Having problems with the deflicker feature in Rogue Leader, when set on, it freezes in the stage selection screen, nothing serious, I don't like the deflicker effect anyway, just reporting it
I noticed these issues started after the update for Batman Vengeance, also Sonic Adventure DX (Alpha) no longer worked after that update but it worked fine before, on the other hand Sonic Mega Collection seems to be less broken now, I dunno.For me F-Zero AX is more miss than hit - usually it just throws error11 at me and it's impossible to return to HBC because controls aren't responding at all. Only power button on console works. Sometimes it shows error12 (wrong JVS configuration). It worked fine after controllers.zip update but not for long and it's semi-broken like that for at least 5-10 revisions. No such problems with GC games or MKAGP1.
P.S. PAL Wii w/4.3 firmware, GC controller.
Is there a way to use use memory card emulator slot b with nintendont for games like animal crossing, pokemon Colosseum, and sonic adv 2 battle, i have one of the wiis that has no card slots
I'm still working on it during my spare time. My donators have kindly been helping me work the kinks out. I couldn't afford to buy a PAL game, and (while I admit I considered it) I'm not going to pirate one.Are you still adding that snazzy GUI you were showing off? Or could you not figure out what it was doing to pal games?
Hi everyone, I did a search for stack dump but all i found for fixes was changing the directory in the root of the usb drive to 'games' which mine already is. if i start nintendon't from HBC it cannot see my games folder and exits. The games folder clearly exists on my 32GB formatted as FAT32 64K cluster USB 3.0 drive. all of the games show up in usb gx loader i can select them, but if i attempt to start them nintendon't opens and goes to a crash dump.
an example game i have is /games/F-Zero GX [GFZE01]/game.iso
no .iso.iso typo, no crazy characters.
I can't get nintendont to load from USB on my wii or wii u. but it loads from SD just fine.
I guess I'll have to try gparted next. I took my 32gb microsd card and put that in an adapter and it worked unfortunately. That means my HDD is the lead suspect but.. why? could be windows, could be because it's 3tb, funny enough though just last week I performed a low level format on it and that took a few days. Now after all of this who knows what I've done to it.
I think for now though I'm just gonna relax a bit. I spent the last few days doing everything I could so I think I'll do what I should have done earlier, play GC games with Dolphin
if you fell like tryingYesterday I repported an issue with Resident Evil Remake. As the game is always freezing I decided to play another Resident Evil.
This time the problem is with Resident Evil Code Veronica X. Again, My copy matches the md5 on redump.org. I use an HD to load games off and also tested with a 16gb Usb Stick. Problem persists.
Resident Code Veronica, seems to work fine, but it sudenly freezes and a loud noise can be heard.
Tested on a Wii U
Resident Evil code Veronica X (GCDP08).
Maybe these games can be on the exception list that superman shadow of apokolips and others are.
https://code.google.com/p/nintendon-t/source/detail?r=198#
Sidenote: I've beaten Resident Evil 4 fine, no freezes, everything working smooth. Swap disk was fine, the game is really good.
And Resident Evil 4 is also on that ARStartDMA exception List.
As I had no time to play those Resident Evil games in the past, I am playing all of them....
FIX94 If these problems can be looked at, I would really appreciate.
if you fell like trying
i added all of them to superman exception list
(TITLE_ID) == 0x474249 || // RE
(TITLE_ID) == 0x47425a || // RE0
(TITLE_ID) == 0x474344 || // REVeronica
(TITLE_ID) == 0x474841 || // RE2
(TITLE_ID) == 0x474c45 || // RE3
http://www.mediafire.com/download/sgm2sxeme1q2jha/boot.dol
moved them to another exception mayve this one helps? try it if you can.Thanks, I will try it now and repport back, as soon as I get the results.
EDIT: Unfortunatelly it didn't work. Tested Resident Remake but it froze again...
I looked through the compatibility list, Sonic Riders seems to break after the first race? I have to check this, sadly my dad is hugging the TV watching soccer matches all day, might take a while.
Also Phantasy Star Online Episodes 1&2 (not plus) is marked as red, I had the impression it was fixed, oh well, Episode 3 however is marked green, last I tested the game it didn't work for me, any suggestions to why? to be fair I don't own the game legally so it could very well be my iso is corrupted since it didn't work in Dios Mios either.
I had this problem. Do you have your USB drive hidden (Stealth)? Try unhiding it and then running. It worked for me, I just get the nag about formatting my hard drive when I boot up the WiiU.
Yesterday I repported an issue with Resident Evil Remake. As the game is always freezing I decided to play another Resident Evil.
This time the problem is with Resident Evil Code Veronica X. Again, My copy matches the md5 on redump.org. I use an HD to load games off and also tested with a 16gb Usb Stick. Problem persists.
Resident Code Veronica, seems to work fine, but it sudenly freezes and a loud noise can be heard.
Tested on a Wii U
Resident Evil code Veronica X (GCDP08).
Maybe these games can be on the exception list that superman shadow of apokolips and others are.
https://code.google.com/p/nintendon-t/source/detail?r=198#
Sidenote: I've beaten Resident Evil 4 fine, no freezes, everything working smooth. Swap disk was fine, the game is really good.
And Resident Evil 4 is also on that ARStartDMA exception List.
As I had no time to play those Resident Evil games in the past, I am playing all of them....
FIX94 If these problems can be looked at, I would really appreciate.