Hacking Nintendont

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cant load the save it keeps saying insuficient space to save on the mcemu lol why doesnt it load the save and wants to create a new one? i dont get it.

nintendont files come like GX2E.raw not .txt your pc must have changed something i guess

so far im not having luck to load the save for some random reason it wants to creat a new save instead of loading one.

Oh sorry about that. I changed the ext from raw to txt because I was having a hard time uploading it for some reason. You can change it back to .raw or I can resubmit if you like.
 
Oh sorry about that. I changed the ext from raw to txt because I was having a hard time uploading it for some reason. You can change it back to .raw or I can resubmit if you like.
no im good tested and got the freeze and i think i know why it freezes gonna try some arstartdma exceptions to see if one of them works.
 
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Apologies if this has been answered before but this thread is really, really long and although I did a search I couldn't find an answer..... Basically, is there any reason why Nintendont hasn't got a 576p output option?
 
Apologies if this has been answered before but this thread is really, really long and although I did a search I couldn't find an answer..... Basically, is there any reason why Nintendont hasn't got a 576p output option?

there is no such thing as 576p on the gamecube sdk, so if you see 576p in some application then that must be a custom complicated hack modifying stuff like resolution and screen timings.
 
there is no such thing as 576p on the gamecube sdk, so if you see 576p in some application then that must be a custom complicated hack modifying stuff like resolution and screen timings.
OK. How complex would it be to implement? Obviously Swiss can play PAL games in 576p but since I'm no coder I have no idea how it does it. 576p (and texture fixes in Burnout!) are the two things I'd love to see Nintendont do :)
 
Just posting a cool update for the themes mod:
*16 new dark themes to save power
image1.png

0D_Thumbs.jpg

link in my sig
 
Anyone here have a Melee save with all fighters unlocked? I personally have everyone but Mewtwo and Game & Watch unlocked but I really can't be bothered to get them through legitimate means

Edit: I was able to figure it out on my own with gcmm and a save from GameFAQs. I transferred the save to my real memory card. I'm sure it's easy to convert the save to a .raw, correct?
 
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Anyone here have a Melee save with all fighters unlocked? I personally have everyone but Mewtwo and Game & Watch unlocked but I really can't be bothered to get them through legitimate means
Here you go - that's a backup from my GC memory card with pretty much everything unlocked (manually ;) my GC wasn't modded). There's a 7z archive inside the zip file, this forum doesn't allow 7z upload (and it must be fixed) with both raw memory card image and gci files.
 

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Here you go - that's a backup from my GC memory card with pretty much everything unlocked (manually ;) my GC wasn't modded). There's a 7z archive inside the zip file, this forum doesn't allow 7z upload (and it must be fixed) with both raw memory card image and gci files.
I literally just figured it out on my own ;( I'll still download the save though and probably use it too. I appreciate the effort!

I like the fact you gave me .raw and .gci, so now I can put the save on my real memory card and such :toot:
Edit: What's the significance with having two .gci files, too? Do I need both of them?
 
there is no such thing as 576p on the gamecube sdk, so if you see 576p in some application then that must be a custom complicated hack modifying stuff like resolution and screen timings.

extrems made a patch to libogc video_types.h
https://github.com/devkitPro/libogc/blob/master/gc/ogc/video_types.h

code.google.com/p/swiss-gc/source/browse/trunk/cube/swiss/source/patches/forceprogressive576.s?r=132

code.google.com/p/genplus-gx/source/detail?r=812
 
I literally just figured it out on my own ;( I'll still download the save though and probably use it too. I appreciate the effort!

I like the fact you gave me .raw and .gci, so now I can put the save on my real memory card and such :toot:
Edit: What's the significance with having two .gci files, too? Do I need both of them?
Honestly, i don't remember, but probably the second gci is from the second memory card. I used to create a backup on another memory card before i got Wii and was able to make backups on SD card. With Nintendont it's obviously even easier.
 
I have it on both SD and USB, but why do you ask?


Well actually it is kenobiwii that I am wondering about. I never used it until tonight when I wanted to use the debugger to see what was going on with PSO Plus. Imagine my surprise when it started working in nintendon't 2.295 with my component cable (with the reboot x times to get it to start issue that pedro702 talked about). Just to be certain, I deleted kenobiwii and tried again... and went right back to my original issue of never working with my cable on anything newer than 2.283.

Could you try both games with kenobiwii removed and see what happens for you?
 
Well actually it is kenobiwii that I am wondering about. I never used it until tonight when I wanted to use the debugger to see what was going on with PSO Plus. Imagine my surprise when it started working in nintendon't 2.296 with my component cable (with the reboot x times to get it to start issue that pedro702 talked about). Just to be certain, I deleted kenobiwii and tried again... and went right back to my original issue of never working with my cable on anything newer than 2.283.

Could you try both games with kenobiwii removed and see what happens for you?
So wait, it works if you delete the kenobiwiifile but gives you an error message when you keep it? I don't have any codes selected for the game though.
 
So wait, it works if you delete the kenobiwiifile but gives you an error message when you keep it? I don't have any codes selected for the game though.


neither do I. Heck, I don't even have use cheats enabled. But that is what I am trying to figure out because here is how the kenobiwii file affects PSO Plus for me:

kenobiwii file untested with 2.283 or older

2.284 to 2.295 without kenobiwii file and component video cable: error message 100% of the time.

2.284 to 2.295 without kenobiwii file and composite video cable: works 100% of the time

2.284 to 2.295 with kenobiwii file installed and component video cable: works about 25% of the time

2.284 to 2.295 with kenobiwii file and composite video cable: unknown, cable is out on loan until next week :shy: (Come on! Like I had any clue good news would happen on a Friday the 13th!! :P)
 

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