Bluetooth 4 player or new official wii u gamecube adapter
HID multiplayer at least "2-players" i mean
Waste of dev time. Nobody will use it once bluetooth is out.
Bluetooth 4 player or new official wii u gamecube adapter
HID multiplayer at least "2-players" i mean
but i think HID 2-player it's more easier than bluetooth support. see for that side.Waste of dev time. Nobody will use it once bluetooth is out.
i did it FAT32 with 32 kilobytesSound issues usually come from being compressed.
I have tried Tony Hawks underground 2 and it works perfect uncompressed (Ripped it myself).
Incompatibile harddrive. You need to format it differently (fat32 and mess around with cluster size)
it is fat
i did it FAT32 with 32 kilobytes
but i think HID 2-player it's more easier than bluetooth support. see for that side.
anyways i'm still preferring bluetooth, but another HID controller player it's more easy and quick.
Keep changing the cluster size until hopefully it works. If it doesn't then the drive is completely incompatible.
If it was that simple then the devs would have done it already.
the problem is not being simple or hard is the usb ports limitation, if your using an hdd ony one port is free if your using an sd you might get 2 free even if the wiiu has 4 usb ports they are pointless since front doors only work with SD and back doors only work with HDD/pen drive, so the point of having multiple hid player will for most ppl be useless since even if they have more hid controller they dont have where to plug them and making a change for only SD players too use 2 hid devices its probably not worth the time for the devs.
it work at 16 kilobytes thxKeep changing the cluster size until hopefully it works. If it doesn't then the drive is completely incompatible.

Working great on Wii. Kinda sad the Real memory card isn't working/implemented.
I enabled Memory Emulation and I'm curious where the memory goes.
Is there any chance of Xbox 360 controller support?
Working great on Wii. Kinda sad the Real memory card isn't working/implemented. I enabled Memory Emulation and I'm curious where the memory goes. Is there any chance of Xbox 360 controller support?
but i think HID 2-player it's more easier than bluetooth support. see for that side.
anyways i'm still preferring bluetooth, but another HID controller player it's more easy and quick.

Thanks. So it should be on my USB HDD then correct? I haven't got the chance to look at it but I will when I pull it out soon.They go in /saves/<first four letters of Game ID here>.raw on whatever device you're keeping the games on.
What's the chance though? I feel the actual card would be more reliable than my 16gb/450gb SD/USB. Is it possible to load my saves from my actual card to the Emulated folder?The problem about real memory cards is one mistake will corrupt the card.
An adapter huh? Hmm.. Netherless its great it works just incase my controller craps out. Thanks!360 controllers work via an adapter (posted a few pages back)
Thanks. So it should be on my USB HDD then correct? I haven't got the chance to look at it but I will when I pull it out soon.
What's the chance though? I feel the actual card would be more reliable than my 16gb/450gb SD/USB. Is it possible to load my saves from my actual card to the Emulated folder?
An adapter huh? Hmm.. Netherless its great it works just incase my controller craps out. Thanks!
What's the chance though? I feel the actual card would be more reliable than my 16gb/450gb SD/USB. Is it possible to load my saves from my actual card to the Emulated folder?
An adapter huh? Hmm.. Netherless its great it works just incase my controller craps out. Thanks!
Thanks. So it should be on my USB HDD then correct? I haven't got the chance to look at it but I will when I pull it out soon.
Is it possible to load my saves from my actual card to the Emulated folder?


You can dump your memory card as a .raw file and then use dolphin to transfer each individual save to the GameId.raw files that nintendont creates (you have to run the games with mcemu enabled first to create them, and i'd suggest formatting them ingame as well, since they're independent you won't have any problems after doing it)
It's not a knock on the devs it's just that I stream some of these games and with how well the program 'Nintendont' is working for me I'd just like to switch over. Or at the very least have multiple files of the saves?Do you want to risk loosing all your saves in case something goes wrong? It took the devs so many revisions to even get memory card emulation working for most games.
Too bad the adapter was $60. Not worth it in my opinion. The ps4 controller is much more comfortable and works without an adapter.
Right. If they're not, then they'll be on your SD card, if you have one inserted. I'm pretty sure they're on the same device on your games, though.
I've not tried it myself yet, but you could probably use GCMM in order to rip your memory card to an SD card or USB device, then rename it to the first four letters of whatever game you're about to play, and give it a .raw extension. If it's one of those huge 16 megabyte memory cards, I doubt it'll work though. It should ideally be 2MBytes or less (I think Nintendont is hardcoded to look for and copy 2MB sized images, but I could be wrong). You could also use the Dolphin method above, but I don't see why Nintendont wouldn't be able to just use a raw memory card image of the appropriate size straight away. I'll try it myself in a minute.