Hacking Nintendont

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nintendont mod also has ustealth support now
mod has everything found in official plus:
1. Themes for Loaders and App (Downloadable online)
2. DS3 support for the menu
3. Custom Nunchuck configuration
4. Download for Gamecube and Triforce bios
5. Lots of bugfixes
 
For those who want to download the app or update it on the Wii U via internet connection, you're putting the Wii U at risk of updating to 5.3.2 when you're online. 5.3.2 will make it very hard to use the exploit with, I don't know why people can't just download the app manually from the Google Code page.
 
mod has everything found in official plus:
1. Themes for Loaders and App (Downloadable online)
2. DS3 support for the menu
3. Custom Nunchuck configuration
4. Download for Gamecube and Triforce bios
5. Lots of bugfixes
Yeah I'm curious as Etheboss too, what bug fixes, and exactly how can you configure the nunchuck?
 
So long story short, that REPO is not needed anymore... :P

btw AbdallahTerro , what bugfixes?
Fix for GCBios boot with mc emu off
Fix for wrong "USB HID Device Not Plugged" while loading
Fix for booting Zelda injects with bios
Fix for Booting AX when segaboot is present
other minor things that I may have forgotten, you can check the full patch for more details

nunchuck config for the mod Here
 
Fix for GCBios boot with mc emu off
Fix for wrong "USB HID Device Not Plugged" while loading
Fix for booting Zelda injects with bios
Fix for Booting AX when segaboot is present
other minor things that I may have forgotten, you can check the full patch for more details

nunchuck config for the mod Here

Thanx, very interesting..i knew that F-ZERO AX had problems starting with segaboot, but FIX94 dind't seem to know the cause of it..just that it did start with OSreport turned on.
 
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mod has everything found in official plus:
1. Themes for Loaders and App (Downloadable online)
2. DS3 support for the menu
3. Custom Nunchuck configuration
4. Download for Gamecube and Triforce bios
5. Lots of bugfixes

thanks for the update abz. umm i have no idea but isnt the ps4 controller pretty much the same as ps3? with obviouse exception of button layout
 
thanks for the update abz. umm i have no idea but isnt the ps4 controller pretty much the same as ps3? with obviouse exception of button layout
No it has a different library
I tried building a mod with both DS3 and DS4 support over BT using a modded libogc and a pairing app (all made by xerpi) however the results were not very promising so I've put this on hold for now until a new fix is out.
 
No it has a different library
I tried building a mod with both DS3 and DS4 support over BT using a modded libogc and a pairing app (all made by xerpi) however the results were not very promising so I've put this on hold for now until a new fix is out.

thats okay thanks for trying. did you actually manage to get the ps4 bt connected to the vwii at all (i dont mean inside nintendont)? just curiouse as i couldnt get either the pairing .dol to appear in homebrew channel
 
Really sorry if this was already answered anywhere but sometimes the search feature is a b***h if the keywords are too short and reading trough 1,1k Pages seems too much a hasle for an easy and short question that may or may not be answered already: Are there any plans (or is it possible) to add ntsf support for nintendont?
 
Thanx, very interesting..i knew that F-ZERO AX had problems starting with segaboot, but FIX94 dind't seem to know the cause of it..just that it did start with OSreport turned on.
Wow, turning on OSReport has indeed fixed F-Zero AX, even with regular Nintendont. Bizarre!
 
wouldnt it be easier to format to fat32? seeing as most other apps and tools work with that. but i dunno tbh someone else with have to answer
 
wouldnt it be easier to format to fat32? seeing as most other apps and tools work with that. but i dunno tbh someone else with have to answer

Yep, thats a bit of a problem, even if a dev implements NTFS support, you would stumble on the fact almost no other homebrew seems to have NTFS support and it looks like the interest to add support is gone too.
 
Yep, thats a bit of a problem, even if a dev implements NTFS support, you would stumble on the fact almost no other homebrew seems to have NTFS support and it looks like the interest to add support is gone too.


The question is, why would anyone want to format to NTFS when Gamecube games are 1.35 GB tops? Even Wii games are automatically split at the 4 GB level with backup loaders.
 
I guess it's useful if you're sharing your USB drive with other devices. You probably shouldn't though, you should really have a dedicated drive for your Wii/WiiU.
 
The question is, why would anyone want to format to NTFS when Gamecube games are 1.35 GB tops? Even Wii games are automatically split at the 4 GB level with backup loaders.

I think that is because of Windows.. :lol:
Windows likes it as a standard and people think it is easier because of that.
 

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