, it plays perfectly in Dolphin) and I'm playing on a Wii U.
Is there a way to get older versions (like 3.387) ? Can't find those.
Newest release 4.425 is loading games really slow (like 3-4 minutes) and when i tried old version from 2015( 3...and something) it was load games fast as should from usb drive on my wii. Want to get latest releases of verson 3 to try those out too.
What part of loading games is slow - the directory listing, initializing the kernel, in-game loading?Is there a way to get older versions (like 3.387) ? Can't find those.
Newest release 4.425 is loading games really slow (like 3-4 minutes) and when i tried old version from 2015( 3...and something) it was load games fast as should from usb drive on my wii. Want to get latest releases of verson 3 to try those out too.
What part of loading games is slow - the directory listing, initializing the kernel, in-game loading?
What part of loading games is slow - the directory listing, initializing the kernel, in-game loading?

There's a small audio bug when playing Tales of Symphonia. Whenever I enter a Z skit or battle a very brief but but loud buzz occurs.
Using the newest build of Nintendont (October 14 build), USA ISO (The game is definitely fine, it plays perfectly in Dolphin) and I'm playing on a Wii U.