Hacking Nintendont

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if users want a copy of googlecode pages, here are all changes:
http://filetrip.net/dl?odkKdHpsqt

you can browse and check each revisions in local.
There's no "diff" feature, only "expand all".

Hehe nice, I'm currently backing up the google code source/changes pages with diffs myself.
 
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I like the diff (side by side), but it required too much time to backup each file one by one, I did only a full page dump with expanded diff.
VisualSVNServer only serves files, no preview nor diff or changelog. I like that git/googlecode feature to check changes online.
 
Can you customize the reset button combination on controller.ini, or can you blank out the value at "Power="? I would like the combination to be (-)+ZL+ZR. I'm wondering because while I was playing Melee and was about to Star KO Jigglypuff, I accidentally pressed (-) on my Wii U Pro Controller out of excitement.
 
for my opinion, it's time to make PER GAME controller.ini, for fully customizable pad layout, and please coder make some good homebrew for write directly the controller.ini (if not exist yet), the only good for hid device is the fully custom layout
 
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for my opinion, it's time to make PER GAME controller.ini, for fully customizable pad layout, and please coder make some good homebrew for write directly the controller.ini (if not exist yet), the only good for hid device is the fully custom layout

I think a PER game controller.ini is a bit too much...
So far, only a few amount of games have controller issues. (LIke both Pokemon games and some other I can't recall right now).
Maybe for those few games, I agree. But as far as it goes, such thing is not a top priority now.
Sure making the controller response better is something to be done, but there are other issues to be addressed.
 
i think for coder isn't difficult redirect the controller.ini loading PER GAME.. but of course isn't a priority, and user can switch it rapidly with wiixplorer

EDIT:why nintendont code.google. page goes down? Obviulsy nobody use VC GC games if nintendont become stable for all games....
 
Alright, that took me some time to finish, here is the archive of the google code source list including side by side diffs of each revision:
http://filetrip.net/dl?oDZsKGDoKS
I really hope that I managed to edit every link to at least somehow direct from revision to revision.
 
The fix is only for the "Mayflash 3 in 1 Magic Joy Box" to correct a problem whare HidTest shows a stick value changing but the stick isnt working right in game. If your controller isnt working in HidTest this fix or anything similar will not help.

Mine turned up today, but still have the spinning c-stick issue - so I guess the fix isn't in the current code yet? Is it just a different controller.ini file, or is this something that needs to be applied to the nintendont code? Do you have the details? TIA
 
Does anyone know if this generic PS3 controller is compatible with Nintendon't?

387523_380741_01_product_comping.jpg
 
tueidj made a claim that it had code from Devolution, with absolutely no proof given.


Sorry, but he was a douche to make such a baldfaced accusation like that. Very damnable. I hope the counterclaim works. What a dick move, he had no right. Yes, tueidj's an excellent programmer, but this is just stooping low. T'would be a shame if someone flagged Devolution.
 
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