Hacking Nintendont

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That's what I'd like to know too, maybe crediar could explain with a bit more detail how we would go about using the FST mode and displaying the files used, that'd would certainly help making it easier.

By the way, latest revision fixes the controller response in Pokemon Colosseum, great job FIX94! :D
 
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That's what I'd like to know too, maybe crediar could explain with a bit more detail how we would go about using the FST mode and displaying the files used, that'd would certainly help making it easier.

By the way, fixes the controller response in Pokemon Colosseum, great job! :D
Original SSBM has 998 entries n.n
 
You need to see if all the files listed in the cache.txt are there in the iso.. Of course all the files in the iso won't be in the txt file.
I made it through half the files on the list and i found one file (GmTtAll.usd) was not in the iso, so i'm guessing it is a bad rip then

Edit: I used gamecube iso tools to see what was in the iso without extracting it
 
If we end up creating files for each game, we might need to make two for some games. One for Wii and one for WiiU. I haven't looked at the code close enough yet, but the WiiU obviously has more memory to cache files than the Wii. It might run into problems if the Wii runs out of room using a file written for a WiiU.
 
1080 Is working guys with r29
Testing more audio stream games...
...spoke too soon.
1080 boots and runs intro video but freezes at first loading screen.
 
Apparently Pokemon Colosseum works perfectly fine, but it can't detect a memory card even when MCEmu is enabled.
 
Doshin the Giant, PAL, Compressed, MemEmu, is working with r29
Even the "Photo Album" feature works. I forgot how cool this game is.
Nintendont Reset stub does not work with this game.
 
JoostinOnline
i have use the define audiostreaming (only that line), but i get that error

Code:
LD    kernel.elf
/home/naxil/devkitPRO/devkitARM/bin/../lib/gcc/arm-none-eabi/4.7.1/../../../../arm-none-eabi/bin/ld: address 0x2010d030 of kernel.elf section `.rodata' is not within region `code'
/home/naxil/devkitPRO/devkitARM/bin/../lib/gcc/arm-none-eabi/4.7.1/../../../../arm-none-eabi/bin/ld: address 0x2010d030 of kernel.elf section `.rodata' is not within region `code'
/home/naxil/devkitPRO/devkitARM/bin/../lib/gcc/arm-none-eabi/4.7.1/../../../../arm-none-eabi/bin/ld: section .data loaded at [139fd000,139fdbd7] overlaps section .rodata loaded at [139fb000,139fd02f]
collect2: error: ld returned 1 exit status
make: *** [kernel.elf] Errore 1

Caching? wow, time to use FST iso , more fast and easy for catch the right file...
iam not expert on "caching", is better get in list video? tpl file? arc file? large file? a little guideline for recognize the right caching?
 

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