Hacking Nintendont

  • Thread starter Thread starter sabykos
  • Start date Start date
  • Views Views 10,173,899
  • Replies Replies 42,894
  • Likes Likes 194
More information would be helpful such as what console you are using, Nintendont version, using SD/USB, SD/USB Model and size, controller being used, Nintendont settings. The more information you provide the more likely we are to help you out.

Sorry, I didn't see that your responded until now. Still can't get MK Arcade GP to load, so here are the details you asked for.

Using a US Wii U, Nintendont 2.260 (Wii U), loader files on SD, games on USB, SD is 2GB SanDisk "for Wii", USB is 750GB Acer connected with a Y-cable, using Wii remote+ Classic Controller Pro, Nintendont settings: everything "off" or "Auto" except for USB "on", Force Widescreen "On" and Maxpads "4".
 
Sorry, I didn't see that your responded until now. Still can't get MK Arcade GP to load, so here are the details you asked for.

Using a US Wii U, Nintendont 2.260 (Wii U), loader files on SD, games on USB, SD is 2GB SanDisk "for Wii", USB is 750GB Acer connected with a Y-cable, using Wii remote+ Classic Controller Pro, Nintendont settings: everything "off" or "Auto" except for USB "on", Force Widescreen "On" and Maxpads "4".

MCEmu must be on for it to work even though it can't save. See if that gets it to work
 
  • Like
Reactions: wiitf
The only gripe I have with Nintendont is not having the option to disable the button combo. Is there a way to do this manually? Any help would be appreciated.
 
The only gripe I have with Nintendont is not having the option to disable the button combo. Is there a way to do this manually? Any help would be appreciated.
I also dislike the button combos, it is unnecessary, there is a plethora of unused buttons on the Wiimote.

There are two things you can try:
- Enabling Native Controller in the settings, gives you accurate controls and no combos but also no exiting or bt controls.
- Compiling without the combo keys, in PADReadGC.c try removing the commands starting in line 630 thru 640.
 
can you please check if wiiu display is always widescreen with this dol:
https://www.dropbox.com/s/lb4ywu066wb8hdo/Wiiflow1054_MasterMod_WiiU_Wide.7z?dl=0
extract to \apps\wiiflow\
no settings yet
just made widescreen as default
I don't have a wiiu to test but a user was complaining that all his games run in 4:3
that's why i just made a quick fix
Wow, Thank you. I personally use USB GX but I'll try it out.

Sadly I can't find the option in USB GX.. strange.
 
Hey guys. I don't want to go messing with the Wiki at all without checking here first. I think that Luigis Mansion and Mario Golf have been broken. I'm on 260 at the moment. I know that Luigis Mansion used to work. But if anyone could post how there's is going.
 
Hey guys. I don't want to go messing with the Wiki at all without checking here first. I think that Luigis Mansion and Mario Golf have been broken. I'm on 260 at the moment. I know that Luigis Mansion used to work. But if anyone could post how there's is going.
using luigi mansion ntcs on 260 its working fine

everything off or auto expect mc emu wich is 251 blocks works fine.
 
Probably an issue with the format of game.img. If the file isn't in dol or elf format, Nintendont doesn't know it needs to patch it unless it has game specific hacks like PSO. If you were to build Nintendont yourself, with DI debugging enabled and DVD reads logged, my guess is one of the last items in the log you'll get is it reading the game.img file.
you were right i got that game and its in .img incase your interested to take a look at the .img here is the link
http://www.mediafire.com/download/tbkwb375k03e61z/game.img

it appears the entire 2k series of games with one exception use this method.
 
i'm having a problem, i updated the usbloader gx and nintedont to their last versions as today. but it happens that now all the games in my vWii ask me not to format the memory card but to start again, as if i never played them, and all the games renders automatic to 4:3 even if i turn all the options to force to 16:9 so... i wanna know what to do, i dont wanna lost all my advance in the games, or play them in 4:3, please help
 
i'm having a problem, i updated the usbloader gx and nintedont to their last versions as today. but it happens that now all the games in my vWii ask me not to format the memory card but to start again, as if i never played them, and all the games renders automatic to 4:3 even if i turn all the options to force to 16:9 so... i wanna know what to do, i dont wanna lost all my advance in the games, or play them in 4:3, please help
the 4:3 thing is becuase nintendont has a new option wish usb lodergx didnt updated yet wich probably is messing with alot of settings while you wait for usbloader gx to update use nintendont directly from homebrew channel switch widescreenwiiu to on and set you mcemu settings.
 
usb loader has no options like that, (multi or individual), as for the size, it was 512
it has to have those options or else it was very incomplete, just dont use usbloader gx use nintendont directly while you wait for the update if you have lots of game saves with diferent ids it was individual if not it was multi
 

Site & Scene News

Popular threads in this forum