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Any specific files? I basically just deleted any .log files in the root of the USB.
And the nincfg file too, so yes.
Any specific files? I basically just deleted any .log files in the root of the USB.
And the nincfg file too, so yes.
Cool. I'll try it out. Thanks so much!
If you pick a "multi" save it'll only happen once then every other time with any game will work without needing to format anymore!My biggest issue so far is that every time I load a new game, that game seems to want to format the memory card. How do I get around this? My wife is fairly eager to try Pikmin.
Got myself a copy of the MegaMan X collection. Raw dump here and the psx games work flawlessly albeit with weird lines in the graphics here and there but that's probably cause these games were meant for interlace screens. The fmv's work fine too. Gotta say I'm so freaking happy to be able to play these gems of my childhood on my gamepad Again I just can't express my gratitude to the programmers of Nintendont enough. Sorry, I'm too excited about this xD
Hope it works for ya!
Mario Kart Arcade GP with Classic Controller is fully working. No bugs so far, even the HOME button works great to go back to the loader.
One last game for tonight
Star Fox Assault (NTSC-U) - Hangs on memory card screen.
It's not a total freeze as I can use the Home button to exit. Can someone confirm this? Pedro702 suggests using full rips but I'm all about saving as much space as possible so I'll hold out on that idea until absolutely necessary. Also, which of the Resident Evil titles are currently working?
One last game for tonight
Star Fox Assault (NTSC-U) - Hangs on memory card screen.
It's not a total freeze as I can use the Home button to exit. Can someone confirm this? Pedro702 suggests using full rips but I'm all about saving as much space as possible so I'll hold out on that idea until absolutely necessary. Also, which of the Resident Evil titles are currently working?
I'm afraid your tests are not worth much if you're not willing to do so with full rips first... Test with a proper image to confirm compatibility, then test again with a compressed version if you must. Doing so will save you time and avoid ambiguous compatibility findings from spreading.
That said, this is from the wiki:
"Memory card emulation last working on v1.49. This can be fixed by calling EXIInterrupt() in EXI.c after line 449."
I haven't seen in the changelog where a developer has made the suggested fix yet, nor do I have any idea if it would fix the game.
also i i dont know much about this just started using it but what the hell is exi.c
did you copied the full controller ini or your just changing values? if your manualy changing values you need to not forget to change also the L and R not just the digitalLR=2
L=12,F0
R=13,F0