Hacking Nintendont

  • Thread starter Thread starter sabykos
  • Start date Start date
  • Views Views 10,169,480
  • Replies Replies 42,894
  • Likes Likes 194
so I looked a bit more at f-zero gx and that game is weird, it seems like there is some more code saved in .rel files on the disc root, thats why the main crash everyone gets leads into memory addresses which are not in the main.dol, they are actually coming from those rel files, also the first rel file I tested contained this, dont even ask lol:

Info on rel file format:
http://wiki.tockdom.com/wiki/REL_(File_Format)

They are annoying to debug because they are not always placed at the same location in memory.
 
  • Like
Reactions: bm123456
Nintendont isnt working fine with wiiflow:

When i load games from a SD card with wiiflow the setting arent working (Memory card emulation,Hid Controller), when i go to nintendont from the HBC the settings are there.

When i load games from an USB the settings arent working but when i go to Nintendont from the HBC and Setup the settings and run a gamecube game from wiiflow i get an error Dsi Error

Im using the last verision of wiiflow and Nintendont

I fixed it, i just used the Wiiflow.dol of Wiifreasko http://gbatemp.net/threads/wiiflow-an-open-source-gui-usb-loader.204106/page-762#post-4981860 Thanks for your help Faku and Fix94 :lol:
 
How I can help them update the compatibility list? I've just tried a few games on the r128 that are not updated in the list.

Go to the Compatibility List page.

Go to the letter of the game you want to add or edit.
Right above the game table, at the top-right corner you will see an "Edit" link, click on it and then you will be sent to a Text Box in which you can change the game you want according to your results.
 
Go to the Compatibility List page.

Go to the letter of the game you want to add or edit.
Right above the game table, at the top-right corner you will see an "Edit" link, click on it and then you will be sent to a Text Box in which you can change the game you want according to your results.

I update the list but, when i reload the page, the updates not appear.
 
I update the list but, when i reload the page, the updates not appear.

The page loads after you click "Save" or "Submit", you have to enter the captcha.
The captcha appears at the top of the page, and it's an easy math problem, solve it and enter the resulting number.
Once you solve it, click Submit or Save again and that should be it.
 
The page loads after you click "Save" or "Submit", you have to enter the captcha.
The captcha appears at the top of the page, and it's an easy math problem, solve it and enter the resulting number.
Once you solve it, click Submit or Save again and that should be it.

I update the list but, when i reload the page, the updates not appear.

Make sure to sign in to the wiki page. after a few non-spam entries then you won't have to enter the capcha anymore
 
Oh and I totally forgot to mention this, this is the list of functions which called deeper functions until the very first one is the one where gx crashes:
afa928.png

Every address except the first and the last three are not within the main.dol so getting this game analyzed properly is quite a pain to be honest.

If it help, F-Zero GX works perfectly on Swiss-GC (Wii Classic + SDGecko).
 
Remember I reported that sound issue in Hot Pursuit II with r128? Well, after a while, playing NFS, it gets blocked at all. Watch this:

When I started looking at this game it crashed about 10 seconds into every race I tried so I'm not surprised its still not fully optimized, I was just happy to get it somewhat working.
 
Man there is a hell of a lot of work involved in improving game compatibility and optimizing game stability. So crazy, I wonder how long tueidj was working on Devo prior to release, a year? 2 years? Maybe more? Anyway I just wanted to thank you guys again for the progress and I'm glad we haven't lost you guys to sheer frustration yet lol. It's probably an insane amount of stuff to learn and it's cool that it piques your interest. Nintendont is da shiz.
 
When I started looking at this game it crashed about 10 seconds into every race I tried so I'm not surprised its still not fully optimized, I was just happy to get it somewhat working.
Man, is there any way to make Nintendont compatible with ntfs, I would be happy with my wbfs and games folders in the same hdd. Oh, and greetings and many many thanks.
 

Site & Scene News

Popular threads in this forum